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Older Activity
Today,
12:09
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
New update: Alpha 2921. Higher framerate, more sounds, misc fixes. Comes with a new version of keeperfx.cfg, so you need to reconfigure your...
see more
20 replies | 1859 view(s)
Yesterday,
14:53
Rox
replied to a thread
88 Singelplayer maps for DK2
in
DK2 Maps
"Wishing Well" is super, but a little bit to easy. :) I tried to defeat the enemy keepers with a dark angel, which I succeeded in doing. However,...
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19 replies | 3180 view(s)
Yesterday,
14:40
Endrix
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
Yes, I've now taken unearth to replace the red dungeon hearts.
see more
7 replies | 160 view(s)
August 13th, 2022,
14:36
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
New update: Alpha 2908. Another emergency fix. What's new: Fixed bug introduced in last alpha causing creatures to act like statues. ...
see more
20 replies | 1859 view(s)
August 13th, 2022,
14:19
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
It's possible, but that's a core element of the game. Units are like dumb but predictable robots, and if you don't manage them well they cause chaos....
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20 replies | 1859 view(s)
August 13th, 2022,
12:29
Krizzie
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
Good to hear! :D Question; Is it possible to change the Imp AI? When you have multiple routs to a place behind a by yourself locked door, to...
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20 replies | 1859 view(s)
August 13th, 2022,
00:06
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
Thanks, yes, I can reproduce it no problem, and it was easy to find the cause of the bug.
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20 replies | 1859 view(s)
August 12th, 2022,
22:55
YourMaster
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
Why would you use it over the Unearth editor though?
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7 replies | 160 view(s)
August 12th, 2022,
01:29
AdamP
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
No idea :(.
see more
7 replies | 160 view(s)
August 10th, 2022,
16:53
Endrix
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
The ownership data.
see more
7 replies | 160 view(s)
August 10th, 2022,
16:29
AdamP
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
The editor, or the ownership data?
see more
7 replies | 160 view(s)
August 10th, 2022,
12:30
Endrix
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
How does it work?
see more
7 replies | 160 view(s)
August 9th, 2022,
20:30
AdamP
replied to a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
Probably not, but you could edit the ownership data.
see more
7 replies | 160 view(s)
August 9th, 2022,
13:13
Endrix
started a thread
Original Editor save without red dungeon heart
in
DK1 Mapmaking
Hi. You can't save in the original editor without a red dungeon heart placed on the map. Is there a way to trick the editor? Or maybe modify a...
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7 replies | 160 view(s)
August 9th, 2022,
13:05
Endrix
replied to a thread
Undead Pyramid
in
DK1 Maps
Since you get :skeleton: and :ghost: quickly, I thought the traps don't matter and can stay. It's not annoying to lose untrained creatures anyway. ...
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3 replies | 441 view(s)
August 8th, 2022,
12:56
shortmicky
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
I am also finding this with my creatures after they collect their pay, reach level 10 in training, finish a job and after a battle
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20 replies | 1859 view(s)
August 8th, 2022,
07:11
Krizzie
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
Happens on all maps (for me at least) It also occurs when you make creatures in the temple, they just stand still on the water until you assign...
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20 replies | 1859 view(s)
August 7th, 2022,
22:38
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
Thanks for the report. I'm gone for a few days, and can't check myself but perhaps another dev will pick it up. Could you tell me a bit more about...
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20 replies | 1859 view(s)
August 7th, 2022,
14:17
Krizzie
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
Two things that happen to me in Version 2900 -Creatures forget what they were doing after payday. They just stand still at the treasury. If I drop...
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20 replies | 1859 view(s)
August 4th, 2022,
18:35
Tvv
replied to a thread
Undead Pyramid
in
DK1 Maps
Hey, I played version 1.1 of your map and got as far as the last two enemy creatures without the Skeletons but I didn't have the damage to kill...
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3 replies | 441 view(s)
August 4th, 2022,
11:14
Endrix
replied to a thread
Undead Pyramid
in
DK1 Maps
I made a new version 1.2 Capturing the entrance is supposed to give you skeletons, I didn't think they usually need a training room and prison...
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3 replies | 441 view(s)
August 4th, 2022,
11:06
Endrix
replied to a thread
Dunkeons 3
in
DK1 Maps
I made a new version 1.3. The main changes are: - fixed some translation errors - the white dungeon heart is back (works correctly now because...
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7 replies | 19813 view(s)
August 4th, 2022,
09:02
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
New update: Alpha 2900. An emergency-fix, but with some goodies. What's new: Fixed bug introduced in last alpha causing spells needing a...
see more
20 replies | 1859 view(s)
August 2nd, 2022,
18:50
Endrix
started a thread
Undead Pyramid
in
DK1 Maps
Hi. I created a new map with name Undead Pyramid. gl hf Edit: V. 1.1, V. 1.0 had bug by victory conditions
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3 replies | 441 view(s)
August 2nd, 2022,
17:25
YourMaster
replied to a thread
Ancident keeper campaign help
in
KeeperFX
Ancient Keeper, KeeperFX are for DK1. You have DK2.
see more
35 replies | 19779 view(s)
August 2nd, 2022,
15:41
momes
replied to a thread
Ancident keeper campaign help
in
KeeperFX
ach ja manchmal ist man zu blöd. habe jetzt alles danke
see more
35 replies | 19779 view(s)
August 2nd, 2022,
15:34
momes
replied to a thread
Ancident keeper campaign help
in
KeeperFX
hallo ich habe keine Ahnung vielleicht mit dem Editor nachbearbeiten so das es ausgeglichener ist. aber sag mal wie startet man das spiel habe...
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35 replies | 19779 view(s)
August 1st, 2022,
22:16
YourMaster
replied to a thread
KeeperFX - Test builds for version 0.5.0
in
KeeperFX
New update: Alpha 2892. What's new: Custom sprites now work for creatures. - Unfortunately, they have no shadows yet. Fixed the...
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20 replies | 1859 view(s)
August 1st, 2022,
16:09
AstraL
replied to a thread
KeeperFX 0.4.9
in
KeeperFX
Thank you!
see more
2 replies | 1282 view(s)
July 30th, 2022,
03:38
yvydyta
posted a
visitor message
on
yvydyta's
profile
Детям особо требуются развлечения, приспособленные имитировать взрослую жизнь. Развивающие наборы для детей наилучшего качества Dream Toys – это...
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