Yes you're right. The first maps I didn't add a "win" or "lose" to the levels, because if I had played that in skirmish-mode that wasn't necessary it automatically return to the menu if you win or lose.
But now I changed it that you have to work with the ->Target line in the shorcut of dkII.exe<- and as you said we need a gem or a win function in this situation. At the newer maps I should have added it.
Glad to hear .