DragonsLover
March 15th, 2011, 23:23
A member on DK.net reported that some AI Keepers are using spells where in fact, they don't have them through the level script. Here's a part of his script for his custom level:
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CALL_TO_ARMS,1,1 )
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1, 0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CHICKEN,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CONCEAL,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_PROTECT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_ARMAGEDDON,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,1)And well, during the game, some AI Keepers could use Lightning and Disease... :confused:
I wanna precise that there's NO Lightning and Disease spellbooks on the level.
EDIT: Yaaay, 666th post! Muhuhahahahahaha!!! :horny:
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CALL_TO_ARMS,1,1 )
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1, 0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CHICKEN,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_CONCEAL,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_PROTECT,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_ARMAGEDDON,1,0)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,1)And well, during the game, some AI Keepers could use Lightning and Disease... :confused:
I wanna precise that there's NO Lightning and Disease spellbooks on the level.
EDIT: Yaaay, 666th post! Muhuhahahahahaha!!! :horny: