Metal Gear Rex
October 2nd, 2009, 03:40
What are all of the map types you can make? Example...
1. Standard-You have a basic setting of fighting Dungeon Keepers and heroes.
2. Vs. Heroes-Self-explanatory
3. Vs. Keepers-Self-explanatory
4. Hero Keeper-Use of heroes instead of creatures from the keeper pool, probably facing creatures too.
5. Hero Invasion-Where you are under attack by a large invasion force by heroes.
6. Keeper Invasion-On the old forum, I saw some maps that Diety Demon created. In these maps you played as the heroes, but the difference is that you are the hero parties.
7. Lord Keeper-A new type of map I'm working on. This time, you play as the heroes. But I tried to capture what the heroes actually do. There are reinforcements after a certain amount of time passes, but they only replace heroes you've lost and go up to the heroes you began with. You also only dig rooms farther away from you. There are some rooms usually close-by, however. There is alot of space, and you usually face a Dungeon Keeper and gain forces from neutral creatures.
Are there any other map types that anyone else has created?
1. Standard-You have a basic setting of fighting Dungeon Keepers and heroes.
2. Vs. Heroes-Self-explanatory
3. Vs. Keepers-Self-explanatory
4. Hero Keeper-Use of heroes instead of creatures from the keeper pool, probably facing creatures too.
5. Hero Invasion-Where you are under attack by a large invasion force by heroes.
6. Keeper Invasion-On the old forum, I saw some maps that Diety Demon created. In these maps you played as the heroes, but the difference is that you are the hero parties.
7. Lord Keeper-A new type of map I'm working on. This time, you play as the heroes. But I tried to capture what the heroes actually do. There are reinforcements after a certain amount of time passes, but they only replace heroes you've lost and go up to the heroes you began with. You also only dig rooms farther away from you. There are some rooms usually close-by, however. There is alot of space, and you usually face a Dungeon Keeper and gain forces from neutral creatures.
Are there any other map types that anyone else has created?