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Please reload this page to view the 200+ new activity items that have been created.
Older Activity
November 10th, 2023,
17:00
YourMaster
started a thread
KeeperFX 1.0.0
in
KeeperFX
I'm happy to announce KeeperFX 1.0.0 Numerous volunteers have put in a lot of work to deliver a long list of features and fixes. Notably, with...
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16 replies | 2565 view(s)
November 22nd, 2023,
22:11
Grasyl
started a thread
Creature Swap Mod .. I made something funny and need a little bit of help.
in
KeeperFX
Hello, I once made a mod for Keeper FX that swapped out every monster with a hero and vice versa. The mod was very buggy back then. But I...
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11 replies | 529 view(s)
November 17th, 2023,
01:40
Beard Bro
started a thread
Help? AI Keeper not doing anything
in
KeeperFX
Hello, I am making my own map and the AI Keeper was working before but is not anymore. Just refuses to dig at all and does nothing except for...
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4 replies | 654 view(s)
November 15th, 2023,
08:53
Animzor
started a thread
What are the different campaigns?
in
KeeperFX
Hey, I'm wondering if there is a description somewhere of what the different campaigns available in KeeperFX actually entail? For example, what...
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1 replies | 729 view(s)
November 13th, 2023,
21:18
Beard Bro
started a thread
The Dungeon Colosseum
in
KeeperFX
After watching those "Doom arena" demon battle videos (where they pitch, say, Cacodemons against, say Arch Viles), I wondered if anyone had done...
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2 replies | 555 view(s)
November 12th, 2023,
12:10
Nazgul1984
started a thread
KeeperFX 1.0 freezes while casting magic
in
KeeperFX
Hello. I'm a German user and my English isn't that good. I have KeeperFX 1.0 completely reinstalled it, not overwritten it. The game freezes when...
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2 replies | 486 view(s)
Yesterday,
16:08
Beard Bro
started a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
Ok after playing around making a few maps, I want to share the first one I think could be worthy of sharing. However, it relies on some modifications...
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5 replies | 177 view(s)
November 15th, 2023,
22:04
carpetbullfrog
started a thread
Choose Campain (Start) Level
in
KeeperFX
Hi Keepers, Congrats on the 1.0 Release :D:D. Player since 2005. Memories. Memories. And memories. Is there a way to start the Campaign or Plus...
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2 replies | 477 view(s)
November 29th, 2023,
04:54
wonko the sane
started a thread
hELP!, AI Keepers imps wont mine gold.?
in
DK1 Mapmaking
Hi, having an issue with a map I made, i have 3 enemy keepers, but for some reason only the yellow keeper mines gold, the other 2 will not. ...
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2 replies | 182 view(s)
November 1st, 2023,
01:31
Adam Parsons
started a thread
Who Remembers Theme Park!?!
in
General Discussion
I mean the original. I remember it was sponsored by Midland Bank which today is HSBC. I loved this game growing up by our buddies at bullfrog! ...
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1 replies | 365 view(s)
November 23rd, 2023,
00:29
Trickee-per
started a thread
Return to Skybird Trill - Impenetrable Rock spawned instead of lava trap
in
KeeperFX
On the free play levels > classic levels > Return to Skybird Trill Im at this hallway where like six boulder traps rolled out and there is a line...
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2 replies | 259 view(s)
November 23rd, 2023,
22:17
Tyrant Cenobite
started a thread
Arkane Keeper: Exile - Angk Chasm Map - Campaign Taster
in
KeeperFX
A taste of things to come, Keepers. Arkane Keeper: Exile will eventually become a fully-fledged campaign designed and programmed for KeeperFX...
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1 replies | 346 view(s)
November 24th, 2023,
01:49
Trickee-per
started a thread
Set Turns/Sec having no effect
in
KeeperFX
On the "run options" menu I liked to be able to set a slower speed. Anyway the set turns per second option doesn't seem to be having any effect? I...
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2 replies | 212 view(s)
November 14th, 2023,
12:12
Yani
started a thread
Linux and Wine for KeeperFX (+ Troubleshooting)
in
KeeperFX
In this thread we can combine some of the info for Linux and Wine users, as well as any problems that might arise and what fixed those issues. I...
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0 replies | 486 view(s)
November 20th, 2023,
14:07
Davy_Jones
started a thread
Original Game Disk required?
in
KeeperFX
Hey Guys, I just heard about KeeperfX and I'm absolutely flashed. I'd like to try it, but I don't have the original Disk an more. Can I...
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1 replies | 228 view(s)
November 19th, 2023,
15:34
Yani
started a thread
Tutorial - Spawning heroes with action points
in
DK1 Mapmaking
This is a fast tutorial on how to spawn hero parties with action points. For this tutorial I used Unearth and KeeperFX. This tutorial should also...
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0 replies | 255 view(s)
November 15th, 2023,
01:02
joey3155
started a thread
How do I get DK2 GIM to work?
in
Dungeon Keeper 2
I downloaded DK2 from GOG a few minutes ago using the offline installer (cause I don't feel like messing with GOG Galaxy) and it installed straight...
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0 replies | 206 view(s)
Yesterday,
23:00
Beard Bro
replied to a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
Fixed.
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5 replies | 177 view(s)
Yesterday,
20:41
YourMaster
replied to a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
Yes, this works. Although you could have left out all the .cfg files you did not modify.
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5 replies | 177 view(s)
Yesterday,
17:57
Beard Bro
replied to a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
Ok fixed: theblacklab.zip contains: theblacklab - folder with all map info and theblacklab.cfg - text file, which points to 2 folders inside...
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5 replies | 177 view(s)
Yesterday,
17:10
Beard Bro
replied to a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
Thanks man. I figured people could just temporarily switch out their own CFGs for mine, and then switch back. I appreciate that is a hassle though....
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5 replies | 177 view(s)
Yesterday,
16:29
YourMaster
replied to a thread
"The Black Labyrinth" - Custom map
in
DK1 Maps
This is not the way to do this, as this would force people to overwrite their default configs. What you can do is make this a map pack, with just...
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5 replies | 177 view(s)
Yesterday,
10:47
shortmicky
replied to a thread
KeeperFX 1.0.0
in
KeeperFX
Is there any way to expand the maximum about of instances? Alongside the 48 there normally are, through the creatures that Endrix and Ben_lp have...
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16 replies | 2565 view(s)
November 29th, 2023,
23:48
watler253
replied to a thread
hELP!, AI Keepers imps wont mine gold.?
in
DK1 Mapmaking
Also the map has pathfinding issues, the imps can't handle it and will stop claiming the path after a while, I suggest you to try to simplify the...
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2 replies | 182 view(s)
November 29th, 2023,
22:40
YourMaster
replied to a thread
hELP!, AI Keepers imps wont mine gold.?
in
DK1 Mapmaking
Your map is very onortodox, and there's so much gems, the AI simply does not know how to handle this map sorry.
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2 replies | 182 view(s)
November 29th, 2023,
01:45
YourMaster
replied to a thread
KeeperFX 1.0.0
in
KeeperFX
To follow up for people having the same issue,... the user above had the 'JBL quantum engine' installed, which was a sound tool that tried to...
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16 replies | 2565 view(s)
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