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Thread: Network problem with Visual C ++

  
  1. #11

    Default Re: Network problem with Visual C ++

    Yes, that's clear now, but that's why I asked. If multiplayer would have worked better in 0.40 that would have been a reason to downgrade for people wanting to do multiplayer. Also it is easy enough to have 2 versions of KeeperFX installed side by side.

  2. #12

    Default Re: Network problem with Visual C ++

    I think that the best solution is to use the same version of Windows and the same installation of the game, copying the keeperfx folder from one computer to the other(s)

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