I finally got some time to play DK2 normally, so played some maps from here. I only played two of your maps yet, hellfire castle and the fallen one.
Hellfire castle is a very well designed skirmish map; maybe it would be my favourite four player skirmish map if I’d be able to play it on 1.3. But even in 1.7 it was fun, but somehow all the keepers hadn’t many creatures. And yellow tried to build a combat pit, but the gem was in his way, so he freezes. Most of his creatures were angry, but all on a high level. He was the second enemy I killed, but he killed more of my creatures than blue. Somehow the keepers train very slowly at this map, after twenty minutes I was away for about fifteen minutes and they still had level 5 ones. After I killed the two keepers I possessed a mistress and walked through his dungeon. He had stronger minions, but not very much like the other keepers. Before I wanted to wipe him out, I took over the hero fortress. It wasn’t much a problem; I possessed a salamander this time and made them follow me. I lead them on bridges and sold parts of it. I had them trapped and could simple take them out with Turncoat and bridge selling. I converted most of them, but then it seemed too easy for me to kill green. So I tortured all my minions and slapped them to dead, so I got some vampires. I only got six, so I stopped it. I used the level ups and then attacked with my vampires, mistresses and some dark. He wasn’t much a problem. I’m sure on 1.3 the level would be more fun, the other keepers would be more challenging.
The fallen one was fun too, but still to easy^^ I built an arena, torture chamber, temple, library, workshop, training room, treasury, lair and a hatchery. After that I claimed the portal and trained my creatures. I only got black knights, mistresses, bile demons and warlocks. All the other creatures I slapped half to death and threw them in the prison I built in the left corner of the map. Near my temple I built a small guard room, some sentries and a secret door. I locked the door and throw my three skeletons on level four . At the same time I noticed that blue wanted to break through my prison. Fast I dug into the lake and claimed his bridge. My skeletons killed his imps, but they kept coming. So I built a gas trap at the end of the claimed bridge and threw a skeleton on it. Then I noticed that he used call to arms at his guard room at the end of the bridge. In theory I only had to attack from somewhere else and then destroy his hearth. But I used the level up special and threw my entire army in front of him. I simply defeated his minions. The takeover of his dungeon was easy, with secret doors I claimed everything, at the end he only had his dungeon hearth and the treasury^^ Then I found the level three skeletons, after that I walked through the lake in possession, but I found nothing so I went back, unlocked the doors and casted call to arms at his hearth. The map was fun, but WAY to easy. It would be better if you give him more reinforcement.![]()




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