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View Full Version : Crash on KeeperFX 0.39



DragonsLover
May 10th, 2011, 02:06
A member on DK.net is unable to launch the game. As soon as he clicks on any buttons on the main menu, the game crashes.

His config file is okay. He sent it to me and there wasn't any mistakes. I also suggested him to alter the screen resolutions to 800x600, but nothing worked either. I have no idea what's the cause of that crash.

Log below:
Dungeon Keeper FX ver 0.3.9.339 (standard release)
LOG CREATED @ 14:39:24 09-05-2011

Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 7 stepping 2 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: LbScreenSetup: Mode 640x480x8 setup succeeded
Sync: Moon phase -0.6010
Sync: LbScreenSetup: Mode 640x480x8 setup succeeded
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: Sound samples in banks: 840,126
Sync: Pentium Pro polygon rendering on
Sync: Recomputing fade tables
Sync: setup_game: Speech recognition disabled: KeeperSpeech module not found
LbDataFree: freeing "data/hpointer.dat"...done
LbDataFree: freeing "data/hpointer.tab"...done
Sync: LbScreenSetup: Mode 640x480x8 setup succeeded
Sync: get_startup_menu_state: Standard startup state selected
Sync: Frontend state change from 0 into 1
Sync: Created menu ID 18 at slot 0, pos (0,0) size (640,480)
Sync: High scores table bad; creating new one.
Sync: Frontend state change from 1 into 30
Sync: Created menu ID 40 at slot 0, pos (0,0) size (640,480)

Debug log below:
Dungeon Keeper FX ver 0.3.9.339 (debug release)
LOG CREATED @ 02:03:46 10-05-2011

Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 7 stepping 2 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing Config file, 871 bytes
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 28
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: Moon phase -0.5690
Sync: init_sound: Starting
Sync: LbScreenSetup: Mode 640x480x32 setup succeeded
Sync: LbScreenSetup: Done filling display properties struct
Sync: LbScreenSetup: Finished
Sync: play_smk_via_buffer: Starting
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: initial_setup: Starting
Sync: clear_game: Starting
Sync: clear_game_for_summary: Starting
Sync: delete_all_structures: Starting
Sync: clear_dungeons: Starting
Sync: clear_computer: Starting
Sync: ceiling_set_info: Starting
Sync: init_animating_texture_maps: Starting
Sync: load_settings: Starting
Sync: setup_gui_strings_data: Starting
Sync: setup_heaps: Starting
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Starting
Sync: Sound samples in banks: 840,126
Sync: init_keeper: Starting
Sync: init_colours: Starting
Sync: load_creaturetypes_config: Parsing Creature Types config file "creature.cfg".
Sync: load_terrain_config: Reading Terrain config file "terrain.cfg".
Sync: load_trapdoor_config: Reading Traps and doors config file "trapdoor.cfg".
Sync: load_lenses_config: Reading Lenses config file "lenses.cfg".
Sync: load_magic_config: Reading Magic config file "magic.cfg".
Sync: load_creaturetypes_config: Reading Creature Types config file "creature.cfg".
Sync: load_rules_config: Reading Rules config file "rules.cfg".
Sync: load_creaturemodel_config: Reading "wizard.cfg" as model 1.
Sync: load_creaturemodel_config: Reading "barbarian.cfg" as model 2.
Sync: load_creaturemodel_config: Reading "archer.cfg" as model 3.
Sync: load_creaturemodel_config: Reading "monk.cfg" as model 4.
Sync: load_creaturemodel_config: Reading "dwarfa.cfg" as model 5.
Sync: load_creaturemodel_config: Reading "knight.cfg" as model 6.
Sync: load_creaturemodel_config: Reading "avatar.cfg" as model 7.
Sync: load_creaturemodel_config: Reading "tunneller.cfg" as model 8.
Sync: load_creaturemodel_config: Reading "witch.cfg" as model 9.
Sync: load_creaturemodel_config: Reading "giant.cfg" as model 10.
Sync: load_creaturemodel_config: Reading "fairy.cfg" as model 11.
Sync: load_creaturemodel_config: Reading "thief.cfg" as model 12.
Sync: load_creaturemodel_config: Reading "samurai.cfg" as model 13.
Sync: load_creaturemodel_config: Reading "horny.cfg" as model 14.
Sync: load_creaturemodel_config: Reading "skeleton.cfg" as model 15.
Sync: load_creaturemodel_config: Reading "troll.cfg" as model 16.
Sync: load_creaturemodel_config: Reading "dragon.cfg" as model 17.
Sync: load_creaturemodel_config: Reading "demonspawn.cfg" as model 18.
Sync: load_creaturemodel_config: Reading "fly.cfg" as model 19.
Sync: load_creaturemodel_config: Reading "dark_mistress.cfg" as model 20.
Sync: load_creaturemodel_config: Reading "sorceror.cfg" as model 21.
Sync: load_creaturemodel_config: Reading "bile_demon.cfg" as model 22.
Sync: load_creaturemodel_config: Reading "imp.cfg" as model 23.
Sync: load_creaturemodel_config: Reading "bug.cfg" as model 24.
Sync: load_creaturemodel_config: Reading "vampire.cfg" as model 25.
Sync: load_creaturemodel_config: Reading "spider.cfg" as model 26.
Sync: load_creaturemodel_config: Reading "hell_hound.cfg" as model 27.
Sync: load_creaturemodel_config: Reading "ghost.cfg" as model 28.
Sync: load_creaturemodel_config: Reading "tentacle.cfg" as model 29.
Sync: load_creaturemodel_config: Reading "orc.cfg" as model 30.
Sync: load_creaturemodel_config: Reading "floating_spirit.cfg" as model 31.
Sync: load_stats_files: Finished
Sync: check_and_auto_fix_stats: Starting