Nobody got any documented imp ai?
I'm not sure how dk does it.
Do the jobs have any sort of priority by type?
When you mark a 5x5 zone to be dug, do all those tiles generate a job and queue somewhere? Or do only the accessible tiles queue as jobs. If only the accessible tiles generate jobs, what happens when those tiles are dug? Do those imps automatically continue their last job type in accessible neighbor tiles?
If all tiles generate jobs, and generate paths as soon as they have an open neighbor tile, how do they chose imps? Closest? It looks like closest since an imp that started digging will continue digging/claiming/fortifying neighbors until finished.
Some of this info would greatly speed my work up.
Thanks.




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