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Thread: Twin Keeper Campaign (Swedish Spirit)

  
  1. #11

    Default Re: Twin Keeper Campaign (Swedish Spirit)

    Quote Originally Posted by darkkingkongman View Post
    If would be good if we could find a way to modify the hero special by giving the player a list of Heroes to choose from that are available on the map, similar to the Resurrect Creature Special. You always have to save your game beforehand when using a steal hero special, and reload it if you fail to get the correct hero that you want.
    It would be better to determine which hero you'll get for each hero special at the start of the map, so you don't get to reload to get the 'correct hero'. This will stop save-game cheating.

  2. #12

    Default Re: Twin Keeper Campaign (Swedish Spirit)

    Quote Originally Posted by YourMaster View Post
    It would be better to determine which hero you'll get for each hero special at the start of the map, so you don't get to reload to get the 'correct hero'. This will stop save-game cheating.
    Hmm, that's not a bad idea at all. however, the Heroes that the player shouldn't be allowed to subvert is the Knight and the Avatar. It'd make the playability to easy. plus it would probably create problems in the levels scripts with the Win command option as most of the levels have this common script command.

    E.g. (IF PLAYER_GOOD,KNIGHT ==0)
    WIN GAME
    ENDIF

    It would render the trigger being triggered straight way automatically winning the level when the knight is subverted.
    Last edited by darkkingkongman; July 25th, 2014 at 22:49.

  3. #13

    Default Re: Twin Keeper Campaign (Swedish Spirit)

    Of course, I'm not suggesting to make any changes to the routine that determines which hero you select, just to do so at the start of the map, just like the random number generator already in the script.

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