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Thread: Boss Creatures [Creature Type]

  
  1. #1

    Default Boss Creatures [Creature Type]

    Something I think should be brought back and discussed...

    Boss Creatures, from what I recall from the old keeper klan, are extremely tough creatures who will rarely be fought and as "sidequests". They can vary in size, cannot be converted (besides 1x1 boss creatures) and may be able to spawn smaller creatures/dig towards your dungeon. If left alone they will regenerate their health, preventing a sudden attack, withdraw, and attack again.

    They also do not chase you to far away from their starting location, this prevents you from bringing them to an enemy keeper/heroes. They are hostile by all, and can only be given to a player if they began with it, are neutral, or converted due to being 1x1 tiles.

    Click here for the old topic
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  2. #2
    Tentacle Evi's Avatar
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    Default Re: Boss Creatures [Creature Type]

    Ah, I remember reading that thread.

    If you ask me, I'm up for Boss Creatures.

    I can imagine it right now, having to fight a 10x10 Goblin...

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  3. #3

    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Lend Me a Crayon View Post
    so ths game is lik warcraft 3 thn only wth beter grafics?
    Get out.

  4. #4
    Tentacle Evi's Avatar
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    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Lend Me a Crayon View Post
    so ths game is lik warcraft 3 thn only wth beter grafics?
    Er, no.

    Do you even know what Dungeon Keeper is?

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  5. #5
    Tentacle Evi's Avatar
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    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Lend Me a Crayon View Post
    yeh it was a game by ea loked gd but is relly old now?
    It was made by BullFrog, and published by EA.

    Yes, it is old, but is really fun to this day.

    Which is why we are creating "War for the OverWorld/WftO".

    Even though I'm not making the game and just making suggestions...

    And please... do you really spell like that?

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  6. #6

    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Lend Me a Crayon View Post
    so ths game is lik warcraft 3 thn only wth beter grafics?
    Don't post off topic stuff, this is about boss creatures...

    Speaking of boss creatures, who here thinks SOME should be able to dig to your dungeon?
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  7. #7
    Bile Demon natchoguy's Avatar
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    Default Re: Boss Creatures [Creature Type]

    we DO NEED THEM as map goodies
    ( )
    O O
    W
    Give me a compus and I will tell you which way the wind is shining


    feed'em plump

  8. #8
    Hellhound
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    Default Re: Boss Creatures [Creature Type]

    Boss creatures digging toward your dungeon?

    THE IMP BOSS OF DOOM! RUN FOR YE LIVES!

    *Ahem* Anyway, a few select creatures being able to dig to your dungeon sounds fun.
    However, what exactly makes a boss creauture? Does it have a custom skin or model, or just a normal, larger one? Of course it'll have special abilities and the like, but what will make it stand out from the normal units and not make it similar to an ''elite'' unit?

    I wish WTFO has an in-game editor having core features from the War 3 editor (creating / editing custom units for one map only, triggers, a helpful mini-map of your creation, etc).
    Oh well, one could dream.
    Sire has now truly departed. This account is awaiting banishment and deletion.

  9. #9

    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Sire View Post
    Boss creatures digging toward your dungeon?

    THE IMP BOSS OF DOOM! RUN FOR YE LIVES!

    *Ahem* Anyway, a few select creatures being able to dig to your dungeon sounds fun.
    However, what exactly makes a boss creauture? Does it have a custom skin or model, or just a normal, larger one? Of course it'll have special abilities and the like, but what will make it stand out from the normal units and not make it similar to an ''elite'' unit?

    I wish WTFO has an in-game editor having core features from the War 3 editor (creating / editing custom units for one map only, triggers, a helpful mini-map of your creation, etc).
    Oh well, one could dream.
    It is the Imp Master. >

    Basically some totally new creature, such as the Leviathan that has a huge health and damage, usually taking quite a few creatures to defeat it.

    WftO, I imagine, would be pretty open source, so you could modify it anyway you please to include newer creatures as long as you hold the knowledge to do so.
    Dungeon Keeper 1 Patch: Sexier Beetles and Reaper Control [Currently on Hold]
    I like how HR is. Nearly Done with Quick Creature Revision. Playtesting through Deeper Dungeons - Thread/Level Revision on Hold
    Batezek can go to hell. Never playtesting there again.

    Dungeon Keeper 2 Patch: With More Balance and Pie [Updated: 5/18/12]
    Playtesting while Remaking Official Campaign.
    Screw the Change Log. Changes are so Drastic that it isn't relevant anymore.

    The Awakening: GM Powers Activate!
    Working on Secret Crystice x Emmra Story as Fanservice for Mothrayas

    Fun DK1 Fact:
    1 Armor = 0.390625% Damage Absorption
    5 Armor = 1.953125% Damage Absorption

    LOL, RAGEGUN, DRAGONFIST, LLW9, IMM0RAL, LQUIZ

  10. #10
    Stick User A New Room's Avatar
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    Default Re: Boss Creatures [Creature Type]

    Quote Originally Posted by Metal Gear Rex View Post
    WftO, I imagine, would be pretty open source, so you could modify it anyway you please to include newer creatures as long as you hold the knowledge to do so.
    "Yep its the Stay Puft Marshmallow Man"
    Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"

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