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Metal Gear Rex
September 27th, 2009, 11:03
Tesonu
http://i656.photobucket.com/albums/uu284/DarkFire4114/DungeonHeart-2.gif
Realm: Northland Iceland
Status: Alive
Type: Unique
Color: Blue
Gender: Male
Alignment: Chaotic Neutral
Favorite Creature: Unknown
Starting Research: Temple, Conceal, Cave-In
Description:
One of the RPG Keepers and located in the North Easteren part of Heavenarius. Son of Keeper Drako and far more psychotic. Creatures usually wish to please him or he'll amuse himself by manipulating them. Enjoys Possession, and generally cares for most Creatures and Imps but shows it only through efficient planning.

Personal Settings
"Speech"
Thoughts
Actions
Informant Speech
Informant Action

* * * * *

Personal Summary Settings

PAYDAY (If a Payday Occured)

Important Actions:
*actions*

Orders:
*Individual*: Order
Others: Order

Imp Orders:
*Individual*: Order
Others: Order

Research in Progress:
*Room* (*Percentage*%)

Current Gold:
*Current Gold*



* * * * * * * * * *




System of Work


Points Gained = Rate * ( Post * Value )
Rate = Skill Level * Efficiency
Efficiency = ( ( 1 + Efficiency Boost ) * ( 1 + Speed Monster + Must Obey ) )
Skill Level = ( Base Value + ( Base Value * ( 0.08 * ( [Current Level] - 1 ) ) ) )
Post = Creature Posts
Value = ( 15 / Active Creatures )

-Base Work Value-
Best Value: 1.5
Very Proficient: 1.25
Proficient: 1.0
Average: 0.65
Bad: 0.2

-Base Training Value-
Best Value: 2.0
Very Proficient: 1.85
Proficient: 1.65
Average: 1.2
Bad: 0.5

-Efficiency Boost-
Speed Monster: 0.5
Must Obey: 0.25
Motivated: 0.01 - 0.25
Unmotivated: -0.01 - -0.5

Combat Experience is "Felt out" based on the content and events that occur within the battle posts themselves and are unaffected directly by other battle posts.

The actual base value can be any number so long as it does not exceed the Best Value nor go below 0. The above values are used as guidelines to find the most appropriate value for a specific character.

Literary refers to Research Value and Skill refers to Manufacture Value.

Training Value/Rate is a Constant Value.Experience Needed to Level Up
Level 1 to 2: 15
Level 2 to 3: 25
Level 3 to 4: 35
Level 4 to 5: 45
Level 5 to 6: 60
Level 6 to 7: 80
Level 7 to 8: 110
Level 8 to 9: 150
Level 9 to 10: 200
Level 10 to E1: 200
Level E1 to E2: 225
Level E2 to E3: 360
Level E3 to E4: 405
Level E4 to E5: 460
Level E5 to E6: 530
Level E6 to E7: 610
Level E7 to E8: 700
Level E8 to E9: 800
Level E9 to E10: 1000Research Points for Rooms
Workshop: 40
Guard Room: 30
Bridge: 60
Casino: 70
Prison: 90
Torture Room: 110
Graveyard: 120
Combat Pit: 140
Temple: 120
Scavenger Room: 130

Research Points for Spells
Possession: 40
Call-to-Arms: 40
Hold Audience: 30
Must obey: 55
Sight of Evil: 70
Speed Monster: 75
Heal: 85
Protect: 80
Conceal: 90
Cave-In: 100
Lightning: 110
Create Gold: 130
Chicken: 120
Disease: 135
Destroy Walls: 140
Inferno: 160Manufacture Points for Doors
Wooden Door: 5
Braced Door: 16
Steel Door: 35
Magic Door: 45
Secret Door: 50

Wood Barricade: 11
Iron Barricade: 32

Manufacture Points for Traps
Sentry Trap: 14
Lightning Trap: 30

Poison Gas Trap: 17
Spike Trap: 26
Freeze Trap: 28
Inferno Trap: 60

Guard Post: 4
Alarm Trap: 8
Trigger Trap: 12
Fear Trap: 36
Boulder Trap: 50
Max Mana: 6000
Mana Increase = +(100 - Active Creatures) * Post Quantity

Create Imp = -(30 * (Imp Quantity + 1))
Possession = -500 for Initial Cast, -(5 * Possessed Level) Per Post
Call-to-Arms = -200 for Initial Cast, -15 Per Post when on Enemy Land
Hold Audience = -(25 * Active Creatures)
Must-Obey = -(1 * Active Creatures) Per Post
Sight-of-Evil = -125
Speed Monster = -300
Heal = -(5 * Health Restore Percent)
Protect = -350
Conceal = -600
Cave-In = -900
Lightning = -700
Create Gold = -500
Chicken = -1250
Disease = -2000
Destroy Walls = -3000
Inferno = -3000Gold Cost for Doors
Wooden Door: 0
Braced Door: 150
Steel Door: 450
Magic Door: 500
Secret Door: 600

Wood Barricade: 50
Iron Barricade: 150

Gold Cost for Traps
Sentry Trap: 150
Lightning Trap: 500

Poison Gas Trap: 150
Spike Trap: 250
Freeze Trap: 350
Inferno Trap: 600

Guard Post: 0
Alarm Trap: 0
Trigger Trap: 50
Fear Trap: 500
Boulder Trap: 600



* * * * * * * * * *



Battle Status:


Battle Status:


LV# G 8KEYCLAS "NAME": 100% - [Unchanged] <STATUS> {Active Abilities, SpellA/SpellB Ready, SpellC Charging, SpellD Cast}
Location, Goal, Details, Put on a New Line with 18 Spaces

LV# G 8KEYCLAS "NAME": 90% - [-5% by Sentries, -5% by Goblin] <STATUS> {EX. Whip or Fireball would be Active Abilty/Spell}
Space Out Individual Creatures, Group Unconscious, Group Dead

LV# G 8KEYCLAS "NAME": 50% - Unconscious
LV# G 8KEYCLAS "NAME": 50% - Unconscious

LV# G 8KEYCLAS "NAME": 0% - Dead
LV# G 8KEYCLAS "NAME": 0% - Dead


TRAP A "LOCATION": 100% [Ready to Fire/Charging/Discharged/Disarmed] <Manual Mode>


LV# G 8KEYCLAS "NAME": 100% - [Unchanged] <STATUS> {Active Abilities, SpellA/SpellB Ready, SpellC Charging, SpellD Cast}
Location, Goal, Details, Put on a New Line with 18 Spaces

LV# G 8KEYCLAS "NAME": 90% - [-5% by Sentries, -5% by Goblin] <STATUS> {EX. Whip or Fireball would be Active Abilty/Spell}
Space Out Individual Creatures, Group Unconscious, Group Dead

LV# G 8KEYCLAS "NAME": 50% - Unconscious
LV# G 8KEYCLAS "NAME": 50% - Unconscious

LV# G 8KEYCLAS "NAME": 0% - Dead
LV# G 8KEYCLAS "NAME": 0% - Dead


TRAP A "LOCATION": 100% [Ready to Fire/Charging/Discharged/Disarmed] <Manual Mode>


Status Colors:


Yellow = Stunned
Forest Green = Dizzy
Red = Vulnerable
Orange = Slow
Blue = Frozen
Salmon = Poison
White = Web
Gray = Fear
Sky Blue = Speed
Silver = Protect
Yellow Green = Rebound
Violet = Invisible






Shelved (http://www.youtube.com/watch?v=cQiRahXGVWk)
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_troll_big.png
...()
..([URL=]Battle Theme (]Main Theme[/URL))
Name: Electra http://i656.photobucket.com/albums/uu284/DarkFire4114/Goblin-3.png
Creature Type: Goblin
Age: 21
Personality: Crazy, Psychotic, Bloodthirsty, Twisted, Cruel, Aggressive, Fearless, Daring, Inconsistant, Calm, Focused, Manipulative, (On Rare Occasions, under Specific Circumstances, and/or in Twisted Forms) Gentle, Playful
Alignment: Chaotic Evil
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.3
B/C Literary: 0.55/0.55
B/C Skill: 0.8/0.8
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

-Strengths- Very Capable at Both Close and Long Ranged Combat
Very Evasive
Thinks Fast
Fearless
Can Manufacture Decently
Has One Hell of a Kick
Resistant to Turncoat
-Weaknesses- Very Aggressive
Does Not Care About Her "Master"
Will Ignore Orders if She Feels Like It
Will Disturb Others if She Feels Like It
Immune to Must-Obey
-Loves-
Killing
Fighting
Stabbing
Blood
Tormenting
Teasing
Being Endangered

-Likes-
Niea
"Trophies"
Freedom
Red

-Dislikes-
Pleasing Others
Being Bored
Cowards
Being Slapped
Being Picked Up

-Hates-
Her Kills Being Stolen
Orders
Masters
Dungeon Keepers
Kuroki
Rattus
???

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngArrow
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level E2:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self+
Level E6:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self+
Level E8:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison+
-Special Traits-
Fearless
Resistant to Turncoat
Immune to Must Obey

-Equipment-
Sword
Hunting Bow
Quiver w/Barbed Arrows
Getas

-Lair Information-

Lair Location: -

Lair Appearance: A simple looking mattress bed that's surrounded by her various "trophies", which are usually skulls, specific bones, or the actual head of something she's killed in a one-on-one fight. She will not keep something as a prize if she didn't earn it alone.

Appearance:
Electra is an average sized Goblin with a lighter shade of green as a skin color. She has green eyes and her facial expression can be surprisingly normal or even gentle at certain times despite her psychotic nature. She also has an unusually low amount of scars on her considering the amount of battles she's seen, but this is due to her possessing the Heal Spell and being very evasive in combat. She has two minor ones on her back and beneath her left average sized breast with a third and more noticable one over her stomach. Her skin is generally about as rough/soft as an average Goblin female, depending on how you look at it. Her hands are noticably rougher, however, due to her frequent usage of her sword and bow.

Electa's clothing consists of typical Goblin rags, but designed better for females to cover obvious areas. She also possesses an iron sword and hunting bow that are both extremely simple in design but definitely very practical. Her quiver is also quite large in width and length, being capable of holding up to 36 arrows before it becomes difficult to extract them. She also has a pair of simple Getas with metal plating at the bottom. She's adapted very well to them, being able to move swiftly at a moment's notice. These, of course, grant her other benifits such as being able to step on rough terrain and giving her kicks an edge when they're needed.

Biography:
Electra would much rather stab someone than tell them her history.

__________________
Battle Records

Empty

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summeryhttp://i656.photobucket.com/albums/uu284/DarkFire4114/darkelfmiasdudscsdc2_zps35360798.png
Name: Yggdrali "Illusionist" http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkElf-1.png
Creature Type: Dark Elf
Age: 31
Personality: Polite, Orderly, Short Temper, Controlling, Vindictive
Alignment: Lawful Evil
Gender: Female
Level: 2
Experience: 2/25
Training Rate: 1.0
B/C Literary: 1.0/1.0
B/C Skill: 1.2/1.2
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths-
Rapid Fire Support
Possesses Large Arsenal of Bolts
Good Debuff Magic
Immune to Fear Magic
Skilled Worker
Can Build Fear Traps Quickly
...-Weaknesses-
Poor Accuracy
Lacking in Actual Firepower
Can Run Out of Ammo Quickly
Late Level Bolt Attacks
Especially Poor Melee Abilities
-Loves-
That Special Someone
Being In Control

-Likes-
Organization
Formality
Killing
Tea

-Dislikes-
Gambling
Drinking
Guard Duty

-Hates-
Disorganization
Annoying Creatures
Ignorance
Other "Competition"

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngBolt
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWave Bolt*
Level 3: :slow:Poison*
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngFear*
Level 5: :slow:Slow
Level 6: :slow:Entangle
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngThorn Bolt*
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngCrystal Bolt*
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngGreat Seal
-Special Traits-
Immune to Fear Magic

-Equipment-
2 Crossbows
30 Bolts

-Lair Information-

Lair Location:
Southwest Corner.

Lair Appearance:
It appears to be a typical Dark Elf mushroom lair, but it is actually coated with Fear magic. It has a very small radius, only effecting those who are on the same tile of it. Its purpose is to ward away any thieves who might come to steal from her. Naturally, she is immune to its effects.

Appearance:
This (http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkElf-2_zps21693f5e.jpg), with the adjustments of color as shown in the portrait.

Style:
Yggdrali is a sort of Arcane Archer, a Dark Elf of magical abilities. As an archer, she's not actually much of a sniper or assassin. Instead, she focuses more on rapid fire capabilities, which is unusual in itself. Her two special crossbows are custom made, but identical to each other. They are lighter and can be loaded with three bolts for more rapid fire, which is her strong point. She's very fast and can reload her crossbows quite quickly, but she can also run out of ammo just as fast.

One other drawback is that Yggdrali's crossbows are not as powerful as a standard crossbow. This results in a lack of range for her compared to other archers. While each individual shot is weaker than a normal crossbow bolt, the damage added up from all three of them would, in theory, add up to being beyond the damage output of a normal crossbow. This is of course a simple concept. In actual usage, the bolts become significantly less effective against armor due to a lack of force for each bolt, resulting in an overall lower damage output.

On the magic side of things, Yggdrali's primary ability refers to being an Illusionist. She is very familiar with Fear Magic, and can expand the spell beyond its normal usage. She can be more controlling of what the target sees, allowing her to better manipulate them like a puppet. The drawback to this is that the spell loses its Area-of-Effect, becoming a single-targeting spell only. She can also cause hallucinations via Poison and alter a person's deception of time itself.

As a secondary talent, Yggdrali can coat her bolts with magic to change their effects. Whenever she does this, it effects all of the bolts currently loaded into the crossbow she alters.
Wave Bolt is like a Wind Lash ability. Carried with the Bolt is a horizontal wave of wind, extending the attack's range. The positioning of the wind can be altered by tilting the crossbow.
Thorn Bolt is utilizing the Vine Whip spell. It coats the entire bolt in thorns, which can be especially dangerous once it hits an enemy, as it hinders their movement else the thorns cut up their insides. It also is not easily removed.
Crystal Bolt is a bolt with the point covered in a block of ice. It creates a heavier attack, acting almost like a blunt object. It has good knockback effect and is more effective against armored opponents compared to her normal bolts.

Due to her specialty in Fear Magic, Yggdrali is especially talented at crafting Fear Traps, and can manufacture one with only half the needed points.

Biography:
Boop.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery




MIA or KIA (http://www.youtube.com/watch?v=cQiRahXGVWk)

http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_beetle_big.png
Name: "Nuclear" Roach :beetle: (The Nuclear must comes first)
Creature Type: Beetle
http://i656.photobucket.com/albums/uu284/DarkFire4114/Roach-1.jpg
Age: 32
Personality: Bile Demon-like chicken addict, a bit on the wierd side
Gender: Male
Current Level: 4
Gold on Pocket: 54
Realm: Frozengard Wastelands
Status: Dead


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle14.gif
Strengths-
Immune to Gas
Because of his smaller size, when battles grow large and confusing he is almost never seen but also ignored if he is ever seen
His hardened shell can allow him to resist some fire based attacks as well as weak spells (Such as arrow or missile) but if he is hit his weak spot (Stomach) it will hurt him severely
For smaller enemies, he tries to aim for the head area when attacking, thus gaining a slight advantage


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle8.gif
Weakness-
He's squishable by bigger enemies (Not bile demon because no feet but more like giant)
Not exactly a real threat
He has some annoying habits
Has no idea on how to read


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle16.gif
Likes-
Snow, Water, Ice, Steam
Eating, sleeping
Fuzzy Stuff
Dancing
Exploring


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle20.gif
Dislikes-
Lava, fire
Being assigned a reading job


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle4.gif
Abilities-
Level 1: Melee
Level 3: Poison cloud
Level 4: Slow
Level 6: Poison
Level 8: Freeze


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle12.gif
Other things: Enjoys crazy hat day, opposite day, and tiki smashing day (All days he seemed to have made up himself), which is why he has a very small mallet (The actual head is about the size of a nail)
Eyes change from black to gray to silver to black again.
Has gray shell.
65% size of average beetle


http://i656.photobucket.com/albums/uu284/DarkFire4114/beetle0.gif
Biography:
His nickname "Nuclear" is because he has survived the worst. He's been all around the world (Or underworld I should say) and has been to just about every Dungeon Keeper he could go. He always has an act for surviving. He has been able to walk the confusing battlefields unseen thanks to his smaller size. Though he never remembers a keeper's name. That's why he always says 'Keeper'.

---------------------
Personal settings

Narriating
Dialogue
Thoughts
Summery

---------------------
Personal Stats

Initial Health: 250
Initial Strength: 25
Initial Armor: 25
Initial Dexterity: 55
Initial Defense: 30
Initial Luck: 5

Current Health: 420
Current Strength: 42
Current Armor: 42
Current Dexterity: 81
Current Defense: 36
Current Luck: 12

---------------------
Creature Kill Count

As of now, Roach hasn't harmed a soul but he has become one.

---------------------
Friend/Enemy Status

Grith: Friend
Lena: Best Friend
Cinder: Friend
Din: To-Be-Friend
Aegor: Friend
Groogo: Friend
Nachos: Imaginary Friend
Sir Faithfullyeatsalot: Imaginary Friend

---------------------
Training

Level: 4
Experience: 9500

---
Level 2: 1000
Spells Learned: None
Stats Increased-
Health +50
Strength +3
Armor +5
Dexterity +10
Defense +0
Luck +0

Level 3: 3500
Spells Learned: Poison Cloud
Stats Increased-
Health +50
Strength +4
Armor +2
Dexterity +16
Defense +6
Luck +7

Level 4: 5000
Spells Learned: Slow
Stats Increased-
Health +70
Strength +10
Armor +10
Dexterity +0
Defense +0
Luck +0http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_spider_big.png
Name: Garlic "Creepy" :spider:
Creature Type: Spider
http://i656.photobucket.com/albums/uu284/DarkFire4114/Roach-3.jpg
Age: 16 (Spider years)
Personality: Aggressive, Nervous, Persistant, Insane (When pushed)
Gender: Female
Current Level: 2.5
Gold on Pocket: 21
Realm: Northland Iceland
Status: Dead


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider14.gif
Strengths-
Can climb walls
Can use Freeze
Can use Poison
Good with Researchers
Can Research


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider8.gif
Weakness-
Eats Flies
Freezes Prisoners
Fragile Body
Can't Manufacture


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider16.gif
Likes-
Other Spiders
Flies (As Food)
Amusement
Reading


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider20.gif
Dislikes-
Bile Demons
Flies (As Creatures)
Boredom
Manufacturing


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider14.gif
Abilities-
Level 1: Melee
Level 2: Web
Level 4: Poison
Level 6: Slow
Level 8: Freeze


http://i656.photobucket.com/albums/uu284/DarkFire4114/spider12.gif
Other things:
Yellow Spider, red eyes

Biography:
Garlic is a simple Spider, she has lived alone for as long as she remembers. She ventures from dungeon to dungeon, trying to find a decent Dungeon Keeper.

---------------------
Personal Settings

Narriating
Dialogue
Thoughts
Summery

---------------------
Personal Stats

Initial Health: 300
Initial Strength: 45
Initial Armor: 20
Initial Dexterity: 40
Initial Defense: 60
Initial Luck: 50

Current Health: 420
Current Strength: 51
Current Armor: 26
Current Dexterity: 46
Current Defense: 66
Current Luck: 50

---------------------
Creature Kill Count

As of now, Garlic hasn't killed a soul

---------------------
Spider vs Fly

Harassing-
Total Harassments: 2
To Flies: 1
To Garlic: 1
Flies Ever Harrassed-
Flyrayas

---

Attacking-
Total Attacks: 2
To Flies: 1
To Garlic: 1
Flies Ever Attacked by Garlic-
Flyrayas

---

Killing-
Total Deaths: 0
Flies Ever Eaten by Garlic-
None

---------------------
Training

Level: 2.4
Experience: 2400

---
Level 2: 1000
Spells Learned: Web
Stats Increased-
Health +120
Strength +6
Armor +6
Dexterity +6
Defense +6
Luck +0

Level 3: 3500
Spells Learned:
Stats Increased-

Level 4: 5000
Spells Learned:
Stats Increased-

Level 5: 6500
Spells Learned:
Stats Increased-

Level 6: 8500
Spells Learned:
Stats Increased-

Level 7: 10500
Spells Learned:
Stats Increased-

Level 8: 13000
Spells Learned:
Stats Increased-

Level 9: 16000
Spells Learned:
Stats Increased-

Level 10: 20000
Spells Learned:
Stats Increased-Name: Ririi :samurai:
Creature Type: Gobln
Age: 22
Personality: Quiet, calm, confident, loving (To allies)
Gender: Female
Current Level: 3.6
Gold on Pocket: 274
Realm: Red Crystal Islands
Status: Dead

Strengths-
Excellent in Stealth
With invisibility can be useful guard
Works well with others

Weakness-
Can't research
Can't manufacture
Not that great fighting head on
Fragile body
Afraid of giant insects

Likes-
Sneaking up on people
Staying invisible
Guarding

Dislikes-
Loud annoyances
Distractions
Insects

Abilities-
Level 1: Melee :melee:
Level 3: Slow :slow:
Level 4: Invisibility :invisibility:
Level 6: Poison :poison_cloud:

Other things:
Red-Orangish Goblin with no head gear and has long set of black hair in a single pony tail, Samurai style. :samurai:

Biography:
Ririi is very secretive due to being betrayed several times by her friends as a child. She has tried to keep her past hidden, not because it was dark but because she didn't dare tell anyone anything about herself.

---------------------
Personal Settings

Narriating
Dialogue
Thoughts
SummeryName: Garlic "Spooky" :ghost:
Creature Type: Ghost
Age: 16 (Spider years)
Personality: Aggressive, Nervous, Persistant, Insane (When pushed)
Gender: Female
Current Level: 1
Gold on Pocket: 21
Realm: N/A
Status: Undead and Gone Forever

Strengths-
Scary Looking
Can Fly
Can See Invisible
Can Go Through Locked Doors
Stealthy
Doesn't Need Food
Can use Freeze
Good with Researchers
Can Research Very Well

Weakness-
Scares Imps
Scares Cowardly
Freezes Prisoners
Fragile Form
Can't Manufacture

Likes-
Spiders
Ghosts
Vampires
Skeletons
Amusement
Reading
Flying Things

Dislikes-
Bile Demons
Boredom
Manufacturing
Monks
Keeper Tesonu

Abilities-
Level 1: Melee
Level 2: Rebound
Level 3: Invisibility
Level 4: Freeze
Level 5: Heal Self
Level 7: Drain
Level 8: Teleport

Other things:
Blue Ghost, half size of regular ghost. Has lightblue aura, and glowing dark blue face.

She can change her shape to appear like a Spider, but it does nothing besides allowing her to walk.

Biography:
Garlic was a simple Spider, she has lived alone for as long as she remembered. She ventures from dungeon to dungeon, trying to find a decent Dungeon Keeper. Unfortunately, she ran into Keeper Tesonu. After a fight with the Fly, Flyrayas, Tesonu tortured her and forgot about her where she turned into a Ghost from such terrible torture, because she still hadn't fully healed.

---------------------
Personal Settings

Narriating
Dialogue
Thoughts
Summery

---------------------
Personal Stats

Initial Health: 250
Initial Strength: 10
Initial Armor: 10
Initial Dexterity: 40
Initial Defense: 150
Initial Luck: 100

Current Health: 250
Current Strength: 10
Current Armor: 10
Current Dexterity: 40
Current Defense: 150
Current Luck: 100

---------------------
Creature Kill Count

As of now, Garlic hasn't killed a soul or Ghost

---------------------
Training

Level: 1
Experience: 0

---
Level 2: 1000
Spells Learned:
Stats Increased-

Level 3: 3500
Spells Learned:
Stats Increased-

Level 4: 5000
Spells Learned:
Stats Increased-

Level 5: 6500
Spells Learned:
Stats Increased-

Level 6: 8500
Spells Learned:
Stats Increased-

Level 7: 10500
Spells Learned:
Stats Increased-

Level 8: 13000
Spells Learned:
Stats Increased-

Level 9: 16000
Spells Learned:
Stats Increased-

Level 10: 20000
Spells Learned:
Stats Increased-Name: Rosa :fly:
Creature Type: Fly
Age: 9 (Fly Years)
Personality: Odd, Hyper, Overly-active, Fun, Talkative
Gender: Female
Current Level: 1
Gold on Pocket: 0
Realm: Crystalbarrow Cattacombs
Status: Dead

Strengths-
Skin is tougher than average Fly
Extremely fast
Fun

Weakness-
Doesn't shut up
Smaller in size
Kinda stupid
Not too strong on attacks

Likes-
Talking
Playing games
Wrecking havok
Fun
Insects (Even spiders)

Dislikes-
Boring people
Fun-killers

Abilities-
Level 1: Melee :melee:
Level 2: Speed Self :speed_monster:
Level 4: Protect Self :protect:
Level 9: Whirlwind :whirlwind:

Other things-
Daughter of Lena and Roach, sometimes called "Hard Shell" because of Roach.

Rosa has small blue wings and pink skin. She has gray eyes and is small because of her genes but also being very young.

Biography:
Little did Keeper Mikaelios know that Lena left an egg at her Lair. A passing Imp saw it and picked it up. He figured it belonged to the Hatchery and headed towards it. But at the entrance way he remembered he had gold and began heading to the Treasury. When he came around the Portal, he tripped and the egg dropped down the Entrance Portal.

The egg would have been smashed by impact yet landed on a Bile Demon and was cushioned by its fat. The egg rolled off and a stupid Spider snatched it in false belief it belonged to herself. The Spider raised and named Rosa, and was quite surprised it was a Fly. Rosa left the nest and began flying around to find a Dungeon Keeper to follow.

---------------------
Personal settings

Narriating
Dialogue
Thoughts
SummeryName: Eartle :warlock: "The Wise"
Creature Type: Warlock
Age: Over 80
Personality: Kind, Wise, Strong-willed, Cautious, Suspecting
Gender: Male
Current Level: 2
Gold on Pocket: 0
Realm: N/A
Status: Alive but Gone Forever

Strengths-
Good Strong Support Unit
Excellent Researcher
Gets Along Well with Most Creatures
Reasonable
Experianced

Weakness-
Not Terribly Strong Alone
Can be trouble for a Keeper who "uses his/her creatures, promising lies"

Likes-
Tea
Reading
Peace
Quiet
Logic and Reason

Dislikes-
Illogical
Unreasoning
Typical Troll
Limflu

Abilities-
Level 1: Melee :melee:
Level 2: Missile :missile:
Level 3: Protect Self :protect:
Level 4: Protect Creature :protect:
Level 5: Guided Missile :navigating_missile:
Level 6: Sight :sight:
Level 7: Heal Self :heal:
Level 8: Hailstorm :hailstorm:
Level 10: Teleport :teleport:

Other things-
Eartle is rather large, considering he is merely a Warlock. His robes carry down just above his feet, not allowing him to easily trip. And he carries a staff, but mostly uses it to add onto the "Old Man"/"Helpless" appearance when he uses it to walk, fooling his enemy.

Eartle has a long beard, and an old wrinkled face. His eyes are brown, and he carries short white hair that doesn't interfere much.

Eartle's robes are olive, and plain throughout his entire uniform. He appears rather scary to smaller creatures with his larger appearance and his deep voice doesn't help.

Lair Location: Against West Wall on the other side of the Heart Chamber
Lair Info: Eartle's Lair was a bed with curtains attached to the wall to cover it. Next to it was a chair with many books, and tea. The chair had a basic brown and dark green mixture, and the bed was standard with no special colors.

Biography:
Eartle has carefully kept his past hidden, knowing very well the dangers of those who attempt to dig through his history.

---------------------
Personal settings

Narriating
Dialogue
Thoughts
SummeryName: Limflu :mistress:
Creature Type: Dark Mistress
Age: 20-30
Alignment: Chaotic Neutral
Personality: Annoying, Insulting, Unreasonable, Manipulative
Gender: Female
Level: 2
Gold: 0
Realm: N/A
Status: Alive but Gone Forever

Strengths-
Strong Warrior, Melee and Support
Can Irritate Enemies
Tortures/Teases Enemies Held Captive Well
Can Research Fairly Well

Weakness-
Unreasonable
Doesn't Follow Orders Much
Can Annoy Other Creatures Often

Loves-
Fighting
Taunting/Teasing
Having Fun at the Cost of Others
It's all good fun, really

Likes-
Bothering Eartle
Having Fun
Joy!

Dislikes-
Strictly Annoying Keepers
Boring "Prey"
Whores
Those who I just can't have fun with!

Hates-
"Fun-Killers"
People Suspicious of Her
I especially hate it when people are trying to look up information about me...

Abilities-
Level 1: Melee :melee:
Level 4: Lightning :lightning:
Level 7: Speed Self :speed_monster:
Level 8: Drain :drain:
Level 10: Teleport :teleport:

Special Traits-
Seduce
Annoy

Weapons/Items Carried-
Melee Claw

Appearance-
Limflu has short blond hair that barely passes over her shoulders, and blond lips to show her cute sexy smile as well as her evil smirk. It works well either way. Her eyes are blue, and her hair hangs behind her freely. Her voice is rather sweet when she's trying to be friendly but one can sense the darkness when she wishes to manipulate.

She doesn't wear leather, and wears either a casual set of clothing for everyday dungeon, a thin set of armor to toughen up her defense for battle slightly, and a cloak for whatever reasons. The casual clothing is similar to a Rogue's, the armor is very basic and shows signs of worn material, and the cloak is brown.

The most gorgeous think you'll ever see in other words. I'm sexy and you know it, sorry but you can't get a piece of this~

Other things-

Lair Location: Against West Wall on the other side of the Heart Chamber, right north of Eartle's.

Lair Info: Limflu's Lair was a tall "tent" looking object, and four large candles were attached to each corner. Inside the tent was a bed and also room for Limflu to change as she is probably one of few dungeon minions who dislikes the "same thing". It is also very decrative with dark color designs of dark blue, red, and black.

Biography:

Limflu's past has been kept hidden, for the sake of not allowing anyone to break her as she does to everyone else.

Why are you as so interested as to learning about me, hmm? Why don't you come for a chat some time~ Heehee~

__________________
Friend/Enemy List

Eartle the Level 2 Warlock: Friend/Comrade I like having fun with him, heehee. He seems so easy!
Daru the Unknown: Lover Ohh... he's so sexy, heehee. I love to think of being his Mistress and let him have his way with me~

__________________
Creature Kill Count

Empty It's sad, I know.

__________________
Personal Settings

Narriating
Dialogue
Thoughts
Summeryhttp://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_dragon_big.png
Name: Obourso :dragon:
Creature Type: Salamander
Age: 31
Personality: Chaotic, Blood-Thirsty, Wreckless, Destructive, Impatient, Arrogent, Mad
Alignment: Chaotic Evil
Gender: Male
Level: 3.4
Gold on Hand: 0
Gold in Lair: 0
Realm: Frozengard Wastelands
Status: Dead

Strengths-
Fast on his feet
Strong with Fire (Much Better than average Salamander)
Can walk on Lava
Good with Destruction
Strong Offense

Weakness-
Horrible Melee Fighter
Can't Research/Manufacture
Attacks with tail mostly (Very slow)
Wreckless in battle
Lack of Defense

Loves-
Fighting
Causing Destruction
Excitement

Likes-
Arguing
Moments Before Battle

Dislikes-
Praying
Guarding

Hates-
Peace
Quiet

Abilities-
Level 1: Melee :melee:
Level 3: Fireball :fireball:
Level 4: Grenade :grenade:
Level 7: Meteor :meteor:
Level 10: Word of Power :word_of_power:

Special Traits-
Can Walk on Lava
Stronger in Fire Compared to Normal Salamanders
Weaker in Melee Compared to Normal Salamanders

Weapons/Items Carried-
None

Appearance-
Red-Orange Salamander all over with a long stripe that looks like a Fireball going from his head to his tail. The Fireball is of Orange and Red primarily.

Other things-

Lair Location: Unknown

Lair Info: At first glance it appears to be a normal Salamander Lair. But when you look in it, you see it is more of a lava pit. It keeps him warm, heated, and in a battle-ready mood.

Biography:

Unknown...

__________________
Friend/Enemy List

Empty

__________________
Creature Kill Count

Empty

__________________
Personal Settings

Narriating
Dialogue
Thoughts
Summeryhttp://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_troll_big.png
Name: Luna :troll:
Creature Type: Goblin
Age: That's personal!
Personality: Shy, Secretive, Caring, Gentle, Stubborn, Determined
Alignment: Neutral Evil
Gender: Female
Level: 3
Experience: 0/35
Training Rate: 7
Research Speed: 4
Manufacturing Speed: 5
Gold on Hand: 0
Gold in Lair: 200
Realm: Red Crystal Islands
Status: Dead

Strengths-
Very Fast and Agile
Possesses Ranged Capabilities
Decent Researcher
Good Manufacturer

Weakness-
Fragile Due to Lack of Armor
Lacks the Power to Deal High Damage
May Have Difficulty Working Around Others Due to Discomfort
Less Motivated to Manufacture

Loves-
Resting and Relaxing
Reading

Likes-
Having Her Space
Politeness

Dislikes-
The Cold
Water
Creatures Who Do Not Leave Her Alone

Hates-
Overly Aggressive Creatures
Strong and Harsh Brutes
Meanies

Abilities-
Level 1: Melee :melee:
Level 3: Fireball :fireball:
Level 4: Speed Self :speed_monster:
Level 6: Lightning (Limited to Sword) :lightning:
Level 9: Rebound :rebound:
Level E1: Speed Self* :speed_monster:
Level E4: Fireball* :fireball:
Level E7: Lightning* :lightning:

Special Traits-
Possesses Magic
Fast Researcher

Weapons/Items Carried-
Katana
(Missing) Misericorde

Lair Information-

Lair Location: Right Next to the Eastern Entrance

Lair Appearance: Appears to be a standard Goblin mattress Lair.

Appearance-
She's a bit short and has lighter colored skin compared to an average Goblin. Her skin itself appears a bit softer and her body is generally more human like, lacking in the normal roughened skin and features that Goblins usually have.

Biography:

Luna has been very quiet about herself, and as a result, there is not much information about her. All that can be guessed about her is that she has the power of some kind of Mage within her blood, granting her magical abilities.

__________________
Creature Kill Count

Empty

__________________
Personal Settings

Narriating
Dialogue
Thoughts
Summeryhttp://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_warlock_big.png
...()
..([URL=]Battle Theme (]Main Theme[/URL))
Name: Giller :warlock:
Creature Type: Warlock
Age: 96
Personality: Grim, Serious, Loyal, Dedicated, Persistent, Curious
Alignment: Lawful Evil
Gender: Male
Level: 1
Experience: 0/15
Training Rate: 2.0
B/C Literary: 1.35/1.35
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Faircoast
Status: Alive

-Strengths- Can Manufacture Many Potions of a Very Large Variety of Effects
Can Tweak the Effects of his Poison Spell with Potions
Not Interested in Gold, Only His Research, His Master, and His Evil Cause
Trains Fast
-Weaknesses- Requires Resources and Ingredients for His Potions
Generally a Non-Combat Unit
Doesn't Research as Much
May Not Get Along with Others
-Loves-
Potions
Experimenting
Discovering
Studying
Succeeding

-Likes-
Patient Masters
Quiet

-Dislikes-
Rivals
Being Forced Away from his Work
Impatience
Failures

-Hates-
Heroes
Disturbances

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison
-Special Traits-
Can Manufacture Potions

-Equipment-
Knife
Pouch

-Lair Information-

Lair Location: Southwest Corner

Lair Appearance: A simple looking bed, though kept near it is a thick and heavy book of ingredients.

Appearance:
[Giller (http://i656.photobucket.com/albums/uu284/DarkFire4114/Giller.png)]

Style:
Giller is not one meant for intense combat nor should he be kept retained in the Library for normal research, though he will perform either task if truly necessary. He asks for no paycheck, and in return all he seeks is freedom to perform his work in order to properly serve his master. That being, to create potions of all types. He's spent his life working with potions, and has studied magic necessary to create some of the darker but more powerful potions. Magic of shadows and necromancy, used to contaminate potions to reach the desired, but usually deadly, effect.

Within his pouch is several ingredients that are either a rarity or very commonly used, along with ready-to-go potions. The rare ingredients are two bottles of water from Coldhot and Crystalbeach, a bottle of blood from a pureblood newborn Wizard, and a bottle filled with eight eyeballs carefully extracted from Elves. The more common ingredients, or ingredient, is a Fairy's wing after it's been grinded into Fairy dust. There are six bottles of this. The ready-to-go potions are his life potions, capable of keeping his youth, and Speed Potions that he tends to use for demonstration purposes. There are ten and two in total, respectfully.

His knife is not meant for combat. Rather, it's used usually to extract blood or certain parts of the flesh from a creature if it is needed as an ingredient.

Biography:
Giller has traveled many lands, servicing many Keepers. He constantly searches for "the right one". One that is strong enough to give him the protection he needs to survive the war, and one understanding enough to leave him to his work in order to properly benifit them instead of throwing him into the Library to research; what any other Warlock could do. He speaks to few creatures, being a man of business rather than pleasantries. His origin and upbringings remains a wonder, but one thing is for certain. He has lived for a very long time, though his appearance has denied this fact. For it is his potions that keep him alive and young.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
October 10th, 2009, 01:18
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_warlock_big.png
Name: Crystice :warlock:
Creature Type: Witch
Age: 27
Personality: Loyal, Strong Willed, Clever and Strategical, Proud, Occasionally Moody, Aggressive, Intolerant, Cautious, Suspicious, Closed Off, Cruel and Cold To Enemies, Protective of Friends
Alignment: Lawful Evil
Gender: Female
Level: 7
Experience: 72/110
Training Rate: 1.5
B/C Literary: 1.5/2.22
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 1892
Realm: Northland Iceland
Status: Alive

...-Strengths- Very Strategical in Battle
Deadly at Close Range at Later Levels
Fast Researcher
Typically Self-Efficient
Loyal to the Dungeon Keeper
...-Weaknesses- Lacking in Raw Offensive Power
Can Be Intolerant
Will Act Against Allies She Distrusts
Holds Grudges
Pushes Others Away from Her
-Loves-
Emmra
Reading
Being Alone
Being Acknowledged and Appreciated for her Abilities

-Likes-
Being Respected
Well Mannered Creatures
Organization
Quiet

-Dislikes-
Dark Mistresses
Insects
Being Disturbed Unnecessarily

-Hates-
Loudness
Annoying Creatures
Incompetence
Stupidity

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/missile.pngMissile
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngFreeze
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngIce Shard
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngHailstorm
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Disruption*
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngCrystal Cave-In*
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngBlizzard Bomb
-Special Traits-
Ice Magic Specialty

-Equipment-
None

-Lair Information-

Lair Location:
Alongside the eastern wall, beside Emmra's.

Lair Appearance:
It is a single bed with a fairly simple design. The blanket on said bed is blue with a very large dark blue diamond in the center as a design. Sitting beside the bed are several neatly organized piles of books that consist of not only Crystice's favorites but also valuable research books.

Appearance:
Crystice has a long set of blue hair that goes halfway down her back. Crystice's eyes are blue and her face is slightly pale. Her typical expression is usually born from seriousness, typically not being one to smile often. She is of average height for a female and possesses hands that are ironically quite soft and gentle for a person who can be so mean. She is fairly skinny with average breast size.

Her robes are a mixture of sky blue, royal blue, and violet. The main color of her robes is royal blue. On the front and back side of her robes is a violet diamond design. The bottom of her robes along with the cuffs have a stripe of sky blue. A sky blue stripe also runs across the waist area of her robes, going "underneath" the violet diamond designs.

__________________
Battle Records


Victory Count: 8
Kill Count: 2
LV4 F Heroes Hum Arch "Shaylum": Northland Iceland
LV4 M Heroes Barbarin "Tihor": Northland Iceland
LV2 F Heroes Thief "Loretta": Northland Iceland
LV4 F Heroes Fairy "Xia": Northland Iceland
LV3 F Heroes Hum Arch "Laura": Northland Iceland
LV2 F Heroes Elf Arch "Leena": Northland Iceland

LV1 M Heroes Knight "Mason": Northland Iceland
LV4 M Tent Tribe Tentacle "<Nameless>": Northland Iceland

Defeat Count: 1
LV1 M Hannibal Thief "<Nameless>": Northland Iceland

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
October 31st, 2009, 23:10
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_warlock_big.png
Name: Emmra :warlock:
Creature Type: Witch
Age: 19
Personality: Sweet, Joyful, Playful, Friendly, Caring, Loving, Naive, Innocent, Open
Alignment: Neutral
Gender: Female
Level: 6
Experience: 25/80
Training Rate: 1.25
B/C Literary: 1.3/1.82
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 1700
Realm: Northland Iceland
Status: Alive

...-Strengths- Possesses Powerful Protective Magic
Excellent Researcher
Usually Very Motivated to Work
Very Helpful towards Others
...-Weaknesses- Lacking in Offensive Magic
Not Professionally Loyal to Anyone
Gets Hungry Often and Eats Fairly Large Meals
Unwilling to Enter Battle
May become Sympathetic Towards Heroes and Possibly Enemy Creatures
Naive and Gullible and can be Easily Tricked by the Enemy
-Loves-
Crystice
Peace and Love
Reading
Being Helpful
Beautiful Scenery

-Likes-
Rainbows
Other Creatures
Heroes
Magic

-Dislikes-
Inability to Help
Death and Undead
Being Stuck in a Dungeon All the Time

-Hates-
Cruelty
Brutal Battles
Seeing a lot of Blood

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Other
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Group
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Group
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngInvulnerable
Level E1:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight+
Level E2:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other+
Level E4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Group+
Level E6:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other+
Level E8:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Group+
Level E9:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Other+
Level E10:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngInvulnerable+
-Special Traits-
Buffing Magic Specialty
Is... Nice

-Equipment-
Wizard Staff

-Lair Information-

Lair Location:
Alongside the eastern wall, beside Crystice's.

Lair Appearance:
Similar to a typical Troll Lair, a flower, except with its pedals reflecting the colors of the rainbow. Beside it are several small piles of books that she often likes to read often, as well as a miniature tree.

Appearance:
Emmra has long brown hair that goes halfway down her back. She also has two small pigtails. Emmra's eyes are blue, much like her sister's. Her face is usually very full of joy and warmth. Unlike her sister, she is usually seen with a smile. She is a bit shorter than her sister and slightly, yet still noticably, fatter as well. (Due to her larger than average eating habits) Her hands are fairly small, even for female standards, and are also about as soft as her sister's. Her breast size is small.

Oddly, she wears a dress instead of a normal set of robes. Her dress goes three fourths of the way down her legs. The main coloring of her dress is a fairly bright greenish color. There is a thick lime colored stripe at the bottom of her dress. There also is a thick violet stripe that runs latterally across the dress, passing over her right breast.

Emmra also, despite being a Warlock, carries a Wizard Staff. The staff appears to be nothing special in terms of design. The only noticable difference between it and a regular Wizard staff is the fact that it glows brighter when being used.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 1
LV3 M Heroes Hum Arch "Grey": Northland Iceland

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 26th, 2009, 06:42
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
~ Crystice ~ and ~ Emmra ~
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

._ The Ice Sorceress ~ ~ ~ The Sorceress Sisters ~ ~ ~ The Sweet Sorceress

~ ~ ~ Crystice ~ and ~ Emmra's ~ ~ ~
Biography

Crystice has been known to be fairly anti-social and aggressive towards other Creatures. Yet most Dungeon Keepers who she has followed seem to have forgiven her because of her abilities as a Researcher, her loyalty, and her powerful yet unique support capabilities in combat. She has been noted to be fairly easy to manage if left undisturbed by other Creatures. Her specialty in Ice Magic furthers her value and has caused most Dungeon Keepers to treat her with care in battle as she's not very expendable.

Not much is known about Crystice's personal background, however. The only clear and known fact is that she is the older sister of Emmra. Emmra is also as much of an enigma as her sister, if not more so. It would appear as if she's never had a Dungeon Keeper master before now as there is no great deal of recorded information regarding her behavior in the dungeon noted by any other Dungeon Keeper or Creature.

Crystice mentioned, within her own thoughts at least, that their father was stubborn and that she and Emmra may have gotten some of that within them.

Metal Gear Rex
November 27th, 2009, 07:46
http://i656.photobucket.com/albums/uu284/DarkFire4114/Suria_zps81698b0a.png
Name: Suria :demon:
Creature Type: Demon Spawn
Age: 17
Personality: Aggressive, Violent, Moody, Greedy, Bloodthirsty, Ragelicious, Sometimes Playful or Kind, Lazy in her Own Way
Alignment: Chaotic Evil
Gender: Female
Level: 7
Experience: 96/110
Training Rate: 1.75
B/C Literary: 0.5/0.74
B/C Skill: 0.25/0.37
Gold on Hand: 0
Gold in Lair: 5910
Realm: Northland Iceland
Status: Alive

...-Strengths- Powerful and Aggressive
Superior Speed
Strong Abilities
Can Walk on Lava
Resistant to Fire
...-Weaknesses- Fragile without Protect
Easily Kicked Around
Tempermental
Not Very Loyal
Greedy
Cannot Research or Manufacture Effectively
-Loves-
Gold
Blood
Fighting
Brutal Battles
Sleeping
Imps (They Taste Sweet)

-Likes-
Demon Spawns
Dragons
Fire
Eating Heroes
Eating (Flesh)

-Dislikes-
Tentacles
Humanoids

-Hates-
Hell Hounds
Thieves and Rogues
Heroes
Bile Demon Flesh

-Abilities-
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFire Spit
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 8: :flame_breath: Flame Breath
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
Level E2:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFire Spit+
Level E4:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball+
Level E6:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self+
Level E7:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self+
Level E8: :flame_breath: Flame Breath
Level E10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor+
-Special Traits-
Can Walk on Lava
Is Horned Reaper in Small Package

-Weapons/Items Carried-
None

-Lair Information-

Lair Location:
Corner

Lair Appearance:
Suria's Lair is a hole in the ground that contains Lava. in the center of the lava pool is a fire-proof pillow that Suria likes to sleep on. She keeps her gold either outside of the pit of fire or within her pillow.

Appearance:
Suria is a bit smaller than the average Demon Spawn, but still just as fierce, if not even more so. Her frontal claws are extremely sharp and her back legs are quite strong. Her eyes and tongue are both green, but her body is blue and her tail is double the normal length.

Style:
Suria fights in a very simpleminded fashion. She attacks the enemy head on, using powerful brute force to overcome them. She usually does not knock out her opponents but instead kills them, enjoying a good blood bath. She likes to perform powerful charges to take down enemies, but can also cling to them with her teeth and claws. She can dig her claws and teeth deep into a person's flesh, making it difficult for her to be removed. She also can start kicking her prey until they go down. She fights with a deep and powerful rage from within. On rare occasions, she thinks about a different approach. On even rarer occasions, she actually tries a different approach.

Biography:
Suria used to be a cutesy Demon Spawn before she was attacked by Heroes and captured, then abused. She eventually got free and turned into the vicious beast she is today. The end.

__________________
Creature Kill Count


Victory Count: 15
Kill Count: 8
LV6 M Tent Tribe Tentacle "<Nameless>": Northland Iceland
LV2 F Tent Tribe Tentacle "Karla": Northland Iceland
LV4 M Tesonu Rogue "Vermillion": Northland Iceland
LV6 M Hannibal Rogue "Pilnit": Northland Iceland
LV7 M Hannibal Orc "Arnold": Northland Iceland
LV1 M Heroes Dwarf "Ulthor": Northland Iceland
LV2 M Heroes Dwarf "Dorge": Northland Iceland

LV2 M Tesonu Rat "<Nameless>": Northland Iceland
LV2 M Hannibal Warlock "<Nameless>": Northland Iceland
LV5 M Tent Tribe Tentacle "<Nameless>": Northland Iceland
LV4 M Hero Elv Arch "Huxlet": Northland Iceland
LV2 M Hero Guard "Veeman": Northland Iceland
LV2 F Hero Guard "Salmora": Northland Iceland
LV5 M Hannibal Skeleton "Bones": Northland Iceland
LV5 M Hannibal Salamand "Slursi": Northland Iceland

Defeat Count: 7
LV? ? Tesonu Trap "Lightning": Northland Iceland
LV4 M Tent Tribe Tentacle "<Nameless>": Northland Iceland
LV7 M Hannibal Orc "Arnold": Northland Iceland
LV5 M Tent Tribe Tentacle "<Nameless>": Northland Iceland
LV5 M Heroes Knight "Chuckles": Northland Iceland
LV5 M Heroes Barbarin "Tihor": Northland Iceland
LV5 M Hannibal Rogue "Pilnit": Northland Iceland

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 30th, 2009, 00:54
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_warlock_big.png
Name: Malsiah "The Ancient" :warlock:
Creature Type: Necromancess
Age: ???
Personality: Loose Loyalty, Knowledgeable, Calculating, Manipulative, Cruel, Ambitious, Arrogant, Mysterious, Suspicious, Untrustworthy, Creepy, Somewhat Perverted/Lustful, Can Be Seductive
Alignment: Neutral Evil
Gender: Female
Level: 5
Experience: 23/60
Training Rate: 1.2
B/C Literary: 1.5/1.98
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 930
Realm: Northland Iceland
Status: Alive

...-Strengths- Powerful Necromancer
Can Buff Her Skeletons or Allies
Capable at Melee Combat with her Books
Can Sense Nearby Creatures (w/Sight)
Adept Researcher
Incredibly Knowledgeable
...-Weaknesses- Lacks Offensive Power
Summoned Skeletons Possess Significant Limitations Unless Buffed
Typically Screws Her Allies Over in Favor of Buffing Her Skeletons
Vulnerable to Holy Damage
Loosely Loyal to Dungeon Keeper Unless Properly Pleased
May cause Problems with Certain Creatures
-Loves-
Research
Death
Tormenting and Teasing Others
Corrupting Goodness
Torturing
Undead
Skeletons

-Likes-
Kinkiness
Blood
Chaos
Her "Master"
Puppets
Females

-Dislikes-
Ignorance
Mechanical Things
Strictness

-Hates-
Kindness
Heroes
Those Who Spoil her Fun
Fairies/Priestesses (But she loves torturing them)
Monks

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1: :drain: Drain
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 3: :invisibility:Invisibility
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngTeleport
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngSummon Skeleton
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other
Level E1: :drain: Drain+
Level E2:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight+
Level E3:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash+
Level E4:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngTeleport+
Level E5:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngSummon Skeleton+
Level E6: :invisibility:Invisibility+
Level E7:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self+
Level E8:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other+
Level E10:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other+
-Special Traits-
Vulnerable to Holy Damage

-Equipment-
Spell Book
Creature Book

-Lair Information-

Lair Location:
In the darkest corner...

Lair Appearance:
A chair next to a bookshelf. Both are plagued with webs and spiders, along with various skulls and bones in various areas.

Appearance:
Malsiah wears a black set of Wizard robes. There are stripes of brown and red wrapped around various areas of her robes. Specifically, around the ends of her sleeves, her waist area, and the bottom of her robes. Her sleeves go down all the way to her fingers. She has a small, black Wizard's hat, also with black and red stripes at the edges.

Malsiah appears to be especially young, as if in her early 20s, with light, if slightly pale, skin. She has an awkward smile that is often considered dubious, at best. She has brown eyes and golden brown hair, so long that it reaches her waist area. Her skin is soft and smooth, appearing very delicate. Her hands especially reflect this. She also has long nails of about half to a quarter of an inch. She is slightly short, with barely larger than average sized breasts. She has a noticeably slim figure and eats very lightly.

The two books that she always carries with her appear to be ancient with very elegant designs. They are blessed with magical power and the covers are actually very tough as a result of said magic. Additionally, they also capable of hovering around her constantly, but this utilizes her own magic to maintain this. She also uses them to fight in melee, capable of blocking various attacks and spells in addition to giving opponents a whack. She prefers to first surprise attack enemies with a powerful strike from behind to knock them about, utilizing either Teleport or Invisibility for the surprise factor. Her Creature Book has a special seal on it that only she can open with her magic. Within it are all the souls she has captured that she uses to Summon Skeletons.

Biography:
What is known about Malsiah is very little. She is definitely much older than she looks, but has kept her body young supposedly through her necromancy magic. She also has spent much of her life reading many books, and of all kinds. Her knowledge extends far and wide, but no one knows of its boundaries.

__________________
Battle Records


Victory Count: 2
Kill Count: 1
LV3 F Heroes Fairy "Atrocya (http://keeperklan.com/threads/517-Northland-Iceland/page78/p=39400&highlight=#post39400)": Northland Iceland

LV5 M Hannibal Goblin "Noro (https://keeperklan.com/threads/517-Northland-Iceland/page90?p=40895#post40895)": Northland Iceland
Defeat Count: 0

__________________
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_skeleton_big.png
.......Skeletons

Information:
Malsiah's Lesser Skeletons are nameless and purely generic, obeying Malsiah's every command without question. They cannot Manufacture nor Research, but they can still train like normal Lesser Skeletons and service Malsiah's requests to help her accomplish a task. While her Skeletons are significantly weaker than normal Lesser Skeletons, she does have the advantage of controlling a variety of Skeletons that have different uses for different scenarios. Additionally, most of her Skeletons have some sort of ability to aid them at higher levels. The drawback is that each Skeleton variety has its own Experience Level, making it rather difficult for her to train them into stronger Skeletons and thus making it difficult for them to obtain said ability. Malsiah also uses her magic to buff them up, giving them the illusion that they are stronger than normal Lesser Skeletons. The obvious drawback of this, however, is that she cannot provide her other allies with support.

One last drawback of Malsiah's Skeletons is that she has a limited amount of them. She needs to capture souls to create them, and she must store said souls into her Creature Book before she can summon them. She accomplishes this with her Drain Spell, and can steal away the soul of almost any dying Creature. She cannot do this with Undead, however. Certain Creature Types are needed to create certain Skeleton Types. She can call them back into her Creature Book when out of battle, but if they die before that, then she will lose their soul forever. Without her Creature Book, she cannot cast the Spell.

:skeleton: Lord Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 0.5
Skeletons Available: 0

...-Strengths- Well Balanced Abilities
Overall the Strongest of Malsiah's Skeletons
...-Weaknesses- Lacks Special Abilities
Very Difficult to Train
Soul Requirement is Rare
Despite Relative Strength, They Are Equal to a Standard Lesser Skeleton
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
-Weapons/Items Carried-
Sword
Spear
Axe

Soul Needed for Creation Dragon
Dark Angel
Horned Reaper
Royal Guard
Lord of the Land



:skeleton: Speed Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 3

...-Strengths- Effective Against Slow Heavy Hitters
...-Weaknesses- Very Fragile
Lacks Raw Power
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
-Weapons/Items Carried-
Sword

Soul Needed for Creation Goblin
Demon Spawn
Dark Mistress
Samurai



:skeleton: Accurate Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 3

...-Strengths- Effective Against Quick and Dodgy Enemies
...-Weaknesses- Slightly Less Mobile
Lacks Raw Power
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 6: :slow: Slow
-Weapons/Items Carried-
Spear

Soul Needed for Creation Salamander
Tentacle
Barbarian



:skeleton: Power Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 1

...-Strengths- Effective Against Slow Tanks
...-Weaknesses- Very Slow and Fragile
Lacks Special Abilities
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
-Weapons/Items Carried-
Axe

Soul Needed for Creation Maiden of the Nest
Black Knight
Giant
Knight



:skeleton: Defense Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 1

...-Strengths- Good for Protecting Malsiah or Other Support
...-Weaknesses- Completely Lacking in Any Sort of Offense
Low Mobility
-Abilities- Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
-Weapons/Items Carried-
Shield

Soul Needed for Creation Orc
Bile Demon
Dwarf
Guard



:skeleton: Archer Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 1

...-Strengths- Good for Bolstering Damage Support
...-Weaknesses- Incredibly Fragile
Lacks Special Abilities
-Abilities- Level 1: :arrow: Arrow
-Weapons/Items Carried-
Bow
Quiver

Soul Needed for Creation Dark Elf
Human Archer
Elven Archer



:skeleton: Mage Type :skeleton:
Level: 3
Experience: 16/35
Training Value: 1.0
Skeletons Available: 5

...-Strengths- Good Rounded and Reliable Support
...-Weaknesses- Long Cooldowns
Heal is 5-15%
Very Immobile
The Most Fragile
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngFreeze
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
-Weapons/Items Carried-
Staff

Soul Needed for Creation Warlock
Wizard
Priestess
Fairy
Monk



:skeleton: Stealth Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 1.0
Skeletons Available: 1

...-Strengths- Effective for Minor Sabotage and Intelligence Gathering
Good for Risky Missions
...-Weaknesses- Incredibly Fragile
Cannot Fight Very Well
Not Very Useful Until Trained to Level 5
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 5: :invisibility: Invisibility
-Weapons/Items Carried-
Knife

Soul Needed for Creation Rogue
Thief



:skeleton: Expendable Type :skeleton:
Level: 1
Experience: 0/15
Training Value: 2.0
Skeletons Available: 14

...-Strengths- Trains Very Quickly
Easy to Create
...-Weaknesses- The Most Fragile
Cannot Fight Very Well
Lacks Special Abilities
Overall Worthless Aside from Being a Quick Shield or Distraction
-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
-Weapons/Items Carried-
Stick

Soul Needed for Creation Fly
Firefly
Beetle
Spider
Troll
Tunneller


Creature Book

Total Number of Souls: 29
Lord Type:
Dragon: 0
Dark Angel: 0
Horned Reaper: 0
Royal Guard: 0
Lord of the Land: 0


Speed Type:
Goblin: 2
Nameless
Noro
Demon Spawn: 1
Nameless
Dark Mistress: 0
Samurai: 0


Accurate Type:
Salamander: 2
Nameless
Nameless
Tentacle: 1
Torion
Barbarian: 1
Nameless


Power Type:
Maiden of the Nest: 0
Black Knight: 0
Giant: 1
Nameless
Knight: 0


Defense Type:
Orc: 0
Bile Demon: 0
Dwarf: 1
Nameless
Guard: 0


Archer Type:
Dark Elf: 0
Human Archer: 1
Nameless
Elven Archer: 0


Mage Type:
Warlock: 1
Nameless
Wizard: 0
Priestess: 1
Nameless
Fairy: 3
Nameless
Nameless
Nameless
Monk: 0


Stealth Type:
Rogue: 0
Thief: 1
Nameless


Expendable Type:
Fly: 3
Nameless
Nameless
Nameless
Firefly: 3
Nameless
Nameless
Nameless
Beetle: 2
Nameless
Nameless
Spider: 1
Nameless
Troll: 1
Nameless
Tunneller: 4
Nameless
Nameless
Nameless
Nameless

__________________
Personal Settings

Narrating
"Dialogue"
"Skeleton Dialogue"
Thoughts
Summery

Metal Gear Rex
December 14th, 2009, 01:38
http://i656.photobucket.com/albums/uu284/DarkFire4114/Nalina_zps786f9600.png
Name: Nalina "War Maiden" :spider:
Creature Type: Maiden of the Nest
Age: 20
Personality: Serious, Firm, Fierce, Daring, Brave, Disciplined, Loyal, Shy/Anti-Social
Alignment: Lawful Evil
Gender: Female
Level: 5
Experience: 11/60
Training Rate: 1.3
B/C Literary: 0.5/0.66
B/C Skill: 1.4/1.848
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Deadly at Melee Range
Possesses Good Long Range Capability
Excellent Manufacturer
Immune to Negative Statuses
...-Weaknesses- Slow Moving Fighter
Her Human Half is Vulnerable
Inept Researcher
Despises Heroes Even When Converted
-Loves-
Combat
Maidens
Insects

-Likes-
Training
Manufacturing
Being Recognized in Ability

-Dislikes-
Socializing (to those she doesn't consider close)
Dishonor
Her Talents Being Ignored

-Hates-
Disrespect
Her Enemy
Traitors
Heroes

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngArrow
Level 2: :slow:Web
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngHailstorm
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngBolting
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify
-Special Traits-
Immune to All Negative Statuses
Immune to Web

-Equipment-
Short Sword
Battle Axe
Glaive
Steel Shield
5 Tomahawks
Bow
Quiver (20)
15 Bodkin Arrows
5 Broadhead Arrows

-Lair Information-

Lair Location:
Somewhere Near Masega's Lair

Lair Appearance:
Whatever the hell those Maidens sleep in. I don't know, I don't play 1.7. Screw that.

Appearance:
[This (http://i656.photobucket.com/albums/uu284/DarkFire4114/Arachne.jpg)]
Nalina has only a thin bra to hide her lovely breasts from Tesonu's prying eyes. ...Oh and her eyes are a deep brown. Her weapons are of very simple design, appearing rather ordinary.

She carries her short sword in a scabbard that hangs at her waist to the right side. Her Glaive and Battle Axe are strapped to her back, towards the sides. Her quiver hangs around the middle of her back. Her Tomahawks are strapped around her waist, more so around her left side. She has a small metal attachment around one of her frontal legs that she sets her Bow on if she's carrying both her Glaive and Battle Axe, but otherwise straps it to her back. And of course, her Shield is something she always has equipped. She holds it with her right hand. This is what she looks like when she's fully equiped and bringing everything to battle. Needless to say, she becomes more cluttered and thus she doesn't take everything with her unless needed.

Style:
Nalina has many functions in combat. She prefers to be at the vanguard, either halting the enemy or pushing them back. She generally uses her Short Sword for most combat, but switches to her Battle Axe to take out the bigger foes. She uses her Glaive for increasing her range. With her Bow and Tomahawks, she can also serve as a supporter if desired. Normally, she tries to weaken enemies with her ranged weapons before moving into Melee Combat. Her spells better suit her at Melee Combat as well. She is a fierce fighter and is capable of intimidating smaller foes.

Out of battle, Nalina enjoys training or manufacturing. She is quite skilled in the Workshop, having created all the weapons she weilds herself. However, her daring attitude in combat does not carry over in the dungeon, and she appears to be very shy with the exception of a few cases.

Biography:
Nalina is apart of a small tribe of Maidens that focused heavily on the art of combat, hence the name War Maiden. Nalina herself had been trained since she was a child, and grew up to be a very powerful warrior. She was a natural fighter, and quickly gained good reputation among others in her village. However, fighting was mostly all she was taught. She found herself to have very little to no social skills. Her time in the tribe eventually came to an end, when they fell under attack by Heroes. They fought fiercely, but were overwhelmed by sheer numbers and brute force. Through the chaos of battle, few survived and went separate ways. Nalina was one of them. She hated the idea of fleeing, but new it would be better to have another day and another chance of revenge.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
December 22nd, 2009, 12:02
http://i656.photobucket.com/albums/uu284/DarkFire4114/Exussum_zps38603c84.png
Name: Exussum :warlock:
Creature Type: Witch
Age: 23
Personality: Thinker, Clever, Curious, Quiet, Relaxed, Empathetic
Alignment: Neutral
Gender: Female
Level: 4
Experience: 5/45
Training Rate: 1.0
B/C Literary: 1.4/1.736
B/C Skill: 0
Gold on Hand: 0
Gold in Lair: 50
Realm: Northland Iceland
Status: Alive

...-Strengths- Clever and Strategical
Variety of Offensive and Tactical Spells
Highly Skilled Researcher
...-Weaknesses- Physically Frail and Weak
Lacks Proper Defensive or Supportive Spells
-Loves-
Learning
Researching
Reading
Thinking

-Likes-
Strategizing
Mature Socializing
Resting
Quiet
Color Brown

-Dislikes-
Working Unnecessarily Long Hours
Rudeness
Aggressiveness

-Hates-
Unreasonableness
Brutes
Machinery

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFire Spark*
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/rebound.pngDeflect*
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/missile.pngNavigating Missile*
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight*
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunder
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngTeleport*
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/word_of_power.pngWord of Power
-Special Traits-
None

-Equipment-
None

-Lair Information-

Lair Location:
Along the Eastern Wall, Close by Crystice's Lair.

Lair Appearance:
Exussum's Lair is a simple single bed with a neatly organized stack of books adjacent to it. The bed itself is dark brown and the blanket is of a lighter shade of brown. There aren't that many books, but they're all quite thick, consisting of a few research books that she has found interesting, a couple story books she likes to read, in addition to a few journals she's writing herself as apart of her own research.

Appearance:
Essentially this (http://i656.photobucket.com/albums/uu284/DarkFire4114/Exussum_zps74029148.jpg).

Exussum is a noticeably smaller woman with light, clear, soft, delicate skin and a very slim, fragile frame. She has slightly wavy, light-green hair that goes down the sides of her face and rests just above her small breasts, in addition to stretching barely more than halfway down her back. She has thin eyebrows and eyes that both match her hair, forming a piercing gaze that reflect the spark of intelligence within her calculating mind.

Exussum wears a simple, if slightly loose, set of brown robes that end just above her ankles, allowing her to move with relative ease. The sleeves appear noticeably looser compared to the rest of the robes, ending just before they reach her wrists.

Exussum's robes have a lighter shade of green striped around her neck area, blending in quite well with her hair. The bottom of her robes also have a thin shade of green wrapped around them, as do the ends of each sleeve. Each ring of green is connected by a stripe, with two stripes going from each sleeve to the neck and bottom areas of her robes. On the back of her robes, there is also a much thicker stripe of green directly connecting the neck and bottom areas.

Style:
Exussum, being a much lighter and more delicate woman with a general lack of defensive magic, ends up relying on her speed and swift movements to avoid enemy attacks. She is generally quite strategical and can take down enemies efficiently. She doesn't have much choice in being efficient, as she lacks endurance. Thus, a long drawn out battle would easily wear her down. She focuses on taking out an opponent as quickly and efficiently as possible for this reason alone.

Exussum has always been fascinated by experimentation of magic and in general, curious to see what limits she can reach, if there are any. She has always had a strong distaste for machinery and other automated devices or works, for they lack the ability to properly think such as a person. For that reason, she has reinvented certain spells such as Rebound, creating Deflect, allowing her to use Rebound magic at whim, rather than be at the mercy of the spell's duration. In addition to this, she also pities less intelligent creatures for their lack of what she considers to be one of the most, if not the most, valued trait that a person could have.

Exussum's Fire Spark is essentially the exact same as Fire Spit, with the only difference being the name. It acts much like Missile, being considerably faster but also significantly weaker than Fireball, and of course, easier to cast.

Deflect is an alteration of Rebound that, while stronger in some ways, is overall weaker. It is not a spell that changes Exussum's status with a duration, like Protect or normal Rebound. Instead, it lasts for only the instant she casts it. It has a much smaller radius, reduced from covering everything around Exussum to only covering a little more than the front of her hands joined together. It can deflect a single large spell like Meteor or a couple smaller spells like Fireball, but not more than that else the spell will break. Unlike Rebound, Reflect has no "cooldown" and can be cast whenever Exussum desires, so long as she has the energy to do so. The downside is that she must focus on the casting with her mana, preventing her from being capable of attacking while deflecting. One definite advantage of the spell is that it can mirror "instant-shot" spells such as Lightning, but that is assuming Exussum can be prepared to block the spell.

Navigating Missile is just a standard Missile spell. However, what Exussum truly learns is how to apply the navigating effect to any projectile spell. Of course, as this grants her more flexibility, this also comes with a drawback of multiplying the amount of energy and mana it takes to cast a spell. Navigating Meteor is going to take a big chunk out of her.

Sight doesn't offer vision of the Invisible or Spirited, but rather, offers an enhanced awareness of everything going on around Exussum. This can allow her to dodge attacks with greater ease or heed an ally's cry for help. The drawback is that the spell is not passive, and requires her focus of mana, meaning she cannot perform other spells while using Sight.

Exussum's Teleport is limited to extremely short distances, such as one or two tiles. The upside is that she can cast it more frequently than a normal Teleport.

Biography:
I think you all know what I'm going to put here by now.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
January 28th, 2012, 10:19
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_thief_big.png
Name: Niea http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkElf-1.png
Creature Type: Dark Elf
Age: 16
Personality: Cold, Quiet, Distrustful, Secretive, Solitary, Calm, Focused
Alignment: Chaotic Neutral
Gender: Female
Level: 4
Experience: 23/45
Training Rate: 1.4
B/C Literacy: 1.0/1.24
B/C Skill: 1.2/1.488
Gold on Hand: 0
Gold in Lair: 700
Realm: Northland Iceland
Status: Alive

...-Strengths- Excellent Assassin
Good Manufacturer
Good Researcher
Doesn't Cause Many Problems
Follows Orders as Long as She's Paid
...Weaknesses- Very, Very Bad in Melee Combat
Incredibly Fragile
Refuses to work with Others
Not Very Good with Communicating
Demands a High Pay

-Loves-
Finishing a Job
Beautiful or Natural Views
Reading
Manufacturing
Going into Deep Sleep

-Likes-
Being Paid
Dark and Quiet Places
Working Alone
Creatures Who Do Not Disturb Her
Being Complimented

-Dislikes-
Loudness
Annoying Creatures
Incompetence

-Hates-
Being Slapped
Not Being Paid for a Job

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngArrow
Level 2: :slow:Slow
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 4: :invisibility:Invisibility
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
-Special Traits-
High Visual Range
Fairy Frailness
Demands Pay By the Job Rather than Normal Payday

-Equipment-
Reflex Bow
Crossbow
Quiver
Leather Gloves

-Lair Information-

Lair Location:
Very Southeast Corner, Adjacent to Zukia's Lair.

Lair Appearance:
Appears to be a standard mattress bed with a tree next to it. The tree itself looks fairly old but isn't too tall. It is curved in a way that makes it tower over the bed with its branches hanging directly above the bed in a very creepy fashion. Those who attempt to sleep there, aside from Niea, feel a disturbing and anonymous presence. It's as if the tree itself is alive and watches them as they sleep. Oddly, whenever Niea sleeps there, she wakes whenever someone draws near.

Appearance:
Niea has shimmering light blue hair that has been cut short on the sides. The longer part of her hair, which hangs behind her, forms a thin ponytail. The ponytail goes halfway down her back while the shorter part of her hair barely reaches her shoulders and covers a fair amount of her face. Her eyes are still visible despite this, and are of a bright blue color. They often sparkle in the light. Her deep skyblue colored skin is incredibly soft and delicate. She is slightly shorter than average and her breasts are barely considered average in size. Niea usually keeps a very neutral expression on her face.

Niea's clothes are similar to that of a standard Dark Elf. The only difference is that her clothes are darker and better suited for blending in at night. She wears a light pair of shoes in order to move silently and has a thin pair of leather gloves. She always keeps her Crossbow and Reflex Bow on her along with a quiver full of arrows.

Biography:
Niea has yet to speak a word of her past.

__________________
Creature Kill Count


Kill Count: 5
LV? ? Neutral Fly "Fly on the Wall": Red Crystal Islands
LV3 M Rattus Fly "Hazard": Red Crystal Islands
LV3 M Rattus Fly "<Nameless>": Red Crystal Islands
LV5 F Rattus Spider "Lilith": Red Crystal Islands
LV4 F Rattus Spider "Baerfang": Red Crystal Islands

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
April 7th, 2012, 21:23
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_archer_big.png
Name: Zukia http://i656.photobucket.com/albums/uu284/DarkFire4114/Rogue.png
Creature Type: Rouge
Age: ???
Personality: ???
Alignment: ???
Gender: Female
Level: 1
Experience: 6/15
Training Rate: 0.85
B/C Literary: 1.25/1.25
B/C Skill: 1.15/1.15
Gold on Hand: 0
Gold in Lair: 65
Realm: Northland Iceland
Status: Alive

...-Strengths- Very Effective in All Kinds of Stealth, Scouting, and Infiltration
Quick, Agile, and Incredibly Accurate with Her Movement and Attacks
Possesses Many Potential Abilities
Adept in Both the Library and Workshop
...-Weaknesses- Suffers Heavily From PHD (Puny Human Disease)
Lacks Strength Behind her Attacks
Ineffective in a Straight Fight
Trains Slow
Demands a Heavy Payday, Unless She Adores the Keeper
-Loves-
???

-Likes-
???

-Dislikes-
???

-Hates-
???

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1: :invisibility:Invisibility
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison Cloud
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngHaste Self
Level 9:[ :invisibility:Vigor Self
-Special Traits-
Can Disguise/Cloak
Can Detect/Disable Traps
Can Voice Act

-Equipment-
Ridiculous Rogue Helmet
Dagger
7 Throwing Knives

-Lair Information-

Lair Location:
Very Southeast Corner, Adjacent to Niea's Lair.

Lair Appearance:
Appears to be a simple mattress bed.

Appearance:
She looks to be but a simple and ordinary Rogue, very plain in appearance. She does appear young, about in her early 20s. She has bright green eyes and blond hair that falls straightly just past her shoulders. She ties it back in a ponytail whenever she takes her helmet off. She is of average weight and height for a female, and has very smooth and soft skin. It is void of any battle wound. She holds breasts of barely above average in size.

Style:
Zukia is generally a non-combat unit. She can research and manufacture just fine, but her specialty comes with gathering intel or sabotage. With sabotage, she knows her way around Traps enough to detect and disable them.

As far as gathering intelligence information goes, she has a large variety of ways to infiltrate enemy lines. Simple but pure invisibility could work quite well, as her Sight ability, aside from the usual vision of the invisible, allows her to sense others who also have Sight. This allows her to avoid enemies who could spot her. She can also disguise herself quite well, and is good at mimicking people's voices. If needed, she could even try methods of seduction.

Biography:
??? - There doesn't appear to be much information about this enigma of a woman.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narriating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
April 9th, 2012, 22:05
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_orc_big.png
Name: Baku :orc:
Creature Type: Super Orc
Age: 32
Personality: Loyal, Dutiful, Tough, Fighter, Eager, Willful, Fairly Patient, Brutish/Insensitive at Times, Stubborn Sometimes
Alignment: Neutral Evil
Gender: Male
Level: 4
Experience: 7/45
Training Rate: 1.5
B/C Literary: 0.5/0.62
B/C Skill: 0.65/0.806
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Powerful Fists of Steel
Can Hurl Enemies and Objects
Effective at Tanking
Will Perform Any Task
Hardworking
...-Weaknesses- Ineffective Against Steel, Spikes, etc
Lacks Any Special Talents or Spells
Easy Target Due to Size
Vulnerable to Magic
-Loves-
Fighting
Watching Fights
Training
Exercising

-Likes-
Being Given Work
Hardworking Individuals
Getting Along with Others
Drinking Every Once and a While

-Dislikes-
Reading
Disrespect
Wimps

-Hates-
Disruptive Creatures
Lazy Creatures
Cheaters

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngPunch
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngSuper Punch
Level E10:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngUltimate Punch
-Special Traits-
Has 10-Pound Fists
Fights without Weapons
Vulnerable to Magic

-Equipment-
None

-Lair Information-

Lair Location:
Around the Center.

Lair Appearance:
One of them rock beds, except it take up two Lair spaces.

Appearance:
The manliest Orc you've ever seen. He puts Arnold to shame. He has not only muscles on his muscles but muscles on his hair, too. Though he's often considered a Giant, he's actually still considerably smaller than a real Giant. But he's just as strong. He has short, brown hair and light green shorts to appropriately cover his crotch like a decent individual. He is a very dark pink color, with dark brown eyes. His nose is considerably smaller than most Orcs. He lacks any sort of weapon or armor, beyond his fists and manly 12-pack.

Style:
Baku is a hardworking Orc who is capable of performing just about any task. He is loyal and will always obey the commands of his Keeper, even if it involves something he is inept at. He spends his days in the Training Room and Guard Room most of the time if left without orders. If he has some spare Gold and feels he's worked hard enough, he likes to head to the Casino or watch a Combat Pit fight, if possible.

In Combat, Baku uses no weapons aside from the ones he was born with, that being his fists. He's incredibly powerful and hits hard. Due to the fact that his power is brought on by his muscles rather than some sort of blunt object, he can perform other things such as hurling smaller enemies or even tossing a barricade. However, the downside is that he's ineffective against certain surfaces, such as Steel or Spikes. He doesn't have any armor but doesn't necessarily need armor, being able to take hits very well on his own. However, he is vulnerable to magic, which is perhaps his greatest weakness. But within a physical fight, especially a standard one, he'll win.

Biography:
You know the drill by now.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
May 1st, 2012, 06:07
http://i656.photobucket.com/albums/uu284/DarkFire4114/vampiref_zpse5ae4daa.png
Name: Valira :vampire:
Creature Type: Vampire
Age: ???
Personality: Depressed, Suicidal, Curious, Sympathetic, Unselfish, Worried, Clingy, Somewhat Childlike
Alignment: Chaotic Neutral
Gender: Female
Level: 3
Experience: 0/35
Training Rate: 1.8
B/C Literary: 1.0/1.16
B/C Skill: 0.2/0.232
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Possesses Powerful, Fairly Unique Abilities
Willing to Sacrifice Herself for Others
Can Resurrect at Level 3 and Beyond
Doesn't Suffer Spell Loss Upon Resurrection
Cannot Be Permanently Killed by Holy
Immune to Water
Naturally Fast Learner
...-Weaknesses- Lacking in Melee Capabilities
Limited Spell Variety (Mostly Damage/Undead/Shadow Based)
Very Vulnerable to Holy Due to All Undead Based Spells and Still Being an Undead (Bonus Damage)
Dulled Sense of Pain and Awareness Drop as a Result
Quite Suicidal
Resurrection Drops Her to 0 EXP After Suffering a Level Drop, Rather than Just a Level Drop
Resurrection Takes Her Out of Play for a While and When She Returns, She is at 10% Health
Very Unmotivated in the Dungeon
-Loves-
Allowing Others to Live
Making Others Happy
The Moment Before She Dies

-Likes-
Being Able to Feel Pain or Anything
Drinking
Distractions of Life

-Dislikes-
Being Unable to Feel Pain and Other Things
Being Depressed
Others in Danger

-Hates-
Suffering
Living Herself

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/missile.pngGrim Missile*
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngDark Fireball*
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngDead Wind Lash*
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngDeath Ice Shard*
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngShadow Teleport*
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngSoul Drain*
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngBlack Thunder*
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngSevere Fear*
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngLife Disruption*
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDeath Wish*
-Special Traits-
Vulnerable to Holy
Can See Invisible
Resurrects Beyond Level 2
Doesn't Suffer Spell Loss
Cannot be Killed by Holy
EXP Drops to 0 After Level Drop w/Resurrection
Taken Out of Play After Resurrection and Returns with 10% Health
Dulled to Pain

-Equipment-
None

-Lair Information-

Lair Location:
Near the Entrance.

Lair Appearance:
The standard coffin.

Appearance:


Style:
Valira is a Vampire looking for a place to die. She is unable to control her ability to resurrect. Though she seeks death herself, she seeks life for others. She is quite strong about it, to the point of being obsessively clingy to the life of another in a childlike fashion. She is willing to put aside her death wish in order to work in the service of others for a time. However, her constant depressed state of mind has stripped her of strong motivation, leaving her with 75% being the average motivational value for her. As a result, she trains at about the same speed as everybody else and her Researching abilities are dulled.

Her desire to be put to death in addition to her being an undead has nulled her sense of pain. Even when she is being burned by Holy Magic, she hardly feels it. In fact, that's one of the few times she can feel something. Holy Magic, for some unknown reason, doesn't appear to kill her immediately. But she throws herself in front of death so often that it's hardly relevant either way. Unlike other Vampires, however, resurrection takes more out of her even if it is unaffected by Holy Power. As a result, she is taken out of play for a while when she resurrects, meaning she cannot immediately return to combat. She also returns with 10% Health, meaning she needs to rest up again. Her EXP also drops to 0 after suffering a Level Drop, meaning it takes her a bit more effort to regain lost levels but it is balanced by her being a fast learner.

All of Valira's Spells are heavily Shadow based. Even those of which are Shadow based by default are even more so with Valira. As a result, all of her spells are generally stronger in terms of raw power, if noticeably to considerably slower. Shadow Teleport, Soul Drain, Black Thunder, and Severe Fear have different adjustments from other spells, however. Shadow Teleport acts like a normal Teleport, with the bonus effect of allowing her to instantly travel through Shadows without any "Cooldown". Black Thunder is considerably more powerful, but it is incapable of gaining Water damage boosts, being Shadow, as a drawback. Soul Drain doesn't get the same increase of power as Black Thunder but it has the added ability of Valira being capable of giving that stolen life to a comrade instead of herself. Given her personality, she'll likely always perform this even when dying herself. Severe Fear has a lower radius of effect, but can also frighten the Undead by giving them flashbacks of their moments of life. Death Wish works essentially the same way as Death Curse, however, there is one significant difference. Valira can cast it on herself, removing all buffs and harming herself. As an Undead, she is immune to the damage bonus. However, this also increases her own darkness, causing her attacks to deal significantly more damage if also making them a bit slower. This is ineffective against Holy Units, however, as it only increases the amount of darkness in her spells rather than the pure strength in them instead.

Biography:
It's an unfortunate story.

__________________
Battle Records


[B]Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 3rd, 2012, 08:33
http://i656.photobucket.com/albums/uu284/DarkFire4114/sister2_zps98770c11.png http://i656.photobucket.com/albums/uu284/DarkFire4114/sister1_zps1265c7dc.png
Names: Yalniai "Yalni" & Zelniana "Zelni"
Creature Types: Dark Angel
Ages: 17 & 19
Personalities: Sympathetic, Sweet, Loving, Respectful, Disciplined, Proud, Dutiful & Relaxed, Playful, Malicious, Unmannered, Informal, Unruly, Wreckless
Alignments: Chaotic Good & Chaotic Evil
Genders: Female
Levels: 3 & 3
Experiences: 2/35 & 2/35
Training Rates: 0.5
B/C Literary: 0.9/0.9 & 1.4/1.4
B/C Skills: 1.3/1.3 & 0.8/0.8
Gold on Hands: 0 & 0
Gold in Lairs: 0 & 0
Realm: Northland Iceland
Status: Alive


...-Strengths- Very Talented with Melee Combat
Swift and Precise
Provides Decent Healing Support
Resistant to Holy
Effective at Manufacturing
Sisterly Competition can Increase Efficiency
Provides a Wide Range of Powerful Magic
Excels with Debuff Magic
Resistant to Shadow
Can Fly Very Well
Effective at Researching
Decent at Manufacturing
Sisterly Competition can Increase Efficiency

...-Weaknesses- Lacking in Magical Offense
Lacking in Raw Physical Strength
Particularly Frail
Vulnerable to Shadow
Cannot Fly, Only Glide
Trains Slowly
Not as Skilled at Research as Other Dark Angels
Sisterly Competition can Sometimes Get Out of Hand
Ineffective with a Blade
Lacks Raw Physical Strength and Speed
Particularly Frail
Vulnerable to Holy
Trains Slowly
Can Cause Trouble Around the Dungeon
Sisterly Competition can Sometimes Get Out of Hand

-Loves-
Zelniana
Besting Her Sister
Honor
Duty
Respect

Yalniai
Making fun of Her Sister
Besting Her Sister
Being Superior
Showing Off Her Talents
Magic
Having Fun


-Likes-
Friends
Socializing
Manufacturing
Reading

Teasing Others
Causing Trouble
Reading
Drinking


-Dislikes-
Insolence
Brutes
Aggressiveness

Manufacturing
Guard Duty
Being Bored


-Hates-
Drinking
Unnecessary Brutality
Losing to Her Sister
Zelniana

Waiting
Tedium
Losing to Her Sister
Yalniai


-Yalniai Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngShine
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngHaste
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWhirlwind*
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Group
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify

-Zelniana Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDrain
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Shard
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngStalagmite
Level 3: :slow:Slow
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunder
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngFreeze
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngTeleport
Level 5: :slow:Poison
Level 5: :slow:Entangle
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDisruption
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngFear
Level 7: :invisibility:Invisibility
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngEarthquake
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngCave-In

-Special Traits-
Can Glide
Resistant to Holy
Vulnerable to Shadow
Negates Protect
Immune to Protect
Immune to Invulnerability

Can Fly
Resistant to Shadow
Vulnerable to Holy
Negates Protect
Immune to Protect
Immune to Invulnerability


-Equipment-
Two Katanas

Katana
Staff


-Lair Information-

Lair Location:
Farther Back, Towards the Southeast Corner


Lair Appearance:
The two sisters share a fancy bed kind of like this (http://www.inessa.com/blog/wp-content/uploads/2011/08/Antique-Italian-Walnut-Renaissance-King-Bed.jpg). It's darker colored because it's one of the "battles" Zelni bested her sister upon.


Appearance:
Yalniai is essentially this (http://i656.photobucket.com/albums/uu284/DarkFire4114/lightangel_zpsa1332b77.png), lacking the wings on the head of course. She has a small wings, much like this (http://i656.photobucket.com/albums/uu284/DarkFire4114/Fly-1_zps79e8c4ad.jpg) in relevance to her overall size. She is slightly short for a female and has small breasts. Her skin is both soft and a very light shade of blue, as demonstrated in the portrait.

Zelniana is essentially this (http://i656.photobucket.com/albums/uu284/DarkFire4114/darkangel_zpsda6c5a1e.jpg), including the large wings and long hair. She's noticably taller than Yalniai and the average female in general. She has frail and delicate skin, even more so than Yalni, not being accustomed to the use of a sword or, more specifically, the roughness of Melee Combat. Her skin is also a deeper shade of blue, as shown in the portrait. Her clothing is black instead of white, but matches the picture's design.


Style:
Yalniai and Zelniana are very competitive with each other, with Yalni being represented more as a Holy Angel and Zelni as the appropriate Dark Angel. Though Yalni is quite serious on her own, she loses it all whenever she's around her sister. Zelni's constant, if malicious, playfulness always gets to her sister. She enjoys to tease and poke fun at Yalni heavily, much to her supposed expense. Zelni is completely willing to go to the most unusual of lengths and the most unexpected of directions to get even the smallest laugh at her sister. Yet, in a strange and equally playful way, Yalni is actually quite fond of it and being around her sister in general. The two of them seem to share some sort of Love-Hate relationship. Although Yalni is much more disciplined, she tends to be more wreckless than expected when she attempts to reach a goal in mind, especially in battle. This trait is presumed to have rubbed off from Zelni. Additionally, despite the low Training Rate, the two don't train as slow as one would think. Due to their competiveness, they generally have highly efficient and frequent training sessions. However, even under best circumstances, they still train slower than most Creatures.

The sisters' combat styles compliment each other incredibly well. They're both offensive to an extent, but in very different manners. Yalni focuses on cutting through enemies as swiftly and cleanly as possible to take them all out, but is also effective at dodging heavy hitters or blocking lighter opponents. Zelni acts as the support, capable of tearing through opponents with her magic as fast as a Fairy. She can still fight adequately with a sword if she has a Speed Buff active, but her Melee talents compared to a normal Dark Angel and especially her sister are shameful, barely being able to fight off a simple Goblin and still having a good chance of failing. Her Magic, unlike Yalni's Blade, focus more on raw power. She's fairly accurate, but she's no Archer and accuracy is definitely something Yalni has that she doesn't.

As far as Magic goes, the sisters tend to act as opposites, from simpler differences such as Light to Shadow to larger differences such as Heal to Debuffs. Yalni's Whirlwind is also special in that it is actually inferior to a standard Whirlwind. It is strong enough to carry her some difference if she were to use her wings, but that's about it. It does have a very specific purpose, however. It, combined with her Haste ability, is meant to counter Zelni's Teleport. Haste combined with Whirlwind, when properly executed, allows Yalni to dash from one point to another in an instant, much like Teleport. It has its obvious limitations, such as control, lack of distance, and inability to pass solid objects, but it can be very effective in the right scenerios even so.

Yalni has a special sword technique, called Ars Solum (http://www.youtube.com/watch?v=unZKvh20GKI). It is a series of attacks with the purpose being to disarm or overcome an opponent who is as fast or almost as fast as her and capable of blocking or avoiding her attacks regularly. In order to perform the full attack, she requires both Haste and Whirlwind, at Level 5. Ars Solum is made up of six quick attacks followed by three slightly slower, but more powerful motions containing two attacks each. The first six attacks are more random, designed to put the opponent on the defensive in preparation for the three big motions, which are a bit more scripted. Before performing the last three motions, Yalni first must cast Haste to make up for the attacks' minor slowness and to help with the overall efficiency of the attack. The first two involve a vertical or diagonal spin with her blade, meant to cripple the opponent's defense and throw them on the edge. If she fails to put them at the edge, she cannot perform the finisher due to its risk and vulnerability time. The finisher involves a powerful uppercut and then a slam into the ground with her sword. Before going down to perform the slam, Yalni casts Whirlwind on herself to boost the force and speed of which she comes crashing down. It is the strongest attack Yalni can perform, and the finisher can very likely be a killing blow or a crippling one, so long as every step of the move is performed correctly and under the right circumstances.


Biography:
Ask them! D:<

__________________
Yalniai Battle Records

Victory Count: 0
Kill Count: 0
Defeat Count: 0


Zelniana Battle Records

Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
Summery

Yalniai
"Dialogue"
Thoughts

Zelniana
"Dialogue"
Thoughts

Metal Gear Rex
November 3rd, 2012, 08:33
http://i656.photobucket.com/albums/uu284/DarkFire4114/blackknight-1.png
Name: ??? http://i656.photobucket.com/albums/uu284/DarkFire4114/BlackKnightDKIIcon.png
Creature Type: Black Knight
Age: ???
Personality: Serious, Grim, Bloodthirsty, Arrogant, Loyal, Fairly Impatient
Alignment: Lawful Evil
Gender: Female
Level: 4
Experience: 0/45
Training Rate: 1.2
B/C Literacy: 0.2/0.202
B/C Skill: 0.3/0.303
Gold on Hand: 0
Gold in Lair: 400
Realm: Northland Iceland
Status: Alive

...-Strengths- VERY deadly in melee combat
Heavier armor than most Black Knights
Despite low movement and speed, she is precise
Powerful abilities to further her advantage
Terrifying opponent to face in combat
...-Weaknesses- Lacks any ranged capabilities
Practically immobile
Lacks practical skill within the dungeon
If left without orders, she will act independently
-Loves-
Battle
Bloodshed

-Likes-
Victory

-Dislikes-
Weak Fighters
Weak Dungeon Keepers
Working Tasks Aside from Training

-Hates-
Defeat
Cowards
Giants

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
-Special Traits-
None

-Equipment-
Great Sword

-Lair Information-

Lair Location:
Southwest Lair, Alongside the Western Wall

Lair Appearance:
Appears to be a Hero Lair from DK1.

Appearance:
http://i656.photobucket.com/albums/uu284/DarkFire4114/Black_Knight_Trophy.jpg

Style:
The Black Knight, as a fighter, is simple yet effective. In practically any melee fight, she has the advantage as a precise and armored heavy hitter. Only fellow heavy hitters can hope to deal any real damage to her armor; anything less is not enough. Unless The Black Knight's opponent is equally armored or insanely fast, then they also fall victom to the heavy yet precise swings of her Great Sword. Essentially, the only opponent that can beat The Black Knight is either a Giant or another her.

The Black Knight struggles against ranged units in wide open areas especially as they can continuously harass her while she can do nothing to return fire. However, she does still retain the ability to block or just tank their damage outside of some exceptional spells or abilities like Chicken.

Biography:
Not much is known about the Black Knight's personal background. She has kept even her real name and age concealed. However, what is known about her is that she has served many Dungeon Keepers and fought in many battles. She appears to know her way around battle very well. She searches for a Dungeon Keeper and an opponent that are worthy to be hers.

__________________
Creature Kill Count

Rattus' Level 5 Male Goblin, "Cosmos", of Red Crystal Islands

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 3rd, 2012, 10:53
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_mistress_big.png
Name: Yasidranagia "Yidra" :mistress:
Creature Type: Dark Mistress
Age: 20
Personality: Sincere, Proud, Graceful, Literate, Loyal, Willing, Caring
Alignment: Lawful Neutral
Gender: Female
Level: 2
Experience: 0/25
Training Rate: 1.15
B/C Literary: 1.25/1.35
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Provides Great Support
Effective in Melee Combat
Excellent Researcher
Can Perform Other Types of Infiltration/Interrogation
Loyal to her Master
...-Weaknesses- Defensively Weak
Not as Fast as Normal Dark Mistresses
Refuses to Manufacture
Cannot Stand Pain
-Loves-
Her Master
Being Useful
Reading

-Likes-
Nobility
Resting
Calmness
Simple Conversation

-Dislikes-
Excessive Ignorance
Gambling
Drinking
Bile Demons
Pain

-Hates-
Seducing Disgusting Creatures
Dishonesty
Being Slapped

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngIce Shard
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngShine
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngLightning
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunder
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngFreeze
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngDisruption
-Special Traits-
Honest
Dislikes Pain

-Equipment-
Iron Claws
Diamond Necklace
Numerous Silver/Gold Bracelets
Leather Gloves
Black High Heels

-Lair Information-

Lair Location:
Northeast Lair, Northeast Corner

Lair Appearance:
Like this monster (http://i656.photobucket.com/albums/uu284/DarkFire4114/642160-1-2-bed.jpg). Except made for one.

Appearance:
Yidra is a slim woman of average height with bright green eyes and very long blonde hair. Her hair, when straightened out, extends all the way down to almost reach her knee level. However, she keeps it up in a ponytail similar to most Mistresses and her hair is very wavy and curly. This results in it falling down to her waist level.

Yidra dresses in an almost full leather suit, covering everything except her face. She has a pair of leather gloves and black high heels to add. She also a highly valuable diamond necklace along with numerous gold and silver bracelets to cover her wrists. Her hands are, however, almost always hidden due to claws. Although typically never seen, she does have long nails that are almost half an inch long. She also has average sized breasts.

Style:
Yidra isn't the type of Dark Mistress to throw herself on the Torture Chamber at first opportunity, nor is she the type to lust after other creatures and crave sexual pleasure. She is much beyond that, possessing some standards and a sense of elegance and dignity. She is loyal to her master, however, and will perform almost any task when necessary even if it is something she hates.

Yidra treats battle like a dance. She follows graceful movements with each of her claws to either slash her enemy apart or perform her magical art.

Biography:
Yidra has never been what one defines as a normal Dark Mistress, even if Dark Mistresses are twisted and cruel. She once was an obsessive woman searching for her true love, to the point that she would stalk other creatures. She has been booted out of many dungeons for this, but also due to her dislike of the Torture Chamber and all the pain associated with it.

Yidra eventually came across a small organization of Dark Mistresses, but they weren't any average Mistress. They were above that, possessing higher standards and dignity. They trained Yidra and transformed her into what she is now.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 6th, 2012, 15:47
http://i656.photobucket.com/albums/uu284/DarkFire4114/Pasili_zps097e05b4.png
Name: Pasili "The Storm" :ghost:
Creature Type: Ghost
Age: ???
Personality: Chaotic, Wild, Free, Joyful, Sweet, Kind, Playful
Alignment: Chaotic Neutral
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.5
B/C Literary: 1.0/1.0
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Provides Powerful Splash Damage Support
Possesses Significant Disabler Ability
Can Act as a Secondary Scout with Stealth
Speedy Flyer
...-Weaknesses- Lacks Heavily in Direct Damage
Lacks Any Defensive Capability
Especially Vulnerable to Physical and Holy Attacks
Dislikes Researching
-Loves-
Teasing Others
Wandering
Scavenging
Sleeping

-Likes-
Water
Breeze
Magic

-Dislikes-
Reading
Manufacturing
Restrictions

-Hates-
Too Much Order
Brutes

-Abilities- Level 1: :invisibility:Invisibility
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngLightning
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngTornado
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 5: :invisibility:Vigor Self
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngFreeze
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunder
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWhirlwind
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngBolting
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunderstorm
-Special Traits-
Holy Vulnerability
Can Fly
Can See Invisible
Can Pass Through Locked Doors
Immune to Gas
Doesn't Need Food

-Equipment-
None

-Lair Information-

Lair Location:
Northeast Lair, Center of the Lair and a Little to the East

Lair Appearance:
Appears to be a very messy bed.

Appearance:
Spirit form of this (http://i656.photobucket.com/albums/uu284/DarkFire4114/LadyBowfull1313287.jpg).

Style:
Pasili has a very chaotic style of fighting. She doesn't pay much mind to her allies, and instead focuses on her enemies. While this makes her a less effective supporter, it does help prevent herself from being killed due to her higher awareness of enemy positioning and movement. She likes to toy and play with her enemies, teasing them plenty. Her magic tends to add a lot more chaos to the fight.

Biography:
Pasili once was a powerful Priestess who mastered magic of the weather. She had since long ago betrayed the side of Good, and served under a strong Keeper by the name of Ivenik, until she eventually met her supposed end in the middle of combat. However, she held a powerful attachment to the physical world through her master. She was eager to find a way to continue serving him, and eventually she did. But by that time, Keeper Ivenik had already been destroyed.

Pasili wandered the lands as a lost soul, searching for an opportunity to come back. Eventually, her wandering led her to Red Crystal Islands. She found a Torture Chamber belonging to Keeper Kuroki, where a Troll named Finland was being interrogated. She watched eagerly, hoping this was her chance. Finally, the Torturer gave her one too many blows, and so she died. Pasili then seized the opportunity, and entered Finland's body just before she turned into a Ghost. She fought her spirit for control. In the end, she successfully possessed the newborn Ghost.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 15th, 2012, 00:40
http://i656.photobucket.com/albums/uu284/DarkFire4114/Rinialrah_zpsf019f552.png
Name: Rinialrah "Temptress" http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkElf-1.png
Creature Type: Dark Elf
Age: ???
Personality: Gentle, Kind, Social, Pacifist, Reasonable, Alluring
Alignment: Chaotic Neutral
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.25
B/C Literary: 1.0/1.0
B/C Skill: 0.5/0.5
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Hits Hard with Projectiles
Provides Good Support in All Forms
Pretty Decent with Melee
Can Tempt Enemies to Defeat Them
Makes for a Good Researcher
...-Weaknesses- Low Rate of Fire
Relatively Subpar Accuracy
Defensively Weak
Can Be Tricked Through Her Temptations
-Loves-
Dark Elves
Socializing
Peace

-Likes-
Avoiding Unnecessary Bloodshed
Other Creatures
Reading
Resting

-Dislikes-
Brutes
Blood
Violence

-Hates-
Killing
Being Tricked
Betrayal

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngBolt
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngSeduce*
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other
Level 5: :slow:Entangle
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngSeal
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngBlaze
-Special Traits-
Can Tempt

-Equipment-
Spear
Crossbow
Quiver (20)
Broadhead Arrows

-Lair Information-

Lair Location:
Southwest Lair, Along the Southern Wall

Lair Appearance:
A small but warm mattress bed that rests under a torch hanging from the ceiling.

Appearance:


Style:
Rinialrah hates unnecessary violence of generally all kinds, making one wonder why she's in a dungeon to begin with. Before she fights an opponent, she always gives them a chance to surrender. She tries to tempt them with a false offering of herself. It is also possible for her to tempt other females if they show interest in her mere request of surrender. If they show a true interest in herself or her offer of surrender in any way that she can see beyond a doubt, she can proceed to the next step; seduction. Her Seduce spell is an alteration of Poison, which is the ability to bring confusion into another's mind. It removes their ability to rationalize and reason, thus removing their ability to fight off her temptations. This doesn't always work, as those with a strong will can still resist. Some are immune to her magic to begin with. She is very cautious when she tempts her foes, however. If she is to be tricked, the results are disastrous.

If she fails to tempt someone, Rinialrah will then fight them instead. She generally prefers fighting from afar. She usually only fights up close when the fight comes to her or when an ally is in trouble. She generally mixes up her bolts with her talent in the magical arts. She fires her crossbow rather slowly and does take a bit longer than most to focus her magic, giving her an overall low rate of fire. In melee combat, she fights very defensively and relies on other support to deal the real damage.

Rinialrah tries to take prisoners unless her opponent is extremely dangerous left alive.

Biography:
Ask her! D:<

__________________
Battle Records


[B]Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
November 15th, 2012, 00:42
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_fly_big.png
Name: Bug the "Super Fly" :fly:
Creature Type: Super Fly
Age: 7
Personality: Hyper, Weird, Curious, Playful, Innocent, Slight Mental Issues
Alignment: Chaotic Neutral
Gender: Male
Level: 2
Experience: 0/25
Training Rate: 1.6
B/C Literary: 1.0/1.08
B/C Skill: 1.2/1.296
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Very Hyper and Fast
Can Provide Decent Support
Effective Scout
Can Perform All Work Tasks Efficiently
Trains Fast
Fights with the Added Strength of a Hell Hound
...-Weaknesses- Vulnerable to Damage
Lacks General Fighting Capabilities
Has Mental Issues
Not Truly Adept in Any Working Field Aside from Scouting and Maybe Manufacturing
Has Arachnophobia
The Hell Hound is Imaginary
-Loves-
Shinies
Fuzzy Things
Hair
Sleeping

-Likes-
Playing
Exploring
Friends
Working

-Dislikes-
Giants
Micro-Piglets

-Hates-
Fleas (Confuses with Lice)
Rats
Evil Chickens
Spiders

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWind Lash
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/sight.pngSight
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngWhirlwind
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngHaste
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngTornado
-Special Traits-
Mental Issues
Can Fly

-Equipment-
Nachos

-Lair Information-

Lair Location:
-

Lair Appearance:
Appears to be a birdnest for some absurd reason.

Appearance:
Appears to be a gray Fly, but other than that, pretty normal.

Style:
He is the Super Fly, the most powerful of his species. The Elite of the Elite. He can overcome anything if he puts his wings to it.

Biography:
Lena laid two eggs, and Roach's soul was sucked into one of them. He traveled to Faircoast and was under Animus' command for a brief time before he fled due to the large amount of Spiders.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
"Nachos' Right Head"
"Nachos' Left Head"
Thoughts
Summery

Metal Gear Rex
May 11th, 2013, 07:21
http://i656.photobucket.com/albums/uu284/DarkFire4114/DimKnightD_zps0c20b87e.png..http://i656.photobucket.com/albums/uu284/DarkFire4114/DimKnightB_zpsb5492338.png
Name: Tali http://i656.photobucket.com/albums/uu284/DarkFire4114/BlackKnightDKIIcon.png
Creature Type: Dim Knight
Age: 16
Personality: Evil, Cruel, Chaotic, Inconsiderate, Aggressive, Arrogant, Proud, Loyal, Eager, Cheerful, Childish, Slightly Naive, Contradicting
Alignment: Chaotic Evil
Gender: Female
Level: 4
Experience: 17/45
Training Rate: 1.25
B/C Literary: 0.5/0.5
B/C Skill: 0.2/0.2
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Nimble Fighter
Pretty Strong Hitter
Possesses Useful Magical Abilities
Blindingly Loyal
...-Weaknesses- Relatively Lacking in Raw Defense
Not Skilled at Working Tasks
Can Run Into Problems with Heroes
Slightly Naive
-Loves-
Swordy
The Name of Evil
Being Bad
Vampires
Cruelty
Fighting
Winning

-Likes-
Acknowledgement
Valira
Drinking
Horned Reapers
Dark Mistresses
Unholiness

-Dislikes-
Holiness
Guarding
Peace
Monks
Swordy Being Touched Without Permission

-Hates-
Defeat
Heroes
The Name of Good
The Avatar

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDrain Blade*
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngShadow Teleport*
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngLife Disruption*
-Special Traits-
Actually Evil

-Equipment-
Swordy

-Lair Information-

Lair Location:
By the Entrance, Adjacent to Valira's Lair.

Lair Appearance:
A simple Black Knight bed surrounded by candle flames. The candle flames are blessed with magic, appearing black and actually absorb the light, dimming the area of her Lair.

Appearance:
Tali in her armor (http://i656.photobucket.com/albums/uu284/DarkFire4114/400px-Black_knight_Berserker-1_zps54df9c81.jpg). Her armor is very light, and isn't a full suit like in the picture. She lacks the gloves and a small bit of armor above the waist. Her shoulder pads are smaller and she lacks armor around her upper arms and legs.

Tali without her armor (http://i656.photobucket.com/albums/uu284/DarkFire4114/riviera_zps991e4f07.png) and Swordy (http://i656.photobucket.com/albums/uu284/DarkFire4114/vorpal_sword_by_kongo217-d5lrrx8_zps7f9875e3.jpg). At Level 3, when Tali gains Drain Blade, Swordy gains a constant shadowy aura whenever she holds it. It becomes much stronger when she activates one of her Shadow based attacks.

Style:
Tali is a strange incarnation of evil, being exactly what is expected of an evil Creature and yet somewhat lacking. There's definitely a childish vibe about her. She's very eager to do her work for the cause of Evil and will research and manufacture away for hours if demanded, even if she has no skill, whatever her evil master demands of her.

Tali's sword is literally called "Swordy", and she loves it like a doll or imaginary friend. She'll sometimes talk to it when she's alone, or thinks she is. She refers to the sword's gender as a male. She doesn't like others touching Swordy without her permission.

In battle, Tali isn't much of a tank, but a quick offensive fighter. She can still take considerable hits and survive some heavier blows. She fights dirty and honorably at the same time, rather inconsistently at that. She usually fights with her helmet unless she needs a better field of view, in which case she'll throw her helmet off, possibly at the enemy.

Tali's Drain Blade is a modification of normal Drain, but is limited to her sword. Basically, for a brief time, when she cuts, she will drain life from the user. It's short lived but stronger than normal Drain, with the drawback being a considerable cooldown. Shadow Teleport is like normal Teleport with the added bonus of allowing her to move through shadows instantly without a cooldown. Life Disruption is basically a more powerful, but slightly slower (even slower than it already is) variation of Disruption.

"It's so fun to be bad! I mean good! I mean... agh!!"

Biography:
Once upon a time, Tali. The End.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
May 17th, 2013, 09:26
http://i656.photobucket.com/albums/uu284/DarkFire4114/salamanderthing2_zpse99b6931.png
Name: Cerint http://i656.photobucket.com/albums/uu284/DarkFire4114/Salamander-1_zps7402d898.png
Creature Type: Salamander
Age: 29
Personality: Finely Composed, Cool as Ice, Smooth like Lizard Skin
Alignment: Neutral Evil
Gender: Male
Level: 1
Experience: 0/15
Training Rate: 1.3
B/C Literary: 0.4/0.5
B/C Skill: 0.2/0.4
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Highly Skilled Melee Fighter
Possesses Good Ice Abilities
Can Act as Decent Support
Resistant to Ice
Is Cool
...-Weaknesses- Not at All Skilled at Working Tasks
For the Most Part, Lacks in Raw Damaging Aspects
-Loves-
Being Cool

-Likes-
Fellow Salamanders
Chilling

-Dislikes-
Working with Heroes
Persistent Women (this means you, Sapphira)

-Hates-
Traitors
Heroes

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Shard
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFire Spit
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngHail Crush*
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Barrage*
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngFrost Breath
-Special Traits-
Can Walk on Lava
Resistant to Ice
Is Cool

-Equipment-
Shades

-Lair Information-

Lair Location:
-

Lair Appearance:
The coolest Salamander Lair, ever.

Appearance:
Appears to be a normal Salamander with the exception of his grayer textures and shades, both seen in the profile picture.

Style:
Cerint likes to use every part of his body to his advantage in melee combat. He will bite, headbutt, kick, tail whip, and even claw. The former methods are his more common ways of attacking. His claws are more situational. Due to the general weakness of short arms in Salamanders, Cerint can only use them when his opponent is vulnerable. He likes to perform a sudden jump forward with a turn and then claw his opponent as he lands.

Cerint's Hail Crush is a modified Hailstorm ability. He performs a jump combined with a frontwards flip and then slams his tail into the enemy. While doing this, he also uses his magic to release hail from his tail, adding that to the force of his attack. It is easily his most damaging attack due to its nature, but at the same time, is more situational as it requires enemy vulnerability.

Ice Barrage is a modifed Freeze ability. Cerint performs a spin and releases Freeze Magic from his tail, locking any nearby targets around him. However, the time the targets are frozen varies depending on the quantity of targets. Simply put, the Freeze time is divided by the number of enemies affected by Ice Barrage.

Biography:
Cerint is too cool to share his bio here.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
May 31st, 2013, 09:39
http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkMistressPortrait3_zps0fdf0205.png
Name: Deimoria :mistress:
Creature Type: Dark Mistress
Age: 18 (barely legal)
Personality: Dominant, Aggressive, Unrestrained, Daring, Relentless, Merciless
Alignment: Chaotic Evil
Gender: Female
Level: 2
Experience: 10/25
Training Rate: 1.2
B/C Literary: 0.8/0.8
B/C Skill: 0.4/0.4
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Excels in Offensive Combat
Can Assist with Torturing
Decent Researcher
...-Weaknesses- Low Endurance
Has a Tendency to Kill the Captive by Accident
May Cause Trouble with Other Creatures
-Loves-
Being Dominant
Delivering Pain

-Likes-
Researching
Obedience

-Dislikes-
Being Dominated
Being in Pain

-Hates-
Defeat
Shame

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngVine Whip
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngStun Whip
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngStalagmite
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngHailstorm
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor
-Special Traits-
Untrained to Withstand Pain

-Equipment-
Whip

-Lair Information-

Lair Location:
-

Lair Appearance:
Appears to be a typical DK1 Dark Mistress Lair, with the exception of the fact that it lacks spikes.

Appearance:

The differences is that Deimoria wears an almost completely suit of leather, much like in DK1. She is showing her face and is covered all the way up to her breasts. She lacks claws, using only a whip. She also has a much more aggressive demeanor and has a slim, feminine figure.

Style:
Deimoria is a Dark Mistress still in training. She's mastered the delivering of pain, but has yet to learn how to deal with pain herself. She is not at all eager to complete this aspect of her training, instead believing it to be unnecessary so long as she retains an absolute offense. Though she is relentless and merciless, Deimoria cannot necessarily be considered cruel. She simply does what she believes to be the most efficient and best way to go about things in service of her Dungeon Keeper master. She is also Demorlia's twin sister.

Biography:
Ask only if you like being whipped and dominated by a merciless woman.

__________________
Battle Records


[B]Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
May 31st, 2013, 09:40
http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkMistressPortrait3_zps0fdf0205.png
Name: Demorlia :mistress:
Creature Type: Dark Mistress
Age: 18 (barely legal)
Personality: Grim, Loyal, Dutiful, Proud, Bloodthirsty
Alignment: Lawful Evil
Gender: Female
Level: 3
Experience: 0/35
Training Rate: 1.4
B/C Literary: 0.5/0.5
B/C Skill: 0.4/0.4
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Good Overall Melee Capabilities
Functions as an Anti-Mage
Somewhat Durable, but with High Endurance
...-Weaknesses- Slightly Slow as a Fighter
Lacking in Torture Skill
Overall Lacks Talent in the Dungeon
-Loves-
Servicing
Killing

-Likes-
Competence
Obedience

-Dislikes-
Being Ignored

-Hates-
Defeat
Shame
Contrariness

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngEntangle
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunder
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/rebound.pngRebound
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngThunderstorm
-Special Traits-
None

-Equipment-
Claw
Mace
Flail

-Lair Information-

Lair Location:
-

Lair Appearance:
Appears to be a typical DK1 Dark Mistress Lair, with the exception of the fact that it lacks spikes.

Appearance:

Appears more or less like the above, except that she lacks a whip. She does have a smile, but it isn't one of good nature, appearing to be one born of insanity and a complete lust for killing. She also has numerous scars, which she enjoys showing off, as that is the reason why she wears less clothing. Her figure is a bit more muscular than that of an average female or Dark Mistress.

Style:
Demorlia is a Dark Mistress who just finished her training, being of overall average ability without speciality as far as her talents as a Dark Mistress go. Her only weakness is in torturing, where she struggles to allow her victim to survive long enough to be of any use. She is a psychopathic killer carefully wrapped up by a calm demeanor. The only thing that rivals her desire to kill is a desire to be of service to her master. She is also Deimoria's twin sister.

Biography:
Do you want to die?

__________________
Battle Records


[B]Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
August 29th, 2013, 18:45
http://i656.photobucket.com/albums/uu284/DarkFire4114/spiderwomanbig_zps1e2897e0.png
Name: Pamela :spider:
Creature Type: Mage Maiden
Age: 26
Personality: Kind, Playful, Childish and Immature at Times, Affectionate or Endearing in Strange Ways, General Oddity, Tries to Be Elegant
Alignment: Chaotic Evil
Gender: Female
Level: 1
Experience: 3/15
Training Rate: 1.25
B/C Literary: 1.25/1.25
B/C Skill: 0.2/0.2
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Strong Magical Support
Immune to Negative Status Effects
Magical Tank (Eventually)
Good Researcher
You Can Stare at Her Chest and She Won't Care
...-Weaknesses- Lacking in Melee Capabilities
Lacking in Raw Damage Potential
Defensively Weak
Large and Slow Target
-Loves-
Her Sister, Chandra
Strong Warriors
Teasing and/or Mocking Opponents

-Likes-
Researching or Reading in General

-Dislikes-
Getting Drunk
Being Taken Advantage of in Certain Ways

-Hates-
Heroes

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze-1.pngIce Shard
Level 1: :slow:Web
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 6: :slow:Entangle
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngVigor Self
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/rebound.pngRebound
Level 9: :slow:Chicken
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngDisruption
-Special Traits-
Immune to All Negative Statuses, Immune to Web

-Equipment-
None

-Lair Information-

Lair Location:
-

Lair Appearance:
Typical Maiden Lair

Appearance:
[Link (http://i656.photobucket.com/albums/uu284/DarkFire4114/arachne_zps2ea26a0c.png)]
Like this, down to the breast size.

Style:
Pamela is a Mage Maiden, essentially the exact opposite of a War Maiden in terms of combat. She is inept at melee combat, instead being a specialist of magic. She has well rounded capabilities with standard offensive magic, although if her spells have one thing in common its that they're elemental. She also likes to stack spells, if possible. An example would be using Entangle and Fireball together to ignite a trapped foe. She offers some Healing support, with Purify being focused on healing allies as she is already immune to statuses. With non-damaging spells, she tends to lean more towards statuses, with Web and Chicken being good examples of this.

Biography:
Pamela and her younger sister, Chandra, are both apart of a remote academy to the north strictly for Maidens of the Nest that are both interested in and capable of the magical arts. There are a variety of specialized courses designed to maximize a certain form of magic, such as healing, to create superior magic users, or Mage Maidens. Each course focuses on taking advantage of a Maiden's natural abilities to ensure that Mage Maidens remain the best. Pamela herself is of the Archmage class, while Chandra is considered a Banishing Priestess, which is a sub-class of the Untouchable Healer main class.

The academy itself has quite the history, existing previously as a mere tribe exclusive to Maidens of the Nest, eventually advancing into what it is now. As it existed in the overworld, the Heroes naturally felt threatened by its presence, specifically when it evolved into an academy. Time and again did they try and bring down the academy, but due to its easily defended location and the specialized talent of the Mage Maidens, their efforts were wasted with few casualties on the Maiden side. While it was believed that the Heroes could best the academy, they estimated that their losses would be far too great for it to be worth it. As the academy sought no expansion, the Heroes decided to leave it be.

However, while each generation of Heroes realized the futility of their assault on the academy, it didn't stop the next generation from trying to bring it down. The continued persistence of the Heroes slowly took its toll on the academy. The increasing severity of the Hero attacks brought about worry that the academy may eventually fall.

The Maiden hierarchy decided to ally themselves with the Heroes' most common enemy, the Dungeon Keepers, to push back the Heroes and send them a message of warning. To go about this alliance, the academy secretly sent out its Mage Maidens to aid Keepers of the northern realms, close to the academy's location. Northland Iceland was one of these realms, and one the academy specifically desired as a result of the numerous rumors of suspicious Hero activity. Pamela and Chandra eagerly volunteered for this mission. During the most recent Hero attack on the academy, one of the casualties was the death of their mother. To the sisters, this was the perfect opportunity for revenge.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
August 29th, 2013, 20:01
http://i656.photobucket.com/albums/uu284/DarkFire4114/DemonKnight_zpsfe7cfff9.png
Name: Gulsein the Warlord :horny:
Creature Type: Horned Reaper
Age: ???
Personality: Determined, Dutiful, Bloodthirsty, Serious
Alignment: Neutral Evil
Gender: Male
Level: 1
Experience: 14/15
Training Rate: 1.0
B/C Literary: 0.4/0.4
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Powerful Melee Swings
Possesses Strong Magical Offense
Good Movement and Attack Speed
Much More Durable than Normal Horned Reapers as a Result of Armor
Resistant to Stunning
Negates All Statuses Except Freeze
Can Walk on Lava
Easier to Maintain than a Traditional Horned Reaper
...-Weaknesses- Loss of Movement and Attack Speed Compared to Tradtional Horned Reapers
Magical Abilities are Short Ranged Only
Vulnerable to Magic Damage
Even More Vulnerable to Ice Magic
Cannot Negate Freeze Status
Restricted to Being a Fighter for the Most Part
Cannot be Pickd Up
-Loves-
Combat

-Likes-
Fulfilling his Duty
Reliable Allies

-Dislikes-
Performing Other Non-Combat Work

-Hates-
Traitors to the Cause
Weaklings

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1: :flame_breath: Flame Breath*
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFire Spit*
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/fireball.pngFireball*
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/meteor.pngMeteor*
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/word_of_power.pngWord of Power*
-Special Traits-
Resistant to Stunning
Vulnerable to Magic Damage, Especially Ice Magic
Negates All Statuses Except Freeze
Can Walk on Lava
Cannot Be Picked Up

-Equipment-
Great Sword

-Lair Information-

Lair Location:
-

Lair Appearance:
Tradtional Horned Reaper chair.

Appearance:
[Gulsein (http://i656.photobucket.com/albums/uu284/DarkFire4114/DemonKnight_zpsbcc4d45f.png)]
[Great Sword (http://images.mmosite.com/2moons/images/item/weapon/greatsword/02_03_09_l.jpg)]
Gulsein's armor isn't as heavy as in the image but still pretty good. With his strength it doesn't slow him down as much as it normally would. He also lacks armor around his legs and left arm, showing his Horned Reaper hooves and demonic hand instead.

Style:
Gulsein, as a fighter, focuses on being a mixture between a blocker and a blitzer. He's not blinded by rage or bloodlust and understands the importance of the survival of his allies, so his course of action is defined by the situation. If he believes he can wipe out the enemy quickly and effectively to reduce the risk of casualties, he will charge. If pure offense isn't a viable option, he will defend and chip away at an enemy until he has an opening. Gulsein's fighting capabilities are formidable to say the least. Magical weakness aside, he can generally take out any foe he encounters with both his melee techniques and flaming talent. Overall, while he lacks the specialized offense of a traditional Horned Reaper, he is still superior to them in general due to him being more multi-purpose. He does, however, still have exploitable weaknesses to balance out.

Gulsein can summon magic himself, but it is short range and limited to simply creating fire from his hand, much like a Flame Breath ability. It gets gradually stronger as he levels. He doesn't actually obtain new spells as he levels, but rather, the spell list works as a marker to detail how far his magic is progressing in power. At Level 1, the technique is practically useless. At Level 2, it has limited use and can burn whatever it touches, but only slowly. Once Gulsein gets to Level 4, the burn rate increases considerably. At Level 7, he can create an explosion from his hand that can potentially damage himself. At Level 10, he can mimic the Word of Power ability to an extent. It works more like a frontal wave rather than effecting everything around him and lacks a knockback effect. The spell isn't a raw form of magic, like Word of Power, but is actually fire, meaning that it can also harm allies if they're caught by it.

Biography:
It has more depth than you may think.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
September 12th, 2013, 09:47
http://i656.photobucket.com/albums/uu284/DarkFire4114/Lysaina_zps0765cf7f.png
Name: Lysaina http://i656.photobucket.com/albums/uu284/DarkFire4114/DarkElf-1.png
Creature Type: Dark Elf
Age: 23
Personality: Determined, Loyal, Alert, Secretive
Alignment: Chaotic Neutral
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.35
B/C Literary: 1.0/1.0
B/C Skill: 0.7/0.7
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Good Disabler and Chaser
Considerable Damage Dealer
High Attack Rate w/Haste
Can Help with Any Working Task in the Dungeon, Especially Guard Duty
...-Weaknesses- Defensively Very Weak
Not a Sniper Elf
Does Not Excel in Any Working Area Aside from Guard Duty
-Loves-
Her Sister
Hunting Down Prey
Battle

-Likes-
Privacy
Quiet Activities

-Dislikes-
Disturbances
Hesitation

-Hates-
Nosy Creatures
Traitors
Heroes

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngArrow
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Shard*
Level 4: :slow:Slow
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngSeal
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngHaste
Level 8: :invisibility:Vigor Self
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngFreeze
-Special Traits-
None

-Equipment-
Long Bow
Quiver (20 Arrows)
Quiver (20 Arrows)

-Lair Information-

Lair Location:
-

Lair Appearance:
Literally just a tall tree.

Appearance:
[Elf (http://th04.deviantart.net/fs70/PRE/f/2013/170/a/0/a0147d7a44194920c59e6a9777960040-d69q7s0.jpg)]

Style:
While Lysaina lacks the sniping precision that is expected of Dark Elves, she does make up for it by being swift with both her hands and her legs. She can easily reload her bow after letting an arrow fly in addition to chasing down any fleeing targets. This makes her a very good hunter, and so she decided to specialize in this talent. Her abilities focus on disabling an enemy's mobility in addition to bolstering her own on top of boosting her attack speed. Combining Haste with her natural speed turns her into a machine that rapidly pumps out arrows. Her Seal is excellent for disabling any sort of protection or escape ability.

Lysaina's Ice Shard is special in that it offers no damage boost, but instead focuses only on the 20% Movement Slow that Ice Shard normally offers. The ability is easy to use and cost efficient, making it almost a passive ability practically. This also grants her an early disabler ability to hunt down weak enemies.

In the dungeon, Lysaina prefers to keep to herself, quietly remaining in the Guard Room unless commanded otherwise. Although not necessarily shy or unwilling to speak to others, she does struggle a bit with speech.

Biography:
That's her secret.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
October 17th, 2013, 11:20
http://i656.photobucket.com/albums/uu284/DarkFire4114/DragonSlayer-2.png
Name: Ribs "The Dragon Slayer"
Creature Type: Skeleton
Age: 49
Personality: Ribs
Alignment: True Neutral
Gender: Male
Level: 1
Experience: 8/15
Training Rate: 1.6
B/C Literary: 0.4/0.4
B/C Skill: 1.0/1.0
Gold on Hand: 0
Gold in Lair: 0
Realm: Faircoast
Status: Alive

-Strengths- Fast and Precise Archer
Has Special Arrows Effective Against Certain Creatures
Can See Invisible
Immune to Fear Trap Magic
Can Train and Manufacture Well
Easy to Manage Somewhat
-Weaknesses- Cannot Perform in Melee Combat
Has Limited (Special) Arrows Per Fight
Not Very Damaging Beyond Special Arrows
Still Afraid of the Actual Fear Trap
Generally Incompetent
May Annoy Women He Hits On
-Loves-
Casino
Drinking
Women
Gold

-Likes-
Sleeping
Food
Animus
Fellow Friends

-Dislikes-
Having One Eye
Not Being Able to Eat nor Sleep As He Could Before

-Hates-
Melee Combat
Being Unable to Feel
Big Guys
Larquidos
The Fact that He Died a Virgin

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngArrow
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngHaste
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/arrow.pngGuided Arrow
-Special Traits-
Immune and Vulnerable to Fear Trap at the Same Time
Needs No Food Nor Sleep
Can See Invisible

-Equipment-
Magic Bow
Mystic Quiver (10)
9 Dragon Killers
2 Fatty Shavers
2 Midget Squishers
3 Giant Choppers
1 Angelic Slayer
2 Eight-Leg Stoppers
2 Ear Pullers
1 Tainted Arrow

-Lair Information-

Lair Location:
Right By the Entrance

Lair Appearance:
DK1 Skeleton Lair

Appearance:
http://i656.photobucket.com/albums/uu284/DarkFire4114/BaetheSkeleton.jpg

Style:
Ribs, unlike other Skeletons, cannot fight at Melee and instead remains at range. He has strong magic within him that only comes out when he's forging. As a result, he can make his arrows effective against a specific species. He knows of eight types of magic arrows, all with names he created himself. Additionally, he possesses both a magical Bow and Quiver that are required to properly fire the magic arrows. If used to fire from a normal bow or kept in a normal quiver, the magic of the arrows will dissipate and lose its effect. He cannot manufacture another magic bow or quiver, as he cannot duplicate the magic used upon the equipment to give them their power. It was done by a Wizard friend he knew as a Hero. However, he can still repair the equipment when needed. Unfortunately, his Mystic Quiver is small, and can only hold 10 arrows at a time. The rest of his arrows are kept in storage in his Lair, where the magic doesn't fade.

Ribs' special arrows are as followed:

Dragon Killer: Dragon/Demon Spawn
Fatty Shaver: Bile Demon
Midget Squisher: Dwarf
Giant Chopper: Giant
Angelic Slayer: Dark Angel
Eight-Leg Stopper: Spider
Ear Puller: Elf
Tainted Arrow: Holy

The profile lists the total number of arrows in Ribs' possession. Only the Summary Posts will list how many arrows he actually has on him.

Biography:
Ribs once lived as a simple man by the name of Alez, living his life as an Archer for the Heroes. The majority of his friends were Thieves, and so he learned of a Thief's speed. Despite his general incompetence with his stupidity, he proved to be a skilled warrior to combine the speed of a Thief with the precision of an Archer. Still, even with his talents, he did not stand out in the eyes of the Heroes. He was no Elven Archer, not a Wizard or Samurai, just a simple Archer even if he was better than most. For that reason, he was sent to Crystalbarrow, a land of general unimportance in the grand scheme of things.

He encountered Keeper Larquidos, and was captured. Larquidos was not very good about feeding his prisoners, and thus Alez starved to death at the mercy of the Prison's magic, arising anew as a Skeleton. He gave himself the new name of "Ribs" after having difficulty escaping from prison because his ribs were preventing him from squeezing inbetween the prison bars. He also accidentally broke his bow by sitting on it after becoming a Skeleton.

Even without his Bow, Ribs still proved himself a threat. He swore his loyalty to Keeper Larquidos, then killed his once fellow Heroes left and right. He proved himself to be a fearful force. Not even The Avatar would save them if he obtained a Bow to properly fight with. And when he eventually did, he accomplished an almighty task. The Dragon Lord of Crystalbarrow, Drell, had attacked Larquidos and overwhelmed his forces. Drell brought himself before Larquidos' Dungeon Heart, prepared to kill him for trespassing in his land. But then Ribs intervened. He brought himself before the mighty Dragon, being the lone force that stood between him and Larquidos, between him and victory. Ribs gripped his bow tightly then fired an arrow into the beast. His precision could not be matched, and the Dragon fell after the arrow went straight to the brain. Ribs had become the Dragon Slayer.

Ribs kicked his feet back and relaxed for a while. He presumed his great deeds would earn him riches and respect in Larquidos' dungeon. Sadly, he was wrong. Larquidos was not only poor but dishonorable, giving Ribs nothing in return. Instead, he treated him poorly until Ribs became fed up with Larquidos and left his dungeon. He searched for a new master, one who would see him for his abilities. He soon came across a new Keeper named Animus. Unlike Larquidos, Animus was one of great power and wisdom, seeing Ribs for his true potential. They came to an understanding of one another, and so Ribs swore loyalty to him. He decided to plan his revenge on Keeper Larquidos for his poor treatment.

After Larquidos "conquered" Crystalbarrow, he moved onto Crystalbeach. His creatures were to follow him through the underground passages beneath the Portals. Now was Ribs' chance. Ribs waited at an interception that led to either Crystalbeach or Faircoast, where his new master remained in wait. There, he tricked Larquidos' creatures and led them into Faircoast. He had proved to his master his worth, but it was decided that he best not return to his services immediately, for it could arouse suspicion. Instead, Ribs waited a while before returning to Animus.

As he waited, Ribs told many tales of his adventures in Crystalbarrow. He used every opportunity to tarnish Larquidos' name in the process, while glorifying his own. He spoke of things such as Jarquidos dying by Christopher's army and not Larquidos, and how Christopher was a coward who ended up fleeing Crystalbarrow, belittling Larquidos' achievements with information he gained as a Hero. He also talked about how poorly he treated his creatures and managed his dungeon, mentioning that he had little Gold to spare for even payment of his creatures' services. He had not even payed Ribs yet, as he was just another creature in line waiting for their justified reward. As proof of this, only a small handful of the large pile of creatures that he accumulated in Crystalbarrow followed him into Crystalbeach.

Eventually however, Ribs' stories came to an end. He very well knew... it was time. To return to Keeper Animus.

__________________
Battle Records


Victory Count: 2
Kill Count: 2
LV3 M Heroes Dwarf "Nameless (https://keeperklan.com/threads/49-Crystalbarrow-Catacombs/page38p=25324&highlight=#post25759)": Crystalbarrow Cattacombs
LVE10 M Neutral Dragon "Drell (https://keeperklan.com/threads/49-Crystalbarrow-Catacombs/page49/p=39222&highlight=#post37341)": Crystalbarrow Cattacombs

Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
October 17th, 2013, 11:26
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_biledemn_big.png
Name: Pope Oliran the Magnificent Wandering Beauty :bile:
Creature Type: Bile Demon
Age: 22
Personality: Intelligent, Literate, Sanitary, Religious, Praises Beauty, Noble
Alignment: Lawful Neutral
Gender: Male
Level: 2
Experience: 10/25
Training Rate: 1.55
B/C Literary: 1.35/1.458
B/C Skill: 0.9/0.972
Gold on Hand: 0
Gold in Lair: 0
Realm: Red Crystal Islands
Status: Alive

...-Strengths- Possesses Good Defensive and Support Magic
Banishes Undead
Excels in Research
Doesn't Demand Pay
...-Weaknesses- Not Nearly as Tanky Without His Magic
Lacking in Good Damage Output
Not Immune to Poison Gas
Slow Mover
Hates Getting His Hands Dirty
-Loves-
Praying
Reading
Beauty
Himself

-Likes-
Calm Environments
Intelligent Creatures

-Dislikes-
Unjustified Cruelty

-Hates-
Filth

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self
Level 3:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngShine
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngBanishment
Level E2:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self+
Level E3:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngShine+
Level E4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other+
Level E5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Self+
Level E5:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngPurify+
Level E6:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngHoly Rain+
Level E7:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Other+
Level E10:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngBanishment+
-Special Traits-
Is Clean
Not Immune to Poison Gas

-Equipment-
Crown
White Robes
Scepter

-Lair Information-

Lair Location:
-

Lair Appearance:
Oliran's Lair appears to be a very large chair that's fit for royalty.

Appearance:
Oliran appears to be a lighter shade of red compared to most Bile Demons. His skin is flawless and clean, clear of any piercing. His horns lack maces and instead have elegant looking rings. He wears a white set of robes that fit him perfectly. He also has a Crown that looks much like this (http://upload.wikimedia.org/wikipedia/commons/thumb/a/a4/ImperialCrownOfIndia2.jpg/230px-ImperialCrownOfIndia2.jpg). He fights with his Scepter that also looks like this (http://velvetchokers.com/images/GOLD%20SCEPTER.gif).

Style:
Oliran is a strange Bile Demon and a strange Creature in general. He is a researcher, primarily, but can also manufacture as well. He is also notably very clean, not only for a Bile Demon but also for Creatures in general. He appreciates all fine art and intellectual beauty. In combat, he acts as a tank with his protective magic, but also acts as support, lacking in offense. He fights with his staff, casting spells and backhanding bitches. When facing an undead enemy, Oliran can easily overcome him with his Holy Magic.

Biography:
Oliran was born beautiful in a dungeon owned by a very strange Dungeon Keeper. He was raised by Monks who appeared to have been converted to the Dungeon Keeper's side. He was taught how to read, keep himself clean, and various arts of Monk magic. He was treated as if all the things he knew were normal for a Bile Demon, never seeing another Bile Demon like himself. He never encountered battle in his dungeon, oddly enough. At some point in life, he desired to explore what was beyond his dungeon, so he set off on a journey to discover the undiscovered.

__________________
Creature Kill Count


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
July 23rd, 2014, 08:39
http://i656.photobucket.com/albums/uu284/DarkFire4114/darkpriest_zpsc4362010.png
Name: Talisma "Priestess of the Void" :priestess:
Creature Type: Witch
Age: 13
Personality: Passive, Submissive, Humble, Sympathetic, Faithful, Responsible, Mature
Alignment: Lawful Neutral
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.0
B/C Literary: 1.2/1.2
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Can swap between Healer and Damage / Debuff support
Briefly channels most spells to avoid cooldowns
Proficient researcher
Very loyal
...-Weaknesses- Channel spells sacrifice her own life
Must perform an extended channel to change magical forms
Cannot access magic on the opposite end of her current form
When interrupted during a channel, she not only fails to cast but also loses the life saved for the casting
-Loves-
The Dark Avatar
Praying
Angelic Discussions
Fulfillment of her Duty

-Likes-
Healing Others
Intellectual Discussions
Reading
Quiet
Dark Angels

-Dislikes-
Pain from the Void
Destruction of Valuables
Violent Figures
Horned Reapers

-Hates-
She cannot say

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Other / Absolute Damage
Level 2: :drain: Drain / Sacrifice
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHealing Circle / Holy Rain
Level 5:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed / Slow
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/heal-1.pngHeal Group / Absolute Group Damage
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngSeal / Force Cast
Level 9:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect / Void Armor
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/word_of_power.pngWord of Wisdom / Word of Power
-Special Traits-
Void Magic Speciality

-Equipment-
Wizard Hat w/Black Rose

-Lair Information-

Lair Location:
-

Lair Appearance:
Dreadfully simple mattress bed. It's a little uncomfortable.

Appearance:
Uh... this is her as a chibi (http://i656.photobucket.com/albums/uu284/DarkFire4114/ChibiDarkPriest.jpg)?

Style:
Talisma uses what she calls 'void magic', which appears to be a very different form of magic altogether in terms of its mechanics and structure. She takes a moment to channel most of her spells through use of void magic, but in doing so, she also sacrifices an equal share of her own life. The advantage, however, is that Talisma avoids the cooldown for any spell she channels. If Talisma is interrupted during the chanel, then she not only fails to cast, but the life she sacrifices in order to cast is completely wasted. This makes Talisma quite dangerous but also very vulnerable as a support castor.

Talisma does not channel Drain / Sacrifice nor Healing Circle / Holy Rain. Both those spells act as any normal cast spell.

Talisma can also perform something rather unique with her magic, which is flipping it around in properties to create a mirror variation of her spells. This causes her spells to have very different effects. In doing so, however, she cannot access the normal variant of her spells, and vice versa. Talisma takes a bit of some time to swap between the two magical forms, leaving her vulnerable and unable to support in the meantime.

Heal Other becomes Absolute Damage, which acts as an instant hit pierce everything spell. For as much of her own life sacrificed, Talisma inflicts an equal amount to a selected target. It bypasses Protect and Rebound. Disguised as a Heal spell, it goes through everything.

Drain becomes Sacrifice, literally a reverse Drain. This is the only way that Talisma can still heal allies while using mirrored magic, but she still loses her way of healing herself.

Healing Circle becomes the normal spell Holy Rain. Healing Circle itself is a Holy Rain spell that heals instead of dealing damage without discrimination. Being holy based, it harms any undead instead of healing them.

Seal becomes Force Cast, forcing the target to cast a select spell regardless of cooldown conditions. This can overexert the target, on top of having other effects depending on the spell and situation.

Protect becomes Void Armor, which briefly amplifies the damage a target takes by a fraction (~25%) and cancels out with Protect.

While in the dungeon, Talisma seeks out her orders first before considering what she wants. If alone, she enjoys quiet reading or praying sessions. When with others, she has no problem socializing and tries to have deep and meaningful conversations. Otherwise, she'll keep to herself.

Biography:
Once upon a time, Talisma got sucked inside a Chibi Maker.

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
August 12th, 2014, 19:27
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_tentacle_big.png
Name: Laia "Blade Dancer" :tentacle:
Creature Type: Naga Maiden of the Sea
Age: 21
Personality: Energetic, Playful, Social
Alignment: Chaotic Neutral
Gender: Female
Level: 1
Experience: 0/15
Training Rate: 1.35
B/C Literary: 0.6/0.6
B/C Skill: 0.2/0.2
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Quick and Aggressive Fighting Style
Effective Combination of Melee and Magic
Very Evasive
Immune to Most Common Disablers
Resistant to Ice / Nature
Significant Water Terrain Advantage
...-Weaknesses- Defensively Weak
Lacks Raw Power Behind Her Attacks
Vulnerable to Fire / Lightning; Common Damage Based Elements
Usage Limited to Combat
-Loves-
Combat
Being at the edge of death
Socializing

-Likes-
Nerima
Training
Playing
Dancing
Casino Parties
Swimming
Converted Heroes

-Dislikes-
Doing nothing
Mean folk

-Hates-
Heroes

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngIce Shard
Level 2:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngVine Whip
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/speed_monster.pngSpeed Self
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/whirlwind.pngTornado Flurry*
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/rebound.pngRebound Self
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngFrost Blade*
Level 8:http://i656.photobucket.com/albums/uu284/DarkFire4114/poison_cloud.pngPoison Blade*
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/freeze.pngBlizzard Bomb
-Special Traits-
Moves *much* Faster in Water
Resistant to Ice / Nature
Vulnerable to Fire / Lightning
Immune to Slow / Poison / Freeze / Entangle

-Equipment-
Two Looongswords

-Lair Information-

Lair Location:
-

Lair Appearance:
Head of a giant sunflower. When Laia sleeps, she curls herself into a ball at the center.

Appearance:


Style:
Laia fully devotes herself to battle and enjoys the thrills she gains from it. Despite enjoying the thrills of fighting itself, she still doesn't take it too seriously and doesn't pay any sort of respect to her opponents. She retains a very playful way of performing battle. For a complete and total combat lover, she is surprisingly friendly and social outside of the battlefield and enjoys trying to make friends with others. While she views converted Heroes as those being smart enough to see the error of their old ways, she still holds a slight bit of resentment against them and is a bit more uncomfortable around them.

Laia fights with two swords at once. Initially left-handed, Laia eventually learned to be ambidextrous and has grown to have no difficulty or preference with either blade. She splits her magic between each of her blades. Her right blade is Ice and she utilizes it to create Ice Shards. Her left blade is Nature, which can create Vine Whips to significantly extend her reach. She doesn't require her swords to utilize magic, but as she is primarily a melee fighter, she has since learned to channel magic through her swords.

The mastered form of Laia's magical channeling exists in both Frost Blade and Poison Blade. Both abilities are passive once she learns them. As she attacks with either blade, she rubs a bit of that sword's magic on the enemy. Consistent and consecutive attacks cause this magic to stack, eventually reaching a point of significance where it can effect the opponent's status. Thus, the enemy can eventually be either frozen or poisoned by fighting against Laia for an extended period of time; depending on the blade they're exposed to more.

Laia's actual fighting style often can be described as a very wild and crazy dance; hence her title. For a melee fighter, she has a way of moving all around the battlefield while trading one opponent after another. She has enough awareness to do such while still retaining a high level of survivability. She doesn't really trade blows, rather, she twists her body in all sorts of crazy ways while stretching her blades out and steadily or quickly damaging her opponent depending on the specific enemy's defensive capabilities. She also enjoys quickly spinning around on her tentacle body; a feat that she taught herself as a child and has since mastered to properly adapt it into combat. She usually does such while moving around the battlefield to slice any nearby opponents with her twirling blades.

Tornado Flurry combines Tornado with Laia's dancer style of combat. Laia creates the Tornado on herself to drag enemies in while she spins rapidly in pacing with the Tornado to cut enemies up. She usually tries to move deeper into enemy lines to perform the move to avoid allies getting caught in the crossfire, but that obviously leaves her vulnerable, which is why Tornado Flurry is difficult to utilize even if being very powerful. Laia will usually try to combine it with Rebound if possible. If Laia has Blizzard Bomb, she will try to combo it with Tornado Flurry by using it immediately after dragging enemies closer for maximum effectiveness.

Biography:
Naga Maidens were once Maidens of the Nest, as their name may imply. Naga Maidens specifically descend from Mage Maidens of Mage Maiden Academy, which exists in a far off remote location of Heavenarius. With growing Heroic activity in the overworld, many Mage Maidens became worried that Heroes would eventually seize control over their academy. Some of the more paranoid Maidens thought of finding a place to escape Heroic activity by crossing the sea.

Crazy schemes formed in the minds of such talented Mage Maidens, and eventually they came to the idea of changing their magical essence to be one with Tentacles to give themselves water accessibility. They wanted to transform themselves then move the academy elsewhere. The vast majority of Mage Maidens rejected the thought, but there was still a large enough fraction willing to try. Through these more desperate and paranoid magical acts, Naga Maidens were born by severing their spider half and replacing it with Tentacles.

The newly formed Naga Maidens left Heavenarius and entered the sea. Perhaps it was through their newfound Tentacle blood, but they ended up remaining in the water rather than searching for new lands as they suddenly began to enjoy the pleasures of the sea. The Naga Maidens spent several generations learning more about their new bodies and establishing a more permanent home in the water. Often on, they would still return to the Mage Maiden Academy to see how their sisters were doing.

One day, the Naga Maidens learned of a brutal Hero attack on the academy that killed a significant number of their sister kin. While the majority of Mage Maidens still lived, no Heroic attack before that day managed to lead to so many fatal casualties. The path to the academy is harsh while the academy is very well fortified and the Mage Maidens themselves are dangerously powerful. For such to happen, it would mean that Hero forces have reached a point of strength where they are actually a threat.

The Naga Maidens became furious by what happened. With the paranoid founders of the Naga Maiden Academy having all died out naturally, there was nothing to hold the Naga Maidens back. They came to the decision of returning to Heavenarius with the Mage Maidens to exact vengeance on those who fell on that fatal day.

Laia is one of the Naga Maidens who opted to go. As the daughter of a swordmaster, Laia has had an interest in swordplay since she was a child. Always trying to be creative and unique, she tried to adapt her own style into sword fighting. With a love for dancing, swimming, and both combined, Laia was able to create her own crazy fighting style that involved wild and constant motion.

Outgoing and constantly having fun while being around others, Laia enjoyed trips to Mage Maiden Academy. There was a bit of resentment towards the Naga Maidens from the Mage Maidens due to their differences, but playful and social loving Naga Maidens like Laia were able to fix those damaged bridges in no time at all. Out of all the Naga Maidens, Laia made the most friends with their sister academy.

Learning of the deaths of her sister kin, Maidens that Laia personally knew and befriended, Laia became extremely upset and sad. It was very rare to see her so given her usual energetic and positive attitude. It took her a bit of time to cope, but eventually, she sought to use her finely toned skills as a blade dancer to punish the Heroes that would do something so terrible to her sisters. Up until that point, she viewed her highly trained swordplay as an art or even a dance. Now it is to be used as an enabler to allow Laia to give Heroes retribution.

__________________
Battle Records


[B]Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery

Metal Gear Rex
August 28th, 2014, 05:44
http://i656.photobucket.com/albums/uu284/DarkFire4114/dk1_vampire_big.png
Name: Valkurath "Immortal", "Vampire Vampire Slayer", "Elder Vampire" :vampire:
Creature Type: Vampire
Age: ???
Personality: Conceited, Casual, Carefree, Upbeat
Alignment: Chaotic Evil
Gender: Male
Level: 1
Effective Level: 0.5
Experience: 0/30
Vampire Power: 0
Training Rate: 1.0
B/C Literary: 1.1/1.1
B/C Skill: 0/0
Gold on Hand: 0
Gold in Lair: 0
Realm: Northland Iceland
Status: Alive

...-Strengths- Physically and magically proficient
Can destroy other Vampires to become even more powerful
Effective against undead in general
Fair researcher
...-Weaknesses- Highly limited spell usage / variety
Vulnerable to holy damage himself
Vulnerable to water
-Loves-
???

-Likes-
Warriors

-Dislikes-
Priests
Other Vampires

-Hates-
???

-Abilities- Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/melee.pngMelee
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/lightning-1.pngShine
Level 1:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDrain
Level 4:http://i656.photobucket.com/albums/uu284/DarkFire4114/teleport.pngTeleport
Level 6:http://i656.photobucket.com/albums/uu284/DarkFire4114/drain.pngDisruption
Level 7:http://i656.photobucket.com/albums/uu284/DarkFire4114/protect-1.pngProtect Self
Level 10:http://i656.photobucket.com/albums/uu284/DarkFire4114/hailstorm.pngDeath Curse
-Special Traits-
Vulnerable to Holy Magic
Vulnerable to Water
Can use Holy Magic
Can drain Vampires

-Equipment-
None

-Lair Information-

Lair Location:
-

Lair Appearance:
Coffin. Stuff.

Appearance:
Appears to be a typical Vampire, except his skin is slightly but still noticeably darker as well as being a light shade of blue. His robes are black.

Style:
Valkurath is primarily a melee fighter, but he mixes things up with magical usage as well. He can summon equal amounts of light and shadow magic through use of Shine and Drain. With spells like Teleport and Protect, he gains a level of control over combat. By utilizing Disruption, Valkurath can easily swing the flow of combat in his favor with a powerful and deadly burst of shadow damage. After obtaining Death Curse, Valkurath can solo just about any unit with this powerful debuff. Even if they're undead and more resistant to the spell, he can still use Shine to destroy them.

Valkurath also has the power to drain the power of other Vampires. By combining Shine and Drain, light and shadow magic as one, Valkurath banishes enemy Vampires while simultaneously stealing their essence. In doing so, Valkurath becomes stronger himself, and therein lies his true power. While Valkurath is inadequate compared to most other Vampires in terms of power and spell variety, Valkurath can still increase the basis of his might to reach new levels of power. With each Vampire drained, Valkurath's physical and magical offensive power increase slightly, based on the drained Vampire's power. It also decreases the cooldown of his spells marginally.

Biography:
Indeed!

__________________
Battle Records


Victory Count: 0
Kill Count: 0
Defeat Count: 0

__________________
Personal Settings

Narrating
"Dialogue"
Thoughts
Summery