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Thread: Temple Recipes

  
  1. #21

    Default Re: Temple Recipes

    Quote Originally Posted by DarK_KaiN View Post
    Fact is a very stubborn thing. It doesn't works. Do you want a video response?
    The sacrifices that grant Specials I believe are the ones that also require the later versions. So if you're not using 1.61/1.7, they wouldn't work.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  2. #22

    Default Re: Temple Recipes

    That's true, I am using 1.7

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