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Thread: Post Undead Keeper

  
  1. #1
    Dungeon Keeper
    Join Date
    Aug 2009
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    The Netherlands
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    Gamertag: Lucien 046 Steam ID: Duke_Ragereaver

    Default Post Undead Keeper

    Download Post Undead Keeper here!

    A short campaign consisting out of 6 challenging maps (including 1 bonus) using only undead minions! As of 9 October 2011, this campaign has been released.

    Campaign Overview

    The Heroes have been regrouped and reorganized under their new leader, the old and powerful Wizard Lucian. Under his leadership, the Heroes have withdrawn to yet unexplored ancient, untamed realms. Powerful, vicious and relentless Keepers linger in those realms.

    Pursue the Heroes and tame these mysterious lands with your undead legions and destroy all opposition once and for all.


    Ludim
    An evil Keeper by the name of Dracovich has his designs for this realm. Let him know how you feel about those plans... in the appriopiate way of course.



    Havoth Dir:
    The Heroes are getting somewhat nervous and have send an army to attack you. Use the resources you have available to build an even bigger force and crush that so-called army.



    Ebenazer:
    A pathetic duo known as Umbra and Abominor pride themselves being an unbeatable team, claiming that even Gods cower in their presence. Show them the error of their ways once seperated, the hard way.



    Chaerith:
    The Heroes have restored a fortress here that belonged to some legendary Samurai warrior. Alas, he was slain along with his men and his castle fell into ruin. I must say this was not a smart move on the Heroes' part because the piles of corpses will provide you with a steady amount of warriors. However, you are not the only one with the ability of necromancy, Nex seeks to make this realm a paradise of darkness. Destroy her, and raze this fortress to the ground. It seems like deja vu all over again!''


    Nazirite:
    The Heroes are preparing for their last stand, which is, naturally, only delaying the inevitable. The Wizard Lucian himself will be present, so prepare for a long and tough fight. They are coming! But wait.. I can feel something riling up the Heroes on the other side of the realm…



    Elysium:
    Three Spirits magically protect the realm, preventing you from building up a dungeon and army. However, with the aid of some buried, ancient evil that is eager for vengeance I have a feeling we can overcome the Spirits!

    Last edited by Duke Ragereaver; October 9th, 2011 at 16:15.


    Dungeon Keeper I campaign: Undead Keeper
    Download it here!

    Dungeon Keeper I campaign: Post Undead Keeper
    Download it here!

  2. #2

    Default Re: Post Undead Keeper

    Interesting. I haven't played DK1 in a bit so this would be a good way for me to replay the game. I can definately see that "Ebenazer" seems to have been inspired by "Warrens" (Or a Skirmish map of similar spelling) from DK2 :P

    One question. I use some modifed settings that effects a lot of things, not only the Creatures but certain Spells and Traps, etc. These were things I made for some better balance. Powerful things like the Boulder Trap recieved a nerf and weaker things like the Beetle recieved a buff. Would that effect the levels too much?
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  3. #3

    Default Re: Post Undead Keeper

    /me is looking forward to it!

  4. #4

    Default Re: Post Undead Keeper

    The maps look pretty awesome I tend to like symmetrical maps more, and there's more of them here.
    Hope to give this a whirl sometime next month, but first I've got to try the original Undead Keeper heh.
    Dungeon Keeper 1 / Deeper Dungeons Fan
    No intention to play DK2

    I'm Chinese, so please try and spell better than me...

  5. #5
    Dungeon Keeper
    Join Date
    Aug 2009
    Location
    The Netherlands
    Posts
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    Gamertag: Lucien 046 Steam ID: Duke_Ragereaver

    Default Re: Post Undead Keeper

    After many weeks of squeezing time for hours of playtesting and will to work on the Post Undead Keeper campaign, I’m proud to announce it’s finished and available to be downloaded! The new realms await you and your legions of the undead!

    One question. I use some modifed settings that effects a lot of things, not only the Creatures but certain Spells and Traps, etc. These were things I made for some better balance. Powerful things like the Boulder Trap recieved a nerf and weaker things like the Beetle recieved a buff. Would that effect the levels too much?
    I cannot truly say, probbaly the most helpful thing I can say is to to try it out and see for yourself and adept accordingly to it. I must still warn you that these levels were tested in both normal Dungeon Keeper and in Dungeon Keeper FX versions 0.36 and 0.37.

    So, any changes that were made are at your own risk.

    Hope to give this a whirl sometime next month, but first I've got to try the original Undead Keeper heh.
    Try 'em, maybe you like it.


    Dungeon Keeper I campaign: Undead Keeper
    Download it here!

    Dungeon Keeper I campaign: Post Undead Keeper
    Download it here!

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