Dungeon Keeper FX ver 0.3.3.1876 (debug release)
LOG CREATED @ 17:34:20 28-12-2009
Sync: CPU GenuineIntel features 000006fd bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing config file, 660 bytes
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 13
Sync: setup_screen: Pitch stays at 640
Sync: LbScreenSetup: Mode setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: Moon phase -0.1966
Sync: init_sound: Starting
Sync: setup_screen: Pitch stays at 640
Sync: LbScreenSetup: Mode setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: initial_setup: Starting
Sync: clear_game: Starting
Sync: clear_game_for_summary: Starting
Sync: delete_all_structures: Starting
Sync: clear_dungeons: Starting
Sync: clear_computer: Starting
Sync: ceiling_set_info: Starting
Sync: init_animating_texture_maps: Starting
Sync: load_settings: Starting
Sync: setup_gui_strings_data: Starting
Sync: setup_heaps: Starting
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Starting
Sync: Sound samples in banks: 840,126
Sync: init_keeper: Starting
Sync: init_colours: Starting
Sync: load_terrain_config: Reading terrain config file "terrain.cfg".
Sync: load_lenses_config: Reading Lenses config file "lenses.cfg".
Sync: load_magic_config: Reading Magic config file "magic.cfg".
Sync: load_creaturetypes_config: Reading Creature config file "creature.cfg".
Sync: load_rules_config: Reading rules config file "rules.cfg".
Sync: load_creaturemodel_config_file: Reading "wizard.cfg".
Sync: load_creaturemodel_config_file: Reading "barbarian.cfg".
Sync: load_creaturemodel_config_file: Reading "archer.cfg".
Sync: load_creaturemodel_config_file: Reading "monk.cfg".
Sync: load_creaturemodel_config_file: Reading "dwarfa.cfg".
Sync: load_creaturemodel_config_file: Reading "knight.cfg".
Sync: load_creaturemodel_config_file: Reading "avatar.cfg".
Sync: load_creaturemodel_config_file: Reading "tunneller.cfg".
Sync: load_creaturemodel_config_file: Reading "witch.cfg".
Sync: load_creaturemodel_config_file: Reading "giant.cfg".
Sync: load_creaturemodel_config_file: Reading "fairy.cfg".
Sync: load_creaturemodel_config_file: Reading "thief.cfg".
Sync: load_creaturemodel_config_file: Reading "samurai.cfg".
Sync: load_creaturemodel_config_file: Reading "horny.cfg".
Sync: load_creaturemodel_config_file: Reading "skeleton.cfg".
Sync: load_creaturemodel_config_file: Reading "troll.cfg".
Sync: load_creaturemodel_config_file: Reading "dragon.cfg".
Sync: load_creaturemodel_config_file: Reading "demonspawn.cfg".
Sync: load_creaturemodel_config_file: Reading "fly.cfg".
Sync: load_creaturemodel_config_file: Reading "dark_mistress.cfg".
Sync: load_creaturemodel_config_file: Reading "sorceror.cfg".
Sync: load_creaturemodel_config_file: Reading "bile_demon.cfg".
Sync: load_creaturemodel_config_file: Reading "imp.cfg".
Sync: load_creaturemodel_config_file: Reading "bug.cfg".
Sync: load_creaturemodel_config_file: Reading "vampire.cfg".
Sync: load_creaturemodel_config_file: Reading "spider.cfg".
Sync: load_creaturemodel_config_file: Reading "hell_hound.cfg".
Sync: load_creaturemodel_config_file: Reading "ghost.cfg".
Sync: load_creaturemodel_config_file: Reading "tentacle.cfg".
Sync: load_creaturemodel_config_file: Reading "orc.cfg".
Sync: load_creaturemodel_config_file: Reading "floating_spirit.cfg".
Sync: load_stats_files: Finished
Sync: check_and_auto_fix_stats: Starting
Sync: check_and_auto_fix_stats: Finished
Sync: load_cube_file: Starting
Sync: load_anim_file: Starting
Sync: init_keeper: Finished
Sync: Pentium Pro polygon rendering on
Sync: setup_3d: Starting
Sync: Recomputing fade tables
Sync: init_lookups: Starting
Sync: game_loop: Entering gameplay loop.
Sync: wait_at_frontend: Falling into frontend menu.
Sync: load_campaign: Parsing campaign file "ancntkpr.cfg".
Sync: load_campaign: Parsing campaign file "keeporig.cfg".
Sync: load_campaign: Parsing campaign file "questfth.cfg".
Sync: load_campaigns_list: Found 3 campaign files, properly loaded 3.
Sync: setup_screen_mode_minimal: Setting up mode 13
Sync: setup_screen: Pitch stays at 640
Sync: LbScreenSetup: Mode setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: get_startup_menu_state: Standard startup state selected
Sync: frontend_set_state: State 0 will be switched to 1
Sync: Frontend state change from 0 into 1
Sync: continue_game_available: Starting
Sync: read_continue_game_part: No correct .SAV file; there's no continue
Sync: Created menu at slot 0, pos (0,0) size (640,480)
Sync: frontend_input: Starting
Sync: get_gui_inputs: Starting
Sync: gui_button_release_inputs: Starting
Sync: input_gameplay_tooltips: Starting
Sync: get_gui_inputs: Finished
Sync: draw_gui: Starting
Sync: update_fade_active_menus: Starting
Sync: draw_active_menus_buttons: Starting with 1 active menus