friscmanseby
December 29th, 2012, 21:14
I've got acouple of question on creatures that don't have a Keeper:
1) what's the destiny of creatures that belong to a Keeper that is not in that map? In original DK, in a multiplayer game (me vs Blue (PC)) there was a green bile demon acting like a "hero". In a Deeper Dungeons guide, i read that there was somewere a Yellow Horned Reaper that dies some seconds after the beginning of the level because there wasn't a Yellow Keeper (in fact I didn't find him where he was supposed to be)... KeeperFX seems similar to the first case (i'm playing DzjeeAr's 6 level campaign), do you edited (or did in general) something for this situation?
2) Creatures without a keeper (but with a color that not is white) can do "jobs" like having a lair or do duty on guard post. There are jobs that heroes (white) can do?
By doing some observations, I've got some possible answers and I will reply by myself (according to my observation, you can reply according yours to see if I was right):
1) The creatures will at first do their lair (if it's possible), than will do their default job(s) (if it's possible). Unlike heroes, the creatures with a colour of a Keeper that doesn't exist in a map, will starve and need pay. If they cannot eat or be paid, they will go angry and even do their Anger Jobs. The Yellow Reaper in Deeper Dungeons doesn't die because it doesn't have a Keeper, but probably will starve to death (but we cannot judge this because there's no Sight of Evil in that level and in the Original Deeper Dungeons there's no cheat (in KeeperFX the Yellow Reaper became a freelance creature).
2) The Heroes can Guard Post, be imprisoned or tortured. Creatures without Keeper (not White Creatures, Yellow or Blue one, if such Keeper doesn't exist) will do certain jobs (even research or train) but only if it's their favourite job...
1) what's the destiny of creatures that belong to a Keeper that is not in that map? In original DK, in a multiplayer game (me vs Blue (PC)) there was a green bile demon acting like a "hero". In a Deeper Dungeons guide, i read that there was somewere a Yellow Horned Reaper that dies some seconds after the beginning of the level because there wasn't a Yellow Keeper (in fact I didn't find him where he was supposed to be)... KeeperFX seems similar to the first case (i'm playing DzjeeAr's 6 level campaign), do you edited (or did in general) something for this situation?
2) Creatures without a keeper (but with a color that not is white) can do "jobs" like having a lair or do duty on guard post. There are jobs that heroes (white) can do?
By doing some observations, I've got some possible answers and I will reply by myself (according to my observation, you can reply according yours to see if I was right):
1) The creatures will at first do their lair (if it's possible), than will do their default job(s) (if it's possible). Unlike heroes, the creatures with a colour of a Keeper that doesn't exist in a map, will starve and need pay. If they cannot eat or be paid, they will go angry and even do their Anger Jobs. The Yellow Reaper in Deeper Dungeons doesn't die because it doesn't have a Keeper, but probably will starve to death (but we cannot judge this because there's no Sight of Evil in that level and in the Original Deeper Dungeons there's no cheat (in KeeperFX the Yellow Reaper became a freelance creature).
2) The Heroes can Guard Post, be imprisoned or tortured. Creatures without Keeper (not White Creatures, Yellow or Blue one, if such Keeper doesn't exist) will do certain jobs (even research or train) but only if it's their favourite job...