Pixie
From Keeper Klan Wiki
Pixie
Stats:
Health: Low/Moderate
Attack: Moderate
Defense: High
Armor: Low
Speed: High (Second to Fly)
Dexterity: Moderate/High
Intelligence: High (Lower than a Warlock's)
Construction: Low
Wage: Low (About 10 gold, 10 more for each level.)
Skills:
Level 1: Slap (Melee)
Level 3: Heal
Level 5: Magic Missile
Level 7: Group Heal - Fully Heals all Creatures within a two tile radius of the casting Creature. Cooldown is 60 seconds, possession is 50.
Level 9: Frost Blast - Like hailstorm, a ice ball is shot at a target, but it also slows down the target enemy. Cooldown is 25 seconds, possession is 15.
Information:
Pixies are mischievous, little Fairy look-alikes. They are known for playing tricks on humans, and creatures alike. They are known for stealing heroes' horses, tricking them into following them into a trap, and being complete pranksters. With the expectation of one or two Pixies, they will play a prank on almost any creature that is imprisoned. Most of the Pixies are found in the OverWorld, as neutral loners, and hostile groups, near trees, like Fairies, however the Pixies and Fairies conflict against each other for territory of the forest. They rarely do use Melee attacks, unless they are too low a level, or are Tavern Brawling with other Pixies. Due to a Pixie's small size, no Skeleton comes from a Pixie who dies in the Prison.
Brief Information:
Pixies LOVE mischief and mayhem and do a variety of pranks on unsuspecting creatures when angry, but such is the cost of having such lovely healers in your dungeon once converted.
Behavior in Dungeon:
Pixies will not research, but they will if dropped into the Library. Pixies will play pranks on the Prisoners in the Prison, however, if they are angry, they will begin pranking your creatures to increase their happiness. Pixies will stop pranking your creatures once unhappy or higher and either prank the Prisoners, or go to the Tavern. Pixies will also scout. If the Pixie encounters enemies, or traps, she will hightail it out of there to the safety of your Dungeon.
If there isn't any Prisoners, no more scouting left to do, and they are at level 10, they will go to the Tavern as they love spending their time there, talking with other creatures, drinking, and brawling with other Pixies, however they avoid any brawls with any other creatures. When a Tavern brawl starts in the Tavern, the Pixies will watch from the sidelines, cheering on the fights. If the Tavern is full they will go to the Temple. (If the Temple gives Mana still when creatures pray, the Pixie will give 80 Mana.)
Pixies have a special 'Rogueish' talent, where if a enemy comes close enough to a Pixie, she will steal a fourth of his total gold held (No animation.), and once she returns to her Keeper's Treasury, she'll drop off the gold. If a Pixie enters a enemy Treasury, they will steal 1000 gold and bring it back to her Keeper's Treasury.
Jobs:
Researches if dropped in Library Pranks Prisoners (Creatures too if Angry) Scout Go to Tavern Steals Enemy Creature's gold (1/4) and Enemy Treasury Gold (1000). Drop the Pixie in your Treasury for her to drop off the loot. Prays at the Temple if dropped in.
Behavior in OverWorld:
Pixies are often found in groups near trees, and in forests. Groups of Pixies are extremely protective of their territory, and will attack Heroes and Keeper Minions alike. Some are Lone Pixies, which are completely neutral, and will flee from the sight of a group of Heroes.
Ways to get them: Finding Neutrals, Temple Recipe (Fairy+Dwarf), and Torture.
Style: Support - Pixies are kinda useless when it comes to melee, however, their Healing Spell is very powerful to keep a army alive. Their magic attacks make up for her small set of abilitys.
Hang Out Group: Pixies will group with each other, if there is only one Pixie, she'll join a random group that is nearby. The entire group will flee when a creature unexpectedly comes near.
Hates: Fairies, Burned down Trees
Loves: Dead Fairies, Trees
Purpose: Healing. The Pixies are natural healers, other than such creatures as the warlock (Who is mostly in offensive spells). Having a few of these creatures in your army is sure to keep your army healthy. Also, their powerful magic attacks they gain later in levels will make up for her low set of spells.
Lair: A Tree with three hollowed out areas. Due to the Pixie's small size, three can share one lair, saving space for the other Keeper's creatures.
Appearance: Pixies are smaller than Fairies but are bigger than imps, and they have much more extravagant hairstyles than other haired creatures and Heroes.
How Introduced: Pixies will be introduced as a Neutral/Hostile in early levels. Once a Torture Chamber is buildable, the Mentor will then explain the Pixie once one has been converted.
Attracted by: If changed in maps, the Correct rooms are: Tavern 5x5 and a Temple 3x3


