Here's my top ten
1) Orc: A great unit, nice melee combatant and has good priorities. I like using them a lot, they can be particularly useful against invaders, like a slower, heavier version of hounds.
2) Dark Elf: An evil creature with a basic, long-ranged attack. Fun to possess and snipe. They make for excellent guards. The only issue is their need for manual allocation.
3) Dark Angel: Badass. A dark, dark creature with excellent combat prowess. I love throwing them in the fray and watching the enemies drop.
4) Fly (both): Great scouts. Incredibly fast and has the ability to fly. I don't know if I prefer the Fireflys or the normal flys.. Having Bzzzt is great, though. Usually the first and most important elite unit on my team.
5) Hound: Wonderful, wonderful assets. I love their use against invading imps. Supposedly, they make vampires appear more frequently, which is great!
6) Black Knight: These tanks will cut through the enemy lines like a hot knife through butter! I love throwing them in the combat pit and having the option to leave them alone for a while.
7) Spider: I recall someone mentioning that these are very good if you know how to use them. Well yes, I agree wholeheartedly, they are great units if you are a great keeper. I can't describe my happiness when I find them in the prison, torturing my captives. I just plain like the spiders.
8) Demon Spawn: One of the most reliable and loyal creatures in the game. I never see them get mad and they fight to the death, fearlessly. Their priorities are excellent (ie. train until you're a dragon) and just have a certain...allure about them.
9) Vampire (DK1): Vampires in DK2 were very lackluster to me (they were more like old men, walking around your dungeon and feeding the ducks). However, DK1 Vampires are sinister, mean creatures, with great fighting capabilities. Despite the warnings of their temper, I've never had one get mad. Also they hate Warlocks, which is something I share (not because they're bad in combat, which they aren't. But because they're grumpy old men who kill my imps and make the dungeon a terrible place).
10) Dragon: Where do I start? Grand fighters, with good research and training capabilities. They are a solid unit in any army and will always have a place in my heart.
So that's my list. As a side note, I haven't put any heroes in. This is just because I don't really like any of them that much.





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