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Ninja
October 19th, 2009, 20:31
Hi, I am a new user the forum and I would like to join to the project War for the Overlord. Thereby I intend to create tekxture to models 3D. Exemplary I created the texture of the floor and the wall in the Library:
http://img27.imageshack.us/img27/817/textureofthelibraryfloo.jpg
http://img408.imageshack.us/img408/8699/textureofthelibrarywall.jpg
What do you think about them? I wait for opinions.

Evi
October 20th, 2009, 01:03
The top texture looks pretty good, like the flooring for the Village houses. :D

Blutonium
October 20th, 2009, 08:56
sorry, but why would the library wall be a grey pebble texture with a satanistic sign on it? :confused:

stick to the theme!

as for "intending" on doing the texturing for my models :p, i'd suggest you prove yourself a bit more first...show me some UV mapped Textures you have done.

As it stands now at the moment It's me and Synesthesia that will be working closely together to create the multitude of maps needed.

Ninja
November 14th, 2009, 17:04
sorry, but why would the library wall be a grey pebble texture with a satanistic sign on it? :confused:

stick to the theme!

as for "intending" on doing the texturing for my models :p, i'd suggest you prove yourself a bit more first...show me some UV mapped Textures you have done.

As it stands now at the moment It's me and Synesthesia that will be working closely together to create the multitude of maps needed.


You know Dungeon Keeper is famous for such motto: "It′s good is by bad". And the devilry approaches under Satanism. For this I placed on her the pentacle. I made the second texture of the wall of the library, when does not please to you that, perhaps you will take advantage of her. I wait for opinions.
http://img257.imageshack.us/img257/8699/textureofthelibrarywall.jpg

I created also the texture of wall and floors of the shakedowns, this first texture is the floor and this second are the wall:
http://img524.imageshack.us/img524/2143/textureofthelairfloor.jpg
http://img338.imageshack.us/img338/4922/textureofthelairwall.jpg

I wait for your opinions.

Kopavel
November 15th, 2009, 17:14
1. You should draw pentagrams on diffuse textures - instead, it should be different texture with alpha channel that is applied to decals.
2. Your textures look like detail maps. For that they may fit, as for the diffuse texture, therese little sense in drawing brick wall in photoshop - instead, you should take a photo of it.
3. Provide normal maps and specular maps along with diffuse maps, and test in on 3d objects in standart game lighting environment.
4. Check out how textures in other games look like (for example, you can unpack Doom 3 textures with WinRar)

Ninja
March 1st, 2010, 16:52
Sorry that so long I did not answer but I did not have too much on this the time.


2. Your textures look like detail maps. For that they may fit, as for the diffuse texture, therese little sense in drawing brick wall in photoshop - instead, you should take a photo of it.

I do not use photoshop, I use corel.


I made tests of my textures on the simple model 3D.
3. Provide normal maps and specular maps along with diffuse maps, and test in on 3d objects in standart game lighting environment.

I made tests of my textures on the simple model 3D.

http://img535.imageshack.us/img535/9756/testu.jpg

A New Room
March 1st, 2010, 21:00
I don't really know about the occult symbol... Not all evil stems from that kind of thing you know.

As for the wood I think it looks ok, but maybe you could add a little bit of wear and tear?

Ninja
March 1st, 2010, 21:23
As for the wood I think it looks ok, but maybe you could add a little bit of wear and tear?

Of course I can :) Tomorrow you see the new wood texture.

dotted
March 1st, 2010, 21:28
I don't really know about the occult symbol... Not all evil stems from that kind of thing you know.
The biggest problem is that it is a religious symbol, I don't think we should include any religious symbols what so ever.

A New Room
March 1st, 2010, 21:40
Yeah why is it when people hear evil they immediately think devil worship? Evil is blatantly an equal opportunities employer :p

Ninja
March 2nd, 2010, 18:27
I added little train of destructions.
http://img35.imageshack.us/img35/817/textureofthelibraryfloo.jpg
I created the new texture of the wall of the library.
http://img528.imageshack.us/img528/8699/textureofthelibrarywall.jpg

Necror
March 2nd, 2010, 18:35
you use the same program that i use for my quake maps to show the textures

anyway a pentagram isn't realy dk style

A New Room
March 2nd, 2010, 19:02
I dunno.. How exactly do you make these textures? For example the wood floor was it a randomly generated texture or do you draw then yourself using a brush tool?

Ninja
March 2nd, 2010, 23:17
I dunno.. How exactly do you make these textures? For example the wood floor was it a randomly generated texture or do you draw then yourself using a brush tool?

At the first I geting sketch and later I work him. I using many filters and I haw got this effect.