That'll be nice, what creatures is it?

The Very Best of Monsterbaby
Wow, it is crazy to see how much has happend since I started working on the project. I really develop - yay! (Previous and older pieces can be found in my albums in my profile - as well as sketches.
Enjoy
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Last edited by Monsterbaby; May 28th, 2011 at 23:18.
That'll be nice, what creatures is it?
Bile Demon Lair.
I made the buttom of the lair like a grate where evil bile demon liquids can seep into.
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Excellent stuff MB, keep it up!
I really like the spellcaster's lair. The books holding up the corner is a nice touch. I like the skeleton's lair too. At first I thought it was a cauldron, it might look cool with some boiling liquid in it.
Bile demon lair looks good so far. Nice idea with the holes in the bottom. We should make the edges look coated with dirt and dried bile. I'm not sure if the chains on the larger spikes are needed, they may stray out too far from the base and get in the way of passing creatures. We could always move them closer if needed.
I'm glad you like it
I'm planning to move to torch next to the skeleton pot, closer to the pot.
I'm not sure wether it should have liquid stuff in it. But it is something we can experiment with.
About the shackles on the bile demon lair. When (if) it will be made as a model, perhaps it will be easier to determent wether they should be on or not. Afterall it is just a decor, so it won't matter that much if they aren't in the design.
I'll color them later this week.
It's awesome stuff, MB. Is the Skelly going to be a creature who sleeps then, or is that just something we're putting in just in case; before we discuss it?
'tis a good question.
Personally, I'd like to have the skelly like dk1 where he builds a lair and sleeps (heals).
Perhaps the 'create skeletons' spell used by certain creatures could conjure up a slightly different looking skeleton that only lasts for a certain length of time.
The skeleton has to "sleep" - otherwise it will take them a while to regen. their health.
Let me top my personal 5 cents on this one.
I think that every creature has to have sleep/eat/angry/whatever animations and motions. The ones like skeleton will have some of those switched off, but they must have those. For the sake of map making ofcourse. A good game is a flexible game.
Doesn't the Skeleton have a shield? Some kind of lid maybe?
Anyway it is looking good![]()
Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you are…"

