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Telsyii
July 22nd, 2012, 17:07
I'm trying to make a room go into the possession of the player when a certain enemy dies, so I make an effect generator for "claim room". But I can't connect it to the trigger in which the enemy is killed. Is there any way to connect the generator and trigger? Is there a different way to automatically claim the room after the enemy dies?

I'm not sure if this website is still very active but I'd appreciate any help that's provided. Thanks