I like this idea, but I think he is a little powerful to be an early on unit.

Name: King Cobra
Stats:
Health: Medium-above average
Attack: High
Defense: Medium
Armour: Medium
Accuracy: Above average
Speed: Average
Dexterity: Medium
Intelligence: non-existant to low
Skills:
Level 1: Bite
Level 3: Freeze/paralize
Level 6: Wrap
Skill information:
Level 1: Alternative to ‘Melee’, since the cobra has an obvious lack of limbs
Level 3: Not sure yet about which I shall pick, both but have the same effect! They immobalize the target on spot and makes them unable to defend themselves.
Level 6: More or less the same as the level 3 skill, but the King Cobra itself will wrap around the target and slowly suffocate the unfortunate target. The King Cobra may be attacked while preforming this. Medium to high damage potential.
Information:
King Cobra’s, as their name suggestes they are the same from their real life counterparts, but far more bigger, allowing them to tackle larger opponents. With their immobalizing-based abilities they can make sure noone can escape.
Behavior:
King Cobras are hunters, thus like Hellhounds they will specificly look for enemies when idle. They will not do a job manualy but they are okay in training and manafacturing. They can also guard but force them to research can prove more counterproductive.
Ways to get them: Portal
Attracted by: Lair, hacthery, treasure room
Style: Not sure, but leans more towards blitzer
Hates: Lack of food in the hacthery
Anger reaction: Kills friendly creatures
Likes: Fighting
Lair: Hole in the ground where it can emerge
Picture!
The King Cobra is the same as it's real life counterpart, just far more bigger. And a little more demonic.
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I like this idea, but I think he is a little powerful to be an early on unit.
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
Sorta like how I see a Tentacle, a creature with immobilizing abilities. The difference is that I think these units should be stronger than Tentacles, sacrificing some of those abilities for combat. Like the Orc with the Workshop. They're good, but what to attract them?
Maybe Prison? Prison traps creatures just like how this one will.
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
That's because the temple is researched and builded far too late, or because there are simply no Tentacles in the creature pool. And not to mention Tentacles are one of the slowest trainers, tied with the Horned Reaper among others, but the Tentacle can't take as much as the Horned Reaper.Sorta like how I see a Tentacle, a creature with immobilizing abilities. The difference is that I think these units should be stronger than Tentacles, sacrificing some of those abilities for combat. Like the Orc with the Workshop. They're good, but what to attract them?
Maybe Prison? Prison traps creatures just like how this one will.
What about the King Cobra needs water presence?
Oh no, I was merely comparing the two. Maybe since the King Cobra likes earth for digging and stuff, maybe he'll come only if there is enough earth, no large bays of lava or water.That's because the temple is researched and builded far too late, or because there are simply no Tentacles in the creature pool. And not to mention Tentacles are one of the slowest trainers, tied with the Horned Reaper among others, but the Tentacle can't take as much as the Horned Reaper.
What about the King Cobra needs water presence?
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
I Don't think it should look like a normal king cobra maybe it could have loads of heads and necks sort of like a hydra but more snake like. as far as attracting one goes maybe a lot of Earth as said before.
Hydra and Tentacle have that feature, let's not make him too similar.
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
Maybe, but I designed the King Cobra to be a scouting unit, so that would make it's purpose less useful (up to debate if it is though).Oh no, I was merely comparing the two. Maybe since the King Cobra likes earth for digging and stuff, maybe he'll come only if there is enough earth, no large bays of lava or water.
It woudn't be a snake anymore if had multiple heads!I Don't think it should look like a normal king cobra maybe it could have loads of heads and necks sort of like a hydra but more snake like. as far as attracting one goes maybe a lot of Earth as said before.
Ok then maybe it could be like a skeletal thing with the body and muscles and stuff made out of fire? I just don't like the idea of it being just a king cobra. I don't think it should actually be a snake because that would be kind of boring especially for a decent creature. Only the weeker creatures should be real life counterparts.

