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Thread: Character Development - Wizard

  
  1. #1
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Character Development - Wizard




    Important Notes:
    • Start making his face look old (Only a standard face was used for now)
    • Clean up mesh
    Last edited by Blutonium; September 19th, 2010 at 21:52.

  2. #2
    Hellhound
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    Default Re: Character Development - Wizzard

    I'm pretty sure it's spelled with one "Z"

    Wizard

    (At least that's how it's spell around my area anyway, including local spellcheckers.)
    Sire has now truly departed. This account is awaiting banishment and deletion.

  3. #3

    Default Re: Character Development - Wizzard

    Quote Originally Posted by Sire View Post
    I'm pretty sure it's spelled with one "Z"

    Wizard

    (At least that's how it's spell around my area anyway, including local spellcheckers.)
    lol, who says he's an English Teacher? He's a modeller damn it D:< (jk :P)

    When'd you do this Wizard anyways? I never saw him around >.> Looks pretty nice though.
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  4. #4
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Re: Character Development - Wizzard

    2 hours ago. its very early stages for him, just getting a rough idea on what to do with him.....

    His beard will be actual strands in the cinematic, so it's just there as a placeholder for now, So im not gonna work on the beard a lot.

  5. #5

    Default Re: Character Development - Wizzard

    Quote Originally Posted by Blutonium View Post
    2 hours ago. its very early stages for him, just getting a rough idea on what to do with him.....

    His beard will be actual strands in the cinematic, so it's just there as a placeholder for now, So im not gonna work on the beard a lot.
    Pretty good, 2 hours? Wow

    Beard looks alright anyways. :P
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
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    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  6. #6
    Tentacle Evi's Avatar
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    Default Re: Character Development - Wizzard

    Hi Gandalf!

    It looks pretty awesome, even if it is early work!

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  7. #7

    Default Re: Character Development - Wizzard

    yes it is perfect , no changes in the model

  8. #8

    Default Re: Character Development - Wizzard

    Quote Originally Posted by agustins69 View Post
    yes it is perfect , no changes in the model
    It's not done yet >.<

    If you think it is perfect now, then you clearly haven't seen Bluto's finished work :P
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  9. #9
    WFTO - Lead 3D Modeler Blutonium's Avatar
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    Default Re: Character Development - Wizard

    Staff added to First Post.

    I decided to go for something different, and do my own thing with it

    We can make the crystal red though....?

  10. #10
    Dragon MeinCookie's Avatar
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    Default Re: Character Development - Wizard

    I like the wizard and I like the staff. He looks powerful and serious... not like DK 2 wizard at all. I really like the eyes...

    My advice is keep working on the beard and put a central motif on the front
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