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Thread: Dungeon Keeper Democracy

  
  1. #1
    Dungeon Keeper
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    Gamertag: Lucien 046 Steam ID: Duke_Ragereaver

    Default Dungeon Keeper Democracy

    Democracy is non-negociable!

    This was a short-lived game on the old forum, I've decided to bring it back.

    This will be a turn based democratic dungeon keeper game Anyone can play, except me.

    Rules

    For each turn of questions you have 1-7 days to vote before the next turn. Whether we do this every day, three days, seven days, or never depends on how popular this is.

    At the beginning of every turn there will be a report on the condition of the dungeon and what has happened since last turn.

    Battles and votes for the enemy keepers and heroes are decided with random number generator.

    These are the creatures that may be attracted in this realm through appropriate means : Flies, Beetles, Goblins, Spiders, Demon Spawn, Salamanders, Warlocks, , Bile Demons, Hellhounds, Skeletons, Vampires, Horned Reapers, Ghosts, Dark Mistresses, Dragons, Orcs, Dark Angels, Black Knights, Rogues, Dark Maidens, and Dark Elves.

    DK1 rooms that are available or researchable in the future: Treasury, Lair, Hatchery, Training Room, Library, Bridge, Workshop, Prison, Torture Room, Barracks, Graveyard, Scavenger Room

    DK2 rooms that are available or researchable in the future: Guard Room, Casino, Combat Pit, Temple

    Traps and doors will be like in DK2.

    Imps train through digging like in DK2.

    Creatures can train to level 4 in training room, level 8 in combat pit, and level 10 through battle.

    There is no mana; spells cost gold.

    Three large rooms may be built per turn. We may build 3x3 or smaller rooms as much as we wish, however.

    If you wish you may RP being in this dungeon, though I don't know how you will go about doing that .

    If we think up any other rules they will be added here.

    To vote, Quote the voting options in your post and put Xs next to each thing you vote for, like this:

    Voting options:

    1. Eat imps?
    • Yes? X
    • No?
    • Fart?
    • Hopefully that was enough to explain the game, now let's move on!

      Turn 1

      Dungeon report:
      We've just entered the icy realm. We have three imps, 5000 gold, and a dungeon heart room. A portal is apparent to the east of us and gold to the southeast.

      Objective:
      • Kill the Lord of the Land
      • Kill the rival Keeper


      Gold:
      5000

      Imps:
      3

      Creatures:
      None

      Rooms Available to Build:
      Treasury
      Lair
      Hatchery
      Training Room
      Library

      Spells available to use:
      Create imp

      Dungeon screenshot:


    Voting options:

    Question 1. How do we mine the gold in the bottom-right corner?
    • Mine it all out before building treasure room on it
    • Build treasure room and then mine it
    • Don't mine it until turn 2
    • Attempt to mine around it and fortify the walls around it
    • Don't mine gold yet, dig tunnels some distance from the dungeon and fortify walls


    2. Build what first?
    • Treasury
    • Lair
    • Hatchery
    • Training room
    • Library
    • Nothing

    3. Build what second?
    • Treasury
    • Lair
    • Hatchery
    • Training room
    • Library
    • Nothing

    4. Build what third?
    • Treasury
    • Lair
    • Hatchery
    • Training room
    • Library
    • Nothing


    5. Slap or don't slap imps?
    • Slap imps
    • Don't slap imps


    6. Throw flies back in portal?
    • No
    • Yes


    7. Throw beetles back in portal?
    • No
    • Yes


    8. Throw goblins back in portal?
    • No
    • Yes

    9. Throw spiders back in portal?
    • No
    • Yes
    10. Throw salamanders back in portal?
    • No
    • Yes
    11. Throw demon spawn back in portal?
    • No
    • Yes
    12. Throw warlocks back in portal?
    • No
    • Yes
    13. Do we want imps to fortify walls before doing other things?
    • No
    • Yes
    14. Slap or don't slap creatures?
    • Slap creatures
    • Don't slap creatures
    15. Do we look at realm map? It will cost us time.
    • Look at realm map
    • Don't look at realm map
    16. We can create imps; do we? And if so, how many?
    • No, don't create any imps.
    • Yes, make one imp
    • Yes, make two imps
    • Yes, make three imps
    • Yes, make four imps
    17. Should creatures fight to the death? Or should they run away from battles, like chickens?
    • Creatures should fight to the death
    • Creatures should run away
    18. If we have a library, how should we research?
    • Research with warlocks
    • Research with warlocks, bugs and spiders
    • Research with bugs and spiders
    • Don't research
    19. If we have a training room who should be trained?
    • Bugs and spiders, and let anyone else train of their own volition
    • We don't care; anyone who wants to train can train when they like
    • Prevent anyone from training
    • Train everyone
    • Train everyone except warlocks
    Last edited by Duke Ragereaver; November 28th, 2009 at 09:20.


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  2. #2
    Tentacle Evi's Avatar
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    Steam ID: Evifire

    Default Re: Dungeon Keeper Democracy

    As always, this might be a fun game.

    Quote Originally Posted by Duke Ragereaver View Post
    Question 1. How do we mine the gold in the bottom-right corner?
    • Mine it all out before building treasure room on it
    • Build treasure room and then mine it
    • Don't mine it until turn 2
    • Attempt to mine around it and fortify the walls around it X
    • Don't mine gold yet, dig tunnels some distance from the dungeon and fortify walls


    2. Build what first?
    • Treasury X
    • Lair
    • Hatchery
    • Training room
    • Library
    • Nothing

    3. Build what second?
    • Treasury
    • Lair X
    • Hatchery
    • Training room
    • Library
    • Nothing

    4. Build what third?
    • Treasury
    • Lair
    • Hatchery X
    • Training room
    • Library
    • Nothing


    5. Slap or don't slap imps?
    • Slap imps X
    • Don't slap imps


    6. Throw flies back in portal?
    • No
    • Yes X


    7. Throw beetles back in portal?
    • No
    • Yes X


    8. Throw goblins back in portal?
    • No X
    • Yes

    9. Throw spiders back in portal?
    • No X
    • Yes
    10. Throw salamanders back in portal?
    • No X
    • Yes
    11. Throw demon spawn back in portal?
    • No X
    • Yes
    12. Throw warlocks back in portal?
    • No X
    • Yes
    13. Do we want imps to fortify walls before doing other things?
    • No X
    • Yes
    14. Slap or don't slap creatures?
    • Slap creatures
    • Don't slap creatures (Yet.) X
    15. Do we look at realm map? It will cost us time.
    • Look at realm map
    • Don't look at realm map X
    16. We can create imps; do we? And if so, how many?
    • No, don't create any imps.
    • Yes, make one imp
    • Yes, make two imps
    • Yes, make three imps X
    • Yes, make four imps
    17. Should creatures fight to the death? Or should they run away from battles, like chickens?
    • Creatures should fight to the death X
    • Creatures should run away
    18. If we have a library, how should we research?
    • Research with warlocks
    • Research with warlocks, bugs and spiders X
    • Research with bugs and spiders
    • Don't research
    19. If we have a training room who should be trained?
    • Bugs and spiders, and let anyone else train of their own volition
    • We don't care; anyone who wants to train can train when they like X
    • Prevent anyone from training
    • Train everyone
    • Train everyone except warlocks

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    "YOU CAN'T HANDLE THE TRUTH!"

  3. #3

    Default Re: Dungeon Keeper Democracy

    I'm going with Evi's votes.
    Last edited by Madkill; November 30th, 2009 at 04:18.
    "In this eerie world so bold and true, I stand atop the hill to get away from you.
    Transparent in indulgences and bewildered by trust, I'd happily assume that killing you is a must."



  4. #4
    Warlock Dark_Omega MK2's Avatar
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    Default Re: Dungeon Keeper Democracy

    Quote Originally Posted by Duke Ragereaver View Post
    Turn 1

    Dungeon report:
    We've just entered the icy realm. We have three imps, 5000 gold, and a dungeon heart room. A portal is apparent to the east of us and gold to the southeast.

    Objective:
    • Kill the Lord of the Land
    • Kill the rival Keeper


    Gold:
    5000

    Imps:
    3

    Creatures:
    None

    Rooms Available to Build:
    Treasury
    Lair
    Hatchery
    Training Room
    Library

    Spells available to use:
    Create imp

    Dungeon screenshot:

    [/LIST]
    Voting options:

    Question 1. How do we mine the gold in the bottom-right corner?
    • Mine it all out before building treasure room on it
    • Build treasure room and then mine it
    • Don't mine it until turn 2
    • Attempt to mine around it and fortify the walls around it X
    • Don't mine gold yet, dig tunnels some distance from the dungeon and fortify walls


    2. Build what first?
    • Treasury X
    • Lair
    • Hatchery
    • Training room
    • Library
    • Nothing

    3. Build what second?
    • Treasury
    • Lair X
    • Hatchery
    • Training room
    • Library
    • Nothing

    4. Build what third?
    • Treasury
    • Lair
    • Hatchery X
    • Training room
    • Library
    • Nothing


    5. Slap or don't slap imps?
    • Slap imps X
    • Don't slap imps


    6. Throw flies back in portal?
    • No
    • Yes X


    7. Throw beetles back in portal?
    • No
    • Yes X


    8. Throw goblins back in portal?
    • No X
    • Yes

    9. Throw spiders back in portal?
    • No X
    • Yes
    10. Throw salamanders back in portal?
    • No X
    • Yes
    11. Throw demon spawn back in portal?
    • No X
    • Yes
    12. Throw warlocks back in portal?
    • No X
    • Yes
    13. Do we want imps to fortify walls before doing other things?
    • No X
    • Yes
    14. Slap or don't slap creatures?
    • Slap creatures
    • Don't slap creatures X
    15. Do we look at realm map? It will cost us time.
    • Look at realm map
    • Don't look at realm map X
    16. We can create imps; do we? And if so, how many?
    • No, don't create any imps.
    • Yes, make one imp
    • Yes, make two imps
    • Yes, make three imps
    • Yes, make four imps X
    17. Should creatures fight to the death? Or should they run away from battles, like chickens?
    • Creatures should fight to the death X
    • Creatures should run away
    18. If we have a library, how should we research?
    • Research with warlocks
    • Research with warlocks, bugs and spiders X
    • Research with bugs and spiders
    • Don't research
    19. If we have a training room who should be trained?
    • Bugs and spiders, and let anyone else train of their own volition
    • We don't care; anyone who wants to train can train when they like
    • Prevent anyone from training
    • Train everyone
    • Train everyone except warlocks X

  5. #5
    Dungeon Keeper
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    Gamertag: Lucien 046 Steam ID: Duke_Ragereaver

    Default Re: Dungeon Keeper Democracy

    Turn 2

    Dungeon report:
    We created 3 imps to speed up the digging, this cost us 2250 gold however.
    While attempting to dig around the gold our imps have dug into a lava lake.

    Gold
    2750

    Imps:
    6

    Creatures:
    None

    Rooms Available to Build:
    Treasury
    Lair
    Hatchery
    Training Room
    Library

    Spells available to use:
    Create imp

    Dungeon screenshot:


    Vote options:

    1. What to do with the imps who unintentionally dug into a lava river?
    • Slap them for their insolence
    • Pet them with your (diseased) hand
    • Leave them to be


    2. Do we want to dig towards the portal in this turn?
    • Yes
    • No
    • Wait untill turn 3


    3. Do we want to build a large treasury? This will cost us time.

    • Yes
    • No
    • Build a small treasury
    • Wait untill turn 3


    4. Do we want to build a large lair? This will cost us time.
    • Yes
    • No
    • Build a small lair
    • Wait untill turn 3


    5. Do we want to build a large hacthery? This will cost us time.
    • Yes
    • No
    • Build a small hacthery
    • Wait untill turn 3


    6. Should we dig south on the left side?
    • Yes
    • Wait untill turn 3 before returning with this option
    Last edited by Duke Ragereaver; December 24th, 2009 at 07:16.


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  6. #6
    Tentacle Evi's Avatar
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    Default Re: Dungeon Keeper Democracy

    Quote Originally Posted by Duke Ragereaver View Post
    Turn 2
    Vote options:

    1. What to do with the imps who unintentionally dug into a lava river?
    • Slap them for their insolence
    • Pet them with your (diseased) hand
    • Leave them to be X


    2. Do we want to dig towards the portal in this turn?
    • Yes
    • No X
    • Wait untill turn 3


    3. Do we want to build a large treasury? This will cost us time.

    • Yes
    • No
    • Build a small treasury X
    • Wait untill turn 3


    4. Do we want to build a large lair? This will cost us time.
    • Yes X
    • No
    • Build a small lair
    • Wait untill turn 3


    5. Do we want to build a large hacthery? This will cost us time.
    • Yes
    • No
    • Build a small hacthery X
    • Wait untill turn 3


    6. Should we dig south on the left side?
    • Yes X
    • Wait untill turn 3 before returning with this option
    Last edited by Evi; December 6th, 2009 at 20:56.

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    "YOU CAN'T HANDLE THE TRUTH!"

  7. #7

    Default Re: Dungeon Keeper Democracy

    Quote Originally Posted by Duke Ragereaver View Post
    Turn 2

    Vote options:

    1. What to do with the imps who unintentionally dug into a lava river?
    • Slap them for their insolence
    • Pet them with your (diseased) hand
    • Leave them to be X


    2. Do we want to dig towards the portal in this turn?
    • Yes
    • No
    • Wait untill turn 3 X


    3. Do we want to build a large treasury? This will cost us time.

    • Yes
    • No
    • Build a small treasury X
    • Wait untill turn 3


    4. Do we want to build a large lair? This will cost us time.
    • Yes X
    • No
    • Build a small lair
    • Wait untill turn 3


    5. Do we want to build a large hacthery? This will cost us time.
    • Yes X
    • No
    • Build a small hacthery
    • Wait untill turn 3


    6. Should we dig south on the left side?
    • Yes
    • Wait untill turn 3 before returning with this option X
    "In this eerie world so bold and true, I stand atop the hill to get away from you.
    Transparent in indulgences and bewildered by trust, I'd happily assume that killing you is a must."



  8. #8
    Hellhound dk2player's Avatar
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    Default Re: Dungeon Keeper Democracy

    1. What to do with the imps who unintentionally dug into a lava river?
    Slap them for their insolence
    Pet them with your (diseased) hand X
    Leave them to be

    2. Do we want to dig towards the portal in this turn?
    Yes
    No X
    Wait untill turn 3

    3. Do we want to build a large treasury? This will cost us time.

    Yes
    No
    Build a small treasury X
    Wait untill turn 3

    4. Do we want to build a large lair? This will cost us time.
    Yes X
    No
    Build a small lair
    Wait untill turn 3

    5. Do we want to build a large hacthery? This will cost us time.
    Yes X
    No
    Build a small hacthery
    Wait untill turn 3

    6. Should we dig south on the left side?
    Yes
    Wait untill turn 3 before returning with this option X


    I AM DK2PLAYER! HEAR ME PLAY DK2!
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    WARNING: There is a $500 fine for trolling and complaining

    WUJU STYLE!!!!

  9. #9
    Warlock Dark_Omega MK2's Avatar
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    Default Re: Dungeon Keeper Democracy

    Quote Originally Posted by Duke Ragereaver View Post

    Vote options:

    1. What to do with the imps who unintentionally dug into a lava river?
    • Slap them for their insolence
    • Pet them with your (diseased) hand
    • Leave them to be X


    2. Do we want to dig towards the portal in this turn?
    • Yes
    • No X
    • Wait untill turn 3


    3. Do we want to build a large treasury? This will cost us time.

    • Yes
    • No
    • Build a small treasury X
    • Wait untill turn 3


    4. Do we want to build a large lair? This will cost us time.
    • Yes
    • No
    • Build a small lair X
    • Wait untill turn 3


    5. Do we want to build a large hacthery? This will cost us time.
    • Yes X
    • No
    • Build a small hacthery
    • Wait untill turn 3


    6. Should we dig south on the left side?
    • Yes
    • Wait untill turn 3 before returning with this option X
    My characters in Keeper Klan RPG:
    1.- Grith, Demon Spawn
    2.- Graath, a female Orc
    3.- SLOT AVAILABLE
    4.- SLOT AVAILABLE

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  10. #10

    Default Re: Dungeon Keeper Democracy

    Quote Originally Posted by Duke Ragereaver View Post
    Turn 2

    Vote options:

    1. What to do with the imps who unintentionally dug into a lava river?
    • [x]Slap them for their insolence
    • Pet them with your (diseased) hand
    • Leave them to be


    2. Do we want to dig towards the portal in this turn?
    • Yes
      [x]No
    • Wait untill turn 3


    3. Do we want to build a large treasury? This will cost us time.

    • [x]Yes
    • No
    • Build a small treasury
    • Wait untill turn 3


    4. Do we want to build a large lair? This will cost us time.
    • Yes
    • No
      [x]Build a small lair
    • Wait untill turn 3


    5. Do we want to build a large hacthery? This will cost us time.
    • [x]Yes
    • No
    • Build a small hacthery
    • Wait untill turn 3


    6. Should we dig south on the left side?
    • Yes
      [x]Wait untill turn 3 before returning with this option

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