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Thread: Character Development - Bile Demon

  
  1. #1
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Character Development - Bile Demon



    Important Notes:
    • Make horns a little thicker (they look a little fragile)
    • Move head outwards - longer neck (Side to Side swinging of head needed for attacking animation)
    • Work on Hands
    Last edited by Blutonium; September 18th, 2010 at 18:20.

  2. #2

    Default Re: Character Development - Bile Demon

    i dont see the imagen

  3. #3
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Re: Character Development - Bile Demon

    can anyone else see the pic?

  4. #4
    Tentacle Evi's Avatar
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    Default Re: Character Development - Bile Demon

    I see the image.

    Role Playing Characters




    "YOU CAN'T HANDLE THE TRUTH!"

  5. #5
    Dragon MeinCookie's Avatar
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    Default Re: Character Development - Bile Demon

    I see it =)
    {RPG} Creature Page: Here | My Maps, My Comic


    Not even Vermillion reads the OOC threads

    Current Awakening Creatures


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  6. #6
    Stick User A New Room's Avatar
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    Default Re: Character Development - Bile Demon

    [voice=Drill Sargent]ALL I SEE IS A MOUND OF FAT THAT CALLS HIMSELF A MONSTER![/voice]

    On topic of suggestion:

    • I think that his horns should be a little thicker, since they look a little fragile at the moment.
    • The Bile Demons attack power comes from moving his head from side to side as I remember it, so maybe you could move his head out a bit to give him more of a neck?
    • Hand also seem a little small to be give how much weight they have to lift.


    That is all I can think of for now (:
    Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"

  7. #7
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Re: Character Development - Bile Demon

    anyone got any suggestions though?

    we want to make all the creatures as awesome as can be - anything at all?


    We are talking about form here - that's why it is in blueprint form with side, top, back and front views

    This is the "Modeling Phase"
    We are not working on UV's, textures, shaders or anything like that - just FORM. extra gear. size tweaks. shape changes.


    you can also suggest other stuff - anything at all about him really. you can upload concept art or pictures of an idea / something he needs
    Synesthesia can also now tweak the proportions and stuff as he has all views necessary.


    If nobody says anything, I might move on with him, and it will sometimes be too late to go back when we hit milestones (like adding weapons and stuff when his UV layout has been completed, for example)

    so yeah, anything goes around here.

  8. #8
    Dragon MeinCookie's Avatar
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    Default Re: Character Development - Bile Demon

    I feel he should have meaty slabby hands like a dock-worker. The hands seem to clean and unblemished seeing as they drag themselves round on them all day, not even mentioning their bulk. They should be rough and course and all.... yeah. They should look like solid chunks of flesh rather than average hands.

    This only just occurred to me just then... but i think that is what is wrong with the hands.

    EDIT ~ Then again he also has to be able to do Workshop work I would suppose so that comes into account aswell.
    Last edited by MeinCookie; September 6th, 2010 at 15:35.
    {RPG} Creature Page: Here | My Maps, My Comic


    Not even Vermillion reads the OOC threads

    Current Awakening Creatures


    7 :Creatures Dispatched | Creatures Killed: 7

  9. #9

    Default Re: Character Development - Bile Demon

    His hands look... too soft. Add some wrinkles, multiple layers of skin etc... unless that's planned for later
    Name: Zenghar "Zenek" / Creature type: Demonspawn
    Level: 1 / Health: 100
    Gold on pocket: 0 / Mood: Fine
    Action: Training.
    Current Abilities: Attack


    Name: Sleak / Creature type: Warlock
    Current level: 1 / Health: 100%
    Gold on pocket: 0 / Mood: None
    Action: Talking to the Dungeon Keeper through the Dungeon Heart
    Current Abilities: Attack

  10. #10

    Default Re: Character Development - Bile Demon

    Hello, eh discovered the reason for that I cannot see the images, and it is that for my country, Argentine, the servant I block his services i liked if it was possible that the images could be raised by another way, since I follow the project does very much and I do not find way of seeing the changes
    Bye-bye and thank you

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