Is this the new expansion for Dungeon Keeper 2? Dungeon Keeper 2: Dungeon Decor! ROFL

We can make rooms, traps, doors, build the entire dungeon in our image but there is one thing we could not do in Dungeon Keeper 1. (I think it was in DK2 but not sure.)
Props
We have these already in some way. Small ornaments, statues and such.
My suggestion is simple.
Have an extra menu tab that lists all the props available. Statues, torches, barrels, candles, wall decorations etc.
They would be very cheap (if a room tile costs 100 then an ornament could be 10 or less gold). These could be placed on any tile that is not occupied by a room (like a lair) and can be placed on any wall that is fortified.
It's purely for aesthetics. Because sometimes I need to surround my dungeon hearts with statues or place torches in the shape of a pentagram because it's just awesome.
Is this the new expansion for Dungeon Keeper 2? Dungeon Keeper 2: Dungeon Decor! ROFL
There were such things in DK1, though not by much, such as those torches on sticks, and those weird Idol Statues.
Kinda reminds me of Dungeons, adding in props to make your dungeon more... 'Presenting" before gutting the Heroes stomaches open and throwing their intestines and using their blood as strawberry icing.
Though, I would like to add props to my dungeon as well.
Last edited by Evi; February 1st, 2011 at 17:21.
Role Playing Characters
Ivan the Spider of Faircoast
Level: 5
Gold Held: 20
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Eixe the Goblin of Red Crystal Islands.
Level: 3
Gold Held: 50
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"YOU CAN'T HANDLE THE TRUTH!"
It wasn't in DK2
I kinda like this suggestion. It could be something to spend money on if you have some extra gold laying around.We have these already in some way. Small ornaments, statues and such.
My suggestion is simple.
Have an extra menu tab that lists all the props available. Statues, torches, barrels, candles, wall decorations etc.
They would be very cheap (if a room tile costs 100 then an ornament could be 10 or less gold). These could be placed on any tile that is not occupied by a room (like a lair) and can be placed on any wall that is fortified.
When I make maps, I always like to do stuff like that. I think this suggestion could go two ways. It could turn out to be a disaster if the props aren't evil enough. It could turn out to be great if they are really evil and stuff.
I remember one thing I did back when I used to play DK2 with my brothers was that one of us would make this dungeon and me and my other brother would go in and invade in possession, while bringing a few creatures. It was pretty fun. It would be nice seeing some of these things when walking around.
That's disturbing XP
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

