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  • Auxin's Avatar
    Today, 14:46
    Auxin started a thread bile demon in KeeperFX
    I love this game I spent many hours, like weeks, making a campaign Love u
    0 replies | 17 view(s)
  • YourMaster's Avatar
    Today, 00:40
    I've uploaded a new version: Alpha 1942. What's new: Introduced new speech messages for when a resurrect or transfer creature special are...
    234 replies | 22292 view(s)
  • kix's Avatar
    Yesterday, 12:06
    kix replied to a thread CAMPAIGN Assmist isle (2019) in DK1 Maps
    A few minor changes with v1.2.2 As I said it's important to polish the first level so players won't give up playing the whole campaign -changed...
    29 replies | 2330 view(s)
  • Freeman's Avatar
    October 9th, 2019, 17:59
    Freeman replied to a thread Two questions in KeeperFX
    Okay thx for help man =)
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 9th, 2019, 16:12
    YourMaster replied to a thread Two questions in KeeperFX
    Good. For the intro, just put it to 640x480x32, which is supported by modern systems, and the intro is a bit smaller but still big enough to see....
    10 replies | 496 view(s)
  • Freeman's Avatar
    October 9th, 2019, 15:28
    Freeman replied to a thread Two questions in KeeperFX
    Yes i try 0.4.7 and third mission now is good work, Warlocks has come from portal after i build Library. But i dont know what to do with intro.
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 8th, 2019, 20:56
    YourMaster replied to a thread Two questions in KeeperFX
    Sure, try that first, it's easier.
    10 replies | 496 view(s)
  • Freeman's Avatar
    October 8th, 2019, 18:59
    Freeman replied to a thread Two questions in KeeperFX
    My version is "Dungeon Keeper FX ver 0.4.6.1670 (standard release)" i copy it from log file. I downloaded it from here. Its top link on this page,...
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 8th, 2019, 18:12
    YourMaster replied to a thread Two questions in KeeperFX
    The saved game doesn't open for me in KeeperFX 0.4.7, so it seems to be a saved game from an old version. Which one?
    10 replies | 496 view(s)
  • Freeman's Avatar
    October 8th, 2019, 16:26
    Freeman replied to a thread Two questions in KeeperFX
    Okay i attached the save file.
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 8th, 2019, 15:27
    YourMaster replied to a thread Two questions in KeeperFX
    I don't know why KeeperFX doesn't scale the video to full screen. It's made that way, but why, I don't know. And I don't know why you don't get...
    10 replies | 496 view(s)
  • Freeman's Avatar
    October 8th, 2019, 14:36
    Freeman replied to a thread Two questions in KeeperFX
    Thx for answers. About FPS i understand, fps will increase the game speed, old games worked like this i know it. I think i will not change this and...
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 7th, 2019, 21:14
    YourMaster replied to a thread Two questions in KeeperFX
    1) The video is just that small. It's a 320x200 video, and we have much higher resolution screens nowadays. Monitors often don't accept such a low...
    10 replies | 496 view(s)
  • Freeman's Avatar
    October 7th, 2019, 18:17
    Freeman started a thread Two questions in KeeperFX
    Sorry for bad english. I install KeeperFX and now i have two questions. 1. Size of intro movie of very small and video dont scale on full...
    10 replies | 496 view(s)
  • YourMaster's Avatar
    October 3rd, 2019, 15:20
    Thanks. I edited the link, it seems the server cached it. I've uploaded a new version: Alpha 1931. What's new: Fixed a bug introduced...
    234 replies | 22292 view(s)
  • AdamP's Avatar
    October 3rd, 2019, 14:32
    Nope, still doesn't work :(.
    234 replies | 22292 view(s)
  • YourMaster's Avatar
    October 3rd, 2019, 14:31
    YourMaster replied to a thread Releases and news in KeeperFX
    I've made KeeperFX Unofficial 0.4.7 available for download. See this topic for more information. With around 60 new changes or fixes, made not...
    133 replies | 80895 view(s)
  • YourMaster's Avatar
    October 3rd, 2019, 07:49
    Sorry, yes, it was built incorrectly. Could you re-download it, it should work now.
    234 replies | 22292 view(s)
  • AdamP's Avatar
    October 3rd, 2019, 01:49
    I tried this version (yes, I installed 0.4.7 first), but it looks to me as if you've actually gone back to an earlier version. None of this worked...
    234 replies | 22292 view(s)
  • YourMaster's Avatar
    October 3rd, 2019, 00:34
    I've uploaded a new version: Alpha 1928. With KeeperFX Unofficial 0.4.7 released, all new alpha's assume you've at least updated to build 1913....
    234 replies | 22292 view(s)
  • YourMaster's Avatar
    October 2nd, 2019, 22:51
    KeeperFX Unofficial 0.4.7 KeeperFX 0.4.6 released April 2016. After that Mefistotelis kept working on the next version for several months, until...
    0 replies | 454 view(s)
  • YourMaster's Avatar
    September 26th, 2019, 13:06
    Yeah, but I found the imps by listening on the map and looking at the walls you provided as hints. But imps still can't fight spiders. And the party...
    29 replies | 2330 view(s)
  • kix's Avatar
    September 26th, 2019, 09:36
    kix replied to a thread CAMPAIGN Assmist isle (2019) in DK1 Maps
    Contrary to most other campaigns, there are no surprise deadly parties. Assmist Isle is safe to dig around how you please. That doesn't apply to...
    29 replies | 2330 view(s)
  • YourMaster's Avatar
    September 25th, 2019, 23:16
    I don't think stats by themselves are what make or break combat, but I would do it a bit differently. My goal would be to have some units do better...
    1 replies | 371 view(s)
  • IKSLM's Avatar
    September 25th, 2019, 20:17
    Say you were making a new DK game... how would you design the combat in terms of creature attributes that have a direct impact on the outcome of the...
    1 replies | 371 view(s)
  • kix's Avatar
    September 25th, 2019, 08:48
    kix replied to a thread CAMPAIGN Assmist isle (2019) in DK1 Maps
    Let's say for the main insect dungeon (where workshop is located) there are mostly at least two doors where to go, one of them contains room that...
    29 replies | 2330 view(s)
  • YourMaster's Avatar
    September 24th, 2019, 21:22
    On the new version I tried 3 more times to get past the first level and failed. The first time I simply triggered a party of insects to the...
    29 replies | 2330 view(s)
  • kix's Avatar
    September 24th, 2019, 17:31
    kix replied to a thread CAMPAIGN Assmist isle (2019) in DK1 Maps
    Just a quick hotfix: There was a design flaw in level 5 where you're required to build a bridge, and defortify some walls by claiming tiles nearby....
    29 replies | 2330 view(s)
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