
There's this Random command under scripts, was wondering how to use it.
I guess something like Set_flag(PLAYER0,FLAG,RANDOM(1,2))?
Anyone tried before and got it to work?
Plan to semi randomly generate parties for Skybird Trill remake![]()
Dungeon Keeper 1 / Deeper Dungeons Fan
No intention to play DK2
I'm Chinese, so please try and spell better than me...
I've used it several times. It works perfectly fine. However, you seem to be using it incorrectly. You put it where you would put a numeric value.
For example:
It doesn't work if you directly attach it to PLAYER, FLAG, etc.Code:SET_FLAG(PLAYER0,FLAG0,RANDOM(0,10))
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
Thanks great! *evil laughter*
Dungeon Keeper 1 / Deeper Dungeons Fan
No intention to play DK2
I'm Chinese, so please try and spell better than me...
Up to no good I see... lol

