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Thread: Dungeon Heart Idea

  
  1. #61
    Elite Dragon Mothrayas's Avatar
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    Default Re: Dungeon Heart Idea

    I thought Wisel was the blue keeper in DK1 level 19? (Or maybe 20?)

    Originally Posted by ARMofORION

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  2. #62

    Default Re: Dungeon Heart Idea

    Quote Originally Posted by Mothrayas View Post
    I thought Wisel was the blue keeper in DK1 level 19? (Or maybe 20?)
    It was Level 19. In the script, there also is another name for him as well, Keeper Luis.

    As for taking away the Hero Heart, I say we shouldn't remove the ability to give Heroes a Hero Heart but instead just not add it in the actual maps. That way, if someone makes a map in the map editor, they can add the Hero Heart if they want to.
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  3. #63
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Re: Dungeon Heart Idea

    Quote Originally Posted by Metal Gear Rex View Post
    It was Level 19. In the script, there also is another name for him as well, Keeper Luis.

    As for taking away the Hero Heart, I say we shouldn't remove the ability to give Heroes a Hero Heart but instead just not add it in the actual maps. That way, if someone makes a map in the map editor, they can add the Hero Heart if they want to.
    we need a hero heart for MP

  4. #64

    Default Re: Dungeon Heart Idea

    Quote Originally Posted by Blutonium View Post
    we need a hero heart for MP
    Oh yeah I forgot about that.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  5. #65
    Fly Henry Langdon's Avatar
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    Default Re: Dungeon Heart Idea

    has anyone thought of maybe the heart could emit some sort of dark shadow
    and maybe if you destroy a dungeon heart you can hear some sort supernatural high pitch scream

  6. #66
    WFTO Developer
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    Steam ID: icemonkeyjr

    Default Re: Dungeon Heart Idea

    Hey guys, ive actually already designed a realistic dungeon heart in 3D and ive sent to to the guys with my application to be on the team, I hope they like it, i wont post it here because i want them to see it first.
    Last edited by Kyle994; September 29th, 2011 at 20:20.

  7. #67
    WFTO - Lead Producer kyle's Avatar
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    Gamertag: FOG I Kyle PSN ID: CreamedCustard Steam ID: kylemotherwell

    Default Re: Dungeon Heart Idea

    I'm looking at it with the team now, will send you a reply back in a bit.

  8. #68
    WFTO Developer
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    Default Re: Dungeon Heart Idea

    Thanks guys, And the crazy thing is id never even been on the forums until a few minutes ago, my friend pointed this post out to me as i was showing him the finished idea!

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