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Thread: Frostbite

  
  1. #1
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    Default Frostbite

    Name: Frostbite
    Type: Offensive Keeper spell
    Effect: Infects an enemy target with a virus, decreasing their effiency at preforming tasks (including combat) and moving slower. It can infect other enemy creatures that are standing nearby similair the disease spell, but unlike the disease spell it does not deal damage.
    Duration: 65 seconds
    Stats lowered percentage: 15%
    Can only be cast on your own land? : Yes

    How to spot: Creatures infected with this spell should have a slight blue tint giving an icy feeling, they move also slower.
    How to cure: As with all curses, it can be cured in a temple.

    If you have any thoughts about this spell, please say it on a constructive way.
    Last edited by Duke Ragereaver; November 15th, 2009 at 06:59.


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  2. #2
    Tentacle Evi's Avatar
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    Default Re: Frostbite

    Name: Frostbite
    Type: Offensive Keeper spell
    Effect: Infects a target with a virus, decreasing their effiency at preforming tasks (including combat) and moving slower. It can infect creatures that are standing nearby similair the disease spell, but unlike the disease spell it does not deal damage.
    Duration: 65 seconds
    Stats lowered percentage: 5-25% (up for debate)

    How to spot: Creatures infected with this spell should have a slight blue tint giving an icy feeling, they move also slower.
    How to cure: As with all curses, it can be cured in a temple.

    If you have any thoughts about this spell, please say it on a constructive way.
    For the lowered stats, maybe change it to 10-20%?

    Anyways, this sounds like a awesome spell.

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  3. #3

    Default Re: Frostbite

    So they are lowered to or lowered by? And I say 15% but affecting all stats.
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  4. #4
    Bile Demon natchoguy's Avatar
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    Default Re: Frostbite

    how much does it cost?
    ( )
    O O
    W
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  5. #5
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    Default Re: Frostbite

    So they are lowered to or lowered by? And I say 15% but affecting all stats.
    Lowered by, and I think 15% is a good number. And it does effect all stats.

    how much does it cost?
    Depends if gold or mana is used as currency (very likely the latter). But I can't say for now how much it will cost.

    New: Spell can only be cast on your own land.


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  6. #6

    Default Re: Frostbite

    Similar if not lower prices to Disease I presume?
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  7. #7
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    Default Re: Frostbite

    Quote Originally Posted by Metal Gear Rex View Post
    Similar if not lower prices to Disease I presume?
    Yea I guess so, this is a powerful spell that can tip the balance to your favour.


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  8. #8

    Default Re: Frostbite

    Disease: A spell used when attempting to leave a battle, casting it on the enemy and they shall slowly lower in numbers and then you strike and destroy the weakened creatures.

    Frostbite: A spell used durring the battle to defeat the enemy. If not there, then to lower the enemy's recovery for another battle.

    Frostbite does spread to your own creatures too, right? Makes combat rather dangerous then.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  9. #9
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    Gamertag: Lucien 046 Steam ID: Duke_Ragereaver

    Default Re: Frostbite

    Disease: A spell used when attempting to leave a battle, casting it on the enemy and they shall slowly lower in numbers and then you strike and destroy the weakened creatures.
    Why when leaving? Use it immidiatly when the battle starts. I mean, look, this was used with great effect with the AI on level 20 Skybird Trill.

    Frostbite: A spell used durring the battle to defeat the enemy. If not there, then to lower the enemy's recovery for another battle.

    Frostbite does spread to your own creatures too, right? Makes combat rather dangerous then.
    This can be used as an alternative to disease in battle, should I add Frostbite does not stack with disease? And will not infect creatures that already got disease over them?

    I've fixed that, it will spread to enemies only.


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  10. #10

    Default Re: Frostbite

    [QUOTE=Duke Ragereaver;5953]Why when leaving? Use it immidiatly when the battle starts. I mean, look, this was used with great effect with the AI on level 20 Skybird Trill. [quote]

    It affects your creatures too, so it's a foolish thing to do most of the time before a battle since your creatures will also be infected.

    Quote Originally Posted by Duke Ragereaver View Post
    This can be used as an alternative to disease in battle, should I add Frostbite does not stack with disease? And will not infect creatures that already got disease over them?

    I've fixed that, it will spread to enemies only.
    Maybe spread over it, but I think it should spread to your own creatures as well, it makes the spell more daring and less like the DK1 chicken spell which was total win.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

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