View Full Version : War for the Overworld
- Hint Hint
- use google images to create new creatures
- WTFO Board
- Liquid physics
- GDD
- Getting on the development team
- WFTO Release 0.1b Information
- Mentor Voice
- WFTO 0.2 Preview
- Texture by Ninja
- Interface
- Engine Design (Programming)
- NEWS Update - Animation
- Confirmed Stuff?
- Cutscenes
- Fresh organization; Suggestions subs.
- Found a programmer!
- We are getting publicity
- Got some bad news for you guys
- WFTO by Kopavel
- What is this sub forum?
- Training
- WFTO Public Input Thread [OLD]
- Just wanna say GO FOR IT!
- Horny or Horned Reapers
- Colaboration with OpenDungeon?
- A Fresh start!
- WTFO 2nd Edition Staff, Vacancies and Job seeking
- Voice Actor for Lord of the Land
- Hatchery
- I know an Animator / Rigger who's interested in WFTO
- Hydroblast9's Art Thread
- Sire's WFTO News
- 1080p Wallpaper of the Horned Reaper
- Horned Reaper Usage
- Spellcasting Currency
- Workshop Poll
- Dropping Creatures Poll
- TRUE Research Poll
- Ryzon MMO goes Open source
- Overlord
- Just a question out of curiosity
- What is going on?
- GUI moved to the bottom.
- Website up.
- Creatures in the engine.
- Box Select added.
- Fog of War implemented
- Music
- High – res textures.
- Spliter left dev team.
- Keeper colours
- models
- Jacob9706's "in-game" 3d models
- Programmer and modeler join team.
- WFTO Information (Public)
- Neutrals Poll
- physical embodiment
- What can a Tablet do? Before & After Pics
- :: Intro Cinematic ::
- Jay's concepts
- Matt gone, Alan joined, rock tag system implemented.
- Sorry to come barging in here like this.....
- Help Wanted: Composer
- Help Wanted: Composer
- Composer found.
- Sire’s News (1)
- PixelLight engine
- I've made a WTFO group on DeviantArt!
- Creature Intro Videos
- Help wanted added
- Programmers wanted.
- Team list cleaned up. No programmers.
- A note
- Sorry to come barging in... pt2
- Creatures that don't ALWAYS look the same
- Demon's Souls - PS3
- Programmer joined, website redesign, looking for website designer
- New website banner, Texture artist joined.
- Youtube video on WFTO 3D Models
- Suprise incoming, another new banner
- Combat pit
- New website peek
- Advertising
- videos of wfto
- FAQ added.
- The current code
- General Information
- Workshop
- Archlich concept art
- Got Notched
- Engine progress
- Hello (Over)world!
- Website commentary
- Imp Skeletal rig Test
- WFTO 2nd Generation Staff / Applications
- Developer Podcasts
- DK1 vs DK2 vs WftO comparison
- Othering Help With Mapping.
- #1
- Priato want to give dev skill to this project
- UDK questions for the WftO devs
- war for the overworld progress/release date?
- Game Development
- willing to help out
- Engine Progress
- Skirmish map prefference
- Programmers (Podcast #2)
- WFTO's GUI
- Concept Artists Needed -- APPLY INSIDE
- I couldn't help it. Archon is back baby - and he is comming for you demons!
- Engine Progress
- LIVESTREAMING for a closer look into the art development.
- Engine Progress
- Current buildables for WftO
- Engine Progress
- Hey Guys
- random map
- Need Music? What are the Game Mechanics?
- WFTO=DK1 or DK2?
- Podcast # 3 — Level Designers
- Evolution for the Storyline
- Concept art
- Progress — June 24
- TF2 sprays!
- Room Traps
- About the torture room..
- Weekly Up…date?
- Awww yeah!
- [Bi-]Weekly Update
- Grabby-Hands & Development Hurdles
- I swear –
- dark wolf
- Creature/Hero Skillz? ?_?
- It’s coming
- The key to a healthy dungeon…
- Something you need?
- September 24th 2011 – New hero revealed
- beta?
- enlighten me...
- New Jobs avaliable – Music & SFX Composer
- What roles still need to be fullfilled?
- The Portal Opens Q1 2012
- Introducing…. [drumroll]
- Keeping Too Much?
- [Split] Discussion on hand creature limit and gamer skill
- October 15th – Development progress
- October 19th – Video showing basic trolls in action
- Photo Inspiration
- November 5th – Ultra late news post of death
- News on the direction WftO
- Where did all the stuff go & Graphics designer wanted
- WftO have moved to it’s own forum [ subterraneangames.com ] & company assembled
- Hi
- Dear WftO-Team
- WFTO Development Update – Subterranean Games, New forums, Alpha, and more!
- WFTO Development Update – Assorted Visual Awesomeness
- Development Diary #9: The Calm Before The Storm
- War for the Overworld: 170 Tech Demo Overview
- Development Diary #8: The Tech Demo & Kickstarter
- Shrine and prop
- Workers
- Juggernaut
- The Cultist
- WFTO Kickstarter
- Development Diary #10 Kickstarter’s Eve
- Update #1: 31 Hours & £21,000
- Update #2: Clarifications, Additions and More!
- Modding, Dungeoneer, and Nexus
- Update #4 : Community Contest – The Laugh
- Update #5: The Archive, New Tiers, Reddit and More!
- Update #7: DRM-Free, Blood Imp Audio, Showcase Update, FAQ Update and more!
- Update #9: Build-A-Room Part 2 and Kicking it Forward
- Update #8: £60k, Juggernauts and Carpets
- Update #10: The Kickstarter Demo, Interviews & Locked in the Foundry: Episode 1
- Update #11: Kickstarter Demo Release, New Video
- Update #12: Greenlight, 1/2 Way to Goal, Unit & Room Discussion.
- Update #13: Build-A-Room Part 3, Locked in the Foundry: Episode 2 & Evil Laugh Contes
- Update #14: A Message From Peter Molyneux, The Creator of Dungeon Keeper
- Update #15: The Augre, Totalbiscuit, Team Page Update, and more!
- Update #18: Merry Christmas!
- Update #17: Locked in the Foundry Episode 3: Unit Types
- Update #16: Holiday Gift Cards
- We did it!
- Update #21: PayPal, Steam Greenlight, Flex Goals & Evil Laugh Winner
- Update #22: Full Reward Tier Details
- Update #24: The Final Countdown
- Update #23: Reward Add-On Details
- Update #25: Build-A-Room & 36 Hours
- Richard Ridings Unlocked!
- WFTO Wednesday #1
- WFTO Wednesday #2
- War for the Overworld has been Greenlit!
- WFTO Wednesday #3
- WFTO Wednesday #4
- WFTO Wednesday #5
- WFTO Wednesday #6
- WFTO Wednesday #7
- WFTO Wednesday #8
- WFTO… Thursday
- Post-Kickstarter Crowdfunding Ends In 24 hours!
- WFTO Wednesday #10
- WFTO Wednesday #11
- WFTO Wednesday #12
- Unit Spotlight: The Democorn
- WFTO Wednesday #13
- WFTO Wednesday #14
- WFTO Wednesday #15
- WFTO Wednesday #16
- WFTO Wednesday #17
- WFTO Wednesday #18: The Vein of Sloth
- WFTO Wednesday #19: The Bedrock Beta
- WFTO Wednesday #20: The Vein of Wrath
- WFTO Wednesday #21: The Vein of Greed
- Patch Notes: Bedrock Beta v0.1.1 “Parmesan Cheese”
- WFTO Wednesday #22: The Bard
- WFTO Wednesday #23: The Beast Pen
- WFTO Wednesday #24: The Templar & The Priestess
- WFTO Wednesday #25: The Tavern
- WFTO Wednesday #26: The Succubus
- WFTO Wednesday #38: The Rise of Rhaskos
- WFTO Wednesday #37: Bits and Bobs
- WFTO Wednesday #36: Let There Be Light!
- Patch Notes: Bedrock Beta v0.1.4 “Let There Be Light”
- WFTO Wednesday #35: The Arcanist
- WFTO Wednesday #34: A Whole New Underworld!
- Patch Notes: Bedrock Beta v0.1.3 “A Whole New Underworld”
- WFTO Wednesday #33: A Brief Update
- WFTO Wednesday #32: The Necromancer’s New Clothes
- WFTO Wednesday #31: The Skarg
- WFTO Wednesday #30: *22.2
- WFTO Wednesday #29: Sights & Sounds
- WFTO Wednesday #28: The Huntress
- Patch Notes: Bedrock Beta v0.1.2 “Fog of War”
- Patch Notes: Bedrock Beta v0.2.0 “The Rise of Rhaskos”
- WFTO Wednesday #39 “Breaking Bug”
- WFTO Wednesday #40: The Ballad of Eurogamer (Image Heavy!)
- WFTO Wednesday #41: Stumpy’s Pumpkin Carving Extravaganza!
- WFTO Wednesday #42: The Meaning of Death
- WFTO Wednesday #43: Two Spooky Four You
- WFTO Wednesday #44: The Dryad
- WFTO Wednesday #45: The Torture Chamber
- WFTO Wednesday #46: A Roomier Dungeon
- WFTO Wednesday #47: Livestream Wrapup
- WFTO Wednesday #48: The Garrison
- WFTO Wednesday #49: The Shadow
- WFTO Wednesday #50: The Rampart
- WFTO Wednesday #51: Merry Christmas!
- WFTO Wednesday #52: Super Units
- WFTO Wednesday #54: The Sanctuary
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