Hm. The problem is, they all should differ in some way. For example. What difference except visual graphics from Fire Burst trap? same DoT. I suggest adding a stun over time, and making less damage. Imagine a group of enemies hitting the trap and poof! Fire in the hole! Flashbang! They are stunned and/or barely moving (Attack speed and defence ratings may be affected) and your brave squad rushes in and wipes them out while they are helpless.












