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Thread: Giant Rat

  
  1. #1
    Tentacle Evi's Avatar
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    Default Giant Rat

    Giant Rat

    Stats:

    Health: Moderate
    Attack: Low
    Defense: Low
    Accuracy: High
    Speed: High
    Dexterity: High
    Intelligence: Moderate

    Skills:

    Level 1: Melee
    Level 5: Poison Bite
    Level 10: Plague Bite/Disease Bite (Small chance of inflicting Disease on target. 10%.)

    Information:

    Rats are commonly seen as Disease carrying vermin/rodents. Giant Rats are a threat to many, with their poison bite, and Disease bite.

    Behavior:

    Rats attack every thing they see, aside themselves.

    Ways to get them: Not obtainable? Depends, if people want it.

    Appearance: A rat.
    Last edited by Evi; October 24th, 2009 at 18:32.

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  2. #2
    Your Majesty Hapuga's Avatar
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    Default Re: Giant Rat

    Lol, u know nothin' about rats, do u?

    Health: Moderate
    Attack: Low
    Defense: Low
    Accuracy: High
    Speed: High
    Dexterity: High
    Intelligence: Moderate

    Rats are very clever animals. Besides that their survivability and agility is very high. A healthy, deep cellar rat is of a size of a regular cat. In fact, a cat would think a hundred times before daring to attack a rat of that size.

    Stats are ok.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  3. #3
    Tentacle Evi's Avatar
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    Default Re: Giant Rat

    Nope, I never studied Rats.

    I'll modifiy the stats then.

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  4. #4

    Default Re: Giant Rat

    Quote Originally Posted by Evi View Post
    Nope, I never studied Rats.

    I'll modifiy the stats then.
    We have a beetle damn it...

    His name is Roach. :P
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  5. #5
    Tentacle Evi's Avatar
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    Default Re: Giant Rat

    Quote Originally Posted by Metal Gear Rex View Post
    We have a beetle damn it...

    His name is Roach. :P
    I been playing some games that have Giant Rats, Giant Worms and Lizard Men as enemies, so I'm having a Idea frenzy.

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  6. #6

    Default Re: Giant Rat

    Quote Originally Posted by Evi View Post
    I been playing some games that have Giant Rats, Giant Worms and Lizard Men as enemies, so I'm having a Idea frenzy.
    I know the feeling.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  7. #7
    Bile Demon natchoguy's Avatar
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    Default Re: Giant Rat

    same here
    ( )
    O O
    W
    Give me a compus and I will tell you which way the wind is shining


    feed'em plump

  8. #8
    Hellhound dk2player's Avatar
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    Default Re: Giant Rat

    this is why we need to organise the idea that people have just came up with and the ideas that are really good

    Pixie- good
    Giant rats- ok
    other ideas- terrible


    I AM DK2PLAYER! HEAR ME PLAY DK2!
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  9. #9

    Default Re: Giant Rat

    Quote Originally Posted by dk2player View Post
    this is why we need to organise the idea that people have just came up with and the ideas that are really good

    Pixie- good
    Giant rats- ok
    other ideas- terrible
    Giant Rats-Repeat
    Other Ideas-If you don't know what they are... how are they Terrible?
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  10. #10
    Tentacle Evi's Avatar
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    Default Re: Giant Rat

    Uh...



    If Giant Rats don't work as a Hostile enemy, will Ratmen work?

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