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View Full Version : Map Editor fix, similar to KeeperFX



untra
September 20th, 2009, 06:47
Youve done excellent work with Keeperfx, mefistotelis, but can you also provide a quick fix for the DK official editor? Youve fixed the fast scrolling on the scorecard and credits in dungeon keeper, but the whole editor runs so fast that it makes making a map painfully difficult. Do you think you can provide a fix for that as well?

It would also allow you to incorporate new elements into Keeperfx as well... Just a thought.

mefistotelis
September 20th, 2009, 07:23
As for now, I'm not planning any fix to Official Editor.

Pizu_Meaku
September 22nd, 2009, 18:39
Youve done excellent work with Keeperfx, mefistotelis, but can you also provide a quick fix for the DK official editor? Youve fixed the fast scrolling on the scorecard and credits in dungeon keeper, but the whole editor runs so fast that it makes making a map painfully difficult. Do you think you can provide a fix for that as well?

It would also allow you to incorporate new elements into Keeperfx as well... Just a thought.

slowdown.exe is the (temp.) solution. Works for me... Thank DL.

untra
September 26th, 2009, 01:10
slowdown.exe is the (temp.) solution. Works for me... Thank DL.

Ive tried that. My computer is too damn fast!

Metal Gear Rex
September 26th, 2009, 10:09
I suffer from the same problem. Our computers are too good. I learned to work with it. If moving around the map is a problem, try using "Plan View" and zoom all the way out. Then move around with the "Map View".

Skaruts
May 23rd, 2010, 18:29
The way I do it... when I do it... is to avoid at all costs to touch the screen boundaries with the mouse and never use the arrow keys, and make slight adjustments by clicking on the minimap to center my view on the spot.

My biggest problems with the official editor tho, are the mouse speed (that offten leads me to scroll the view) and the tiny screen resolution that gives me a poor overview of the map...

Khashul
May 23rd, 2010, 21:28
Just an idea but could you not run it in DOSBox and then turn the CPU cycles down to an acceptable level?

Necror
May 23rd, 2010, 22:13
buy a old computer

Skaruts
May 23rd, 2010, 22:38
Just an idea but could you not run it in DOSBox and then turn the CPU cycles down to an acceptable level?

I tried it. It's not a dos application. Needs windows... :(

Is it that hard to program a map editor?
I don't know that much of programming, but this editor seems to be as simple as Warcraft 2 editor is.
So isn't this something that can be programmed "easily"? (I mean, by keeping it as basic as the official one)

(Not requesting it to mefistotelis, just trying to get an idea of it)