
(Better name is needed. Cookie for those who find better one.)
Bond Creature
Does: Allows you to 'transfer' any Creature that is available.
The chosen creature will follow you on every single level until killed.
The Creature doesn't keep it's levels, as it returns to level two on every level.
The Creature can be renamed, color changed, and (if able) it's appearance can be slightly customized.
The bonded Creature can't be converted, but infomation can still be given, to EVERY LAST detail.
However, the Creature will have a Heart, instead of a blank circle, in the middle of the petals, alerting everyone that the Creature is Bonded.
DOESN'T WORK ON VERY POWERFUL CREATURES; SUCH AS: Dark Angels, Dark Knights, Horned Reapers, Archliches, ect.
Other Info: Only one Creature can be Bonded, usage of this special again will overwrite the first one. This Special doesn't interfere with the 'Transfer Special'.
Mentor: You're faithful minion will follow you til death, Keeper, make good use of it.
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I had this idea for a Special in my head for quite awhile, however, I'm gonna suspect alot of comparing to the "Transfer Special".
Anyhow, lets all work together once more.![]()
Last edited by Evi; July 12th, 2011 at 17:06.
Role Playing Characters
Ivan the Spider of Faircoast
Level: 5
Gold Held: 20
-------
Eixe the Goblin of Red Crystal Islands.
Level: 3
Gold Held: 50
-------
"YOU CAN'T HANDLE THE TRUTH!"
Wasn't there a similar suggestion (without the name and appearance changes) by the name of 'loyalty infusion'? If you had this you wouldn't need the other so...(Better name is needed. Cookie for those who find better one.)
Bond Creature
Does: Allows you to 'transfer' any Creature that is available.
The chosen creature will follow you on every single level until killed.
The Creature doesn't keep it's levels, as it returns to level two on every level.
The Creature can be renamed, color changed, and (if able) it's apperance can be slightly customized.
DOESN'T WORK ON VERY POWERFUL CREATURES; SUCK AS: Dark Angels, Dark Knights, Horned Reapers, ect.
Mentor: You're faithful minion will follow you til death, Keeper.
Also, I don't think Black Knights belong in there. They aren't that overpowered are they?
{RPG} Creature Page: Here | My Maps, My Comic
Not even Vermillion reads the OOC threads
Current Awakening Creatures
Vermillion, the Unsightly Mad Rogue of Northland & Crystalbarrow
Grot de Groit, the Happy Troll of Red Crystal Islands and Frozengard
Asifet, the Martial Warlock of Crystalbarrow
Dregs, the Indentured Goblin of Frozengard and Red Crystal Islands
Ithique, the Brutish, Killer Dark Elf of Northland
Bastain, the Broken Veteran Rogue of Northland
Shaylum, the Dark Archer of Northland
Spindle, the Very Elderly Spider of Faircoast
Buzzard, the Annoying (and Thankfully Dead) Firefly of Red Crystal Islands
7 :Creatures Dispatched | Creatures Killed: 7
Yeah actually they are very. High melee damage and health, and I have never actually pissed one off without trying. Seriously rigged.
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
Well, nobody was paying attention to it, so I made it's own thread for discussion and deleted the old post of it.![]()
Role Playing Characters
Ivan the Spider of Faircoast
Level: 5
Gold Held: 20
-------
Eixe the Goblin of Red Crystal Islands.
Level: 3
Gold Held: 50
-------
"YOU CAN'T HANDLE THE TRUTH!"
Right XD
I like the idea of implementing limited customization into DK3. It would be really useful for creating "hero" characters both good and evil and lead to a lot more in the way of campaign objective variation.
With the special, the thing is, when would you "customize" the creature? In-game or after the mission ends? Campaign screen?
{RPG} Creature Page: Here | My Maps, My Comic
Not even Vermillion reads the OOC threads
Current Awakening Creatures
Vermillion, the Unsightly Mad Rogue of Northland & Crystalbarrow
Grot de Groit, the Happy Troll of Red Crystal Islands and Frozengard
Asifet, the Martial Warlock of Crystalbarrow
Dregs, the Indentured Goblin of Frozengard and Red Crystal Islands
Ithique, the Brutish, Killer Dark Elf of Northland
Bastain, the Broken Veteran Rogue of Northland
Shaylum, the Dark Archer of Northland
Spindle, the Very Elderly Spider of Faircoast
Buzzard, the Annoying (and Thankfully Dead) Firefly of Red Crystal Islands
7 :Creatures Dispatched | Creatures Killed: 7
Role Playing Characters
Ivan the Spider of Faircoast
Level: 5
Gold Held: 20
-------
Eixe the Goblin of Red Crystal Islands.
Level: 3
Gold Held: 50
-------
"YOU CAN'T HANDLE THE TRUTH!"
Of course there is a max limit right?
There can only be one, right? And the next time you use it it replaces the old. And it doesn't collide with the Transfer Creature of course, right?
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ
Role Playing Characters
Ivan the Spider of Faircoast
Level: 5
Gold Held: 20
-------
Eixe the Goblin of Red Crystal Islands.
Level: 3
Gold Held: 50
-------
"YOU CAN'T HANDLE THE TRUTH!"
Well if we make it too powerful it kills the point of exiling creatures like the Black Knight and Dark Angel.
Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
Batezek can go to hell. Never playtesting there again.
Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
Playtesting while Remaking Official Campaign.
Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.
The Awakening: GM Powers Activate!
Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas
Fun DK1 Fact:
1 Armor = 0.390625% Damage Absorption
5 Armor = 1.953125% Damage Absorption
LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

