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Thread: Character Development - Demon Spawn

  
  1. #1
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Character Development - Demon Spawn




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    Last edited by Blutonium; September 18th, 2010 at 19:03.

  2. #2

    Default Re: Character Development - Demon Spawn

    LOVE how the demon spawn is coming, cant wait to see it with its arms tweaked to how they should be, i very much like the idea of the spawn growing as it levels! good job bluto!

  3. #3

    Default Re: Character Development - Demon Spawn

    I don't like it's eyes - at least at lower levels, it should be cute and badass at the same time (If you check the in-game portrait of it it does have pretty huge eyes)

    But as usual, amazing work
    Name: Zenghar "Zenek" / Creature type: Demonspawn
    Level: 1 / Health: 100
    Gold on pocket: 0 / Mood: Fine
    Action: Training.
    Current Abilities: Attack


    Name: Sleak / Creature type: Warlock
    Current level: 1 / Health: 100%
    Gold on pocket: 0 / Mood: None
    Action: Talking to the Dungeon Keeper through the Dungeon Heart
    Current Abilities: Attack

  4. #4
    Fly Henry Langdon's Avatar
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    Default Re: Character Development - Demon Spawn

    i think he neeeds a neck

  5. #5

    Default Re: Character Development - Demon Spawn

    Quote Originally Posted by Henry Langdon View Post
    i think he neeeds a neck
    ...urm...
    What color is the background again? I need to make an invisible rant to myself.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

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    5 Armor = 1.953125% Damage Absorption

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  6. #6
    Imp KageFang's Avatar
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    Default Re: Character Development - Demon Spawn

    Quote Originally Posted by Henry Langdon View Post
    i think he neeeds a neck
    Why does he?
    Life is just like a game, you have to learn the rules and then play better than everyone else, or failing that fall at the whim of another and fade into the background


  7. #7
    Bile Demon natchoguy's Avatar
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    Default Re: Character Development - Demon Spawn

    I like how he looks now (especially without the neck) but the tail seems short
    ( )
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    Give me a compus and I will tell you which way the wind is shining


    feed'em plump

  8. #8
    Dragon MeinCookie's Avatar
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    Default Re: Character Development - Demon Spawn

    I think Bluto had an idea about the tail and such growing as the Demon Spawn levels/matures.
    {RPG} Creature Page: Here | My Maps, My Comic


    Not even Vermillion reads the OOC threads

    Current Awakening Creatures


    7 :Creatures Dispatched | Creatures Killed: 7

  9. #9
    Bile Demon natchoguy's Avatar
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    Default Re: Character Development - Demon Spawn

    Sure then that makes sense, the model looks perfect in my opinion
    ( )
    O O
    W
    Give me a compus and I will tell you which way the wind is shining


    feed'em plump

  10. #10
    Fly Henry Langdon's Avatar
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    Default Re: Character Development - Demon Spawn

    ok ok what about bigger eyes
    "running away from Metal Gear Rex "

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