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New Activity (
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Older Activity
Yesterday,
22:12
nellylise5
started a thread
RAPID DIGITAL RECOVERY: PIONEERING BITCOIN RESTORATION SOLUTIONS
in
General Discussion
I was horrified when I lost my 45,000 ETH for the first time. It accounted for a sizeable amount of my savings, which I had built up over years of...
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0 replies | 10 view(s)
November 30th, 2024,
15:30
Tinoow
replied to a thread
Problems using KeeperFX on MacOS (game bought on Gog)
in
KeeperFX
I managed to fix it, if someone else ever has te same problem: GOG makes you install the macOS version by default. Download the windows version and...
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1 replies | 46 view(s)
November 30th, 2024,
14:04
Tinoow
started a thread
Problems using KeeperFX on MacOS (game bought on Gog)
in
KeeperFX
Hi, I bought the game on gog.com (Dungeon Keeper Gold™), I installed Homebrew/Wine etc so I could install KeeperFX. However, whenever I try to...
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1 replies | 46 view(s)
November 26th, 2024,
15:38
Obsdark
started a thread
Issues about some campaigns DKI keeperfx
in
KeeperFX
Hello there, I recently tried to install some new campaigns and they are not showing in the list of campaigns, i'm wondering if there is some kind...
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0 replies | 56 view(s)
November 24th, 2024,
18:44
Endrix
replied to a thread
Dunkeons 3
in
DK1 Maps
I updated this map. The main changes in new Version 1.5 are: - includes 5 new creatures: DARK_FAIRY GIANTWORM GIANTWORM_BROOD TENDRIL_RIGID...
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20 replies | 32596 view(s)
November 20th, 2024,
18:55
matute88
replied to a thread
CHANGE_SLAB_TYPE Doesn't work
in
DK1 Mapmaking
This... I was missing level_version(1) Now the script works... But yes, changing into a door won't work (doesn't open and you can't destroy...
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3 replies | 113 view(s)
November 19th, 2024,
16:35
YourMaster
replied to a thread
CHANGE_SLAB_TYPE Doesn't work
in
DK1 Mapmaking
You can't actually place doors with CHANGE_SLAB_TYPE though. But most likely you are confusing tiles with subtiles or something. Check keeperfx.log...
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3 replies | 113 view(s)
November 19th, 2024,
15:39
kix
replied to a thread
CHANGE_SLAB_TYPE Doesn't work
in
DK1 Mapmaking
make sure you're watching the right coordinates and have level_version(1) script command included if not post test map and exact KFX version
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3 replies | 113 view(s)
November 19th, 2024,
13:40
matute88
started a thread
CHANGE_SLAB_TYPE Doesn't work
in
DK1 Mapmaking
Hi. I'm new in mapmaking. I made my first map and had some good feedback to improve it. But I can't make this part of the script to work. ...
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3 replies | 113 view(s)
November 18th, 2024,
23:23
Rox
replied to a thread
88 Singelplayer maps for DK2
in
DK2 Maps
Hi! :) Try this! "C:\Program Files (x86)\GOG Galaxy\Games\Dungeon Keeper 2\DKII-DX.exe" -q -level "Whynots Whisky Jar II"
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318 replies | 71954 view(s)
November 18th, 2024,
11:19
UnknownMaster21
replied to a thread
Heroes of Har campaign - Download
in
DK1 Maps
Right... whole thing is just a whole mess. It requires complete overhaul once more, yet unsure if I have anymore time due I have a thing to do called...
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99 replies | 98249 view(s)
November 16th, 2024,
12:33
DarkKan
started a thread
Vanquisher
in
DK2 Maps
An analogue of the 11th level of the original campaign - Please note, my redrawing of the original level. This analogue is distinguished by a...
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0 replies | 108 view(s)
November 12th, 2024,
11:34
Pebbles
replied to a thread
88 Singelplayer maps for DK2
in
DK2 Maps
@Whynotsian Love your maps! Came back to DKII a little while ago and discovered your maps. I've been slowly working my way through them. Though I'm...
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318 replies | 71954 view(s)
November 9th, 2024,
00:44
RazoR
replied to a thread
SORCESOR KILLS IMPS
in
General Discussion
exactly... that was the matter with this! now the going postal is at "0" like all the others creatures! problem fixed! thank you very mucho bro!
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4 replies | 239 view(s)
November 9th, 2024,
00:01
YourMaster
replied to a thread
SORCESOR KILLS IMPS
in
General Discussion
Wizards do it too.
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4 replies | 239 view(s)
November 8th, 2024,
23:50
walterKFX
replied to a thread
SORCESOR KILLS IMPS
in
General Discussion
It sounds like you're experiencing an issue with the "Going Postal" mechanic in Dungeon Keeper, where Warlocks or Wizards are using spells like...
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4 replies | 239 view(s)
November 8th, 2024,
23:42
AdamP
replied to a thread
SORCESOR KILLS IMPS
in
General Discussion
Warlocks have always shot at Imps in the Library, no matter what the Imps were doing.
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4 replies | 239 view(s)
November 8th, 2024,
23:04
RazoR
started a thread
SORCESOR KILLS IMPS
in
General Discussion
GUYS, I HAVE A PROBLEM, MY SORCERORS OR WARLOCKS SHOT AND KILL MY IMPS WHEN THEY ARE RESEARCHING OR TRAINING AND THE IMPS JUST PASS TROUGHT, WHAT...
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4 replies | 239 view(s)
November 7th, 2024,
18:41
DS2024
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
That is just excellent! Thank you (and everyone else involved)!
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13 replies | 559 view(s)
November 7th, 2024,
11:35
walterKFX
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
Just so you know, it's been merged now, so you don't need to stick to the prototype. Enjoy!
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13 replies | 559 view(s)
November 5th, 2024,
19:29
DS2024
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
Yani, walterKFX Thanks for all the useful info! Somehow it never occurred to me one can simply use the usual SET_MUSIC (plus those "" Quotation...
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13 replies | 559 view(s)
November 5th, 2024,
18:02
walterKFX
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
The fact that track 126 works but track 127 cuts off suggests the issue lies with the data type of the buffer holding the track count, which I...
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13 replies | 559 view(s)
November 5th, 2024,
17:11
Yani
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
Have you tried using the filename instead of using numbers? SET_MUSIC("dk2track01.mp3") You should not drop your music files into /music. They...
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13 replies | 559 view(s)
November 5th, 2024,
09:33
DS2024
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
^^^ Wow, thank you so much! I got it now, so you can safely get rid of it. I guess I'll make preparations: migrate to the latest build and...
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13 replies | 559 view(s)
November 4th, 2024,
23:54
walterKFX
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
It seems the attachment has a short lifespan, so I uploaded it under a random workshop item of mine on keeperfx.net. Please let me know when you've...
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13 replies | 559 view(s)
November 4th, 2024,
23:45
walterKFX
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
Oh, that’s unfortunate to hear. Have you tried using an open-source VPN like Proton? But yes, I can attach it here on this board, no problem.
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13 replies | 559 view(s)
November 4th, 2024,
19:50
DS2024
replied to a thread
More than 50 music tracks - possible at all?
in
KeeperFX
First of all, walterKFX, thank you again for all the explanations! But, I just can't get past the captcha verification - no matter what method I...
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13 replies | 559 view(s)
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