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View Full Version : Progress update #5



tonihele
June 21st, 2016, 19:16
Straight to business:

https://youtu.be/WHk7i4SXA-Y

YourMaster
June 21st, 2016, 21:19
I thought this was another WftO update,... so nice surprise.

You've made some good progress with this. You're certainly moving at a faster pace than OpenDungeons.
I see it's not quite playable yet, but not too far off. It certainly looks better than the original game.

tonihele
June 21st, 2016, 21:44
Thanks! It is kinda easy for us since we just mimic the original. So implementation is our only concern :) Well we have still some unknown values & somethings are hard to visually re-engineer (the lighting on the original.. phew..)... And we are still somewhat far for the polishing stage where things tend to progress slower. But hoping to make it there.

YourMaster
June 21st, 2016, 23:27
Along with the low-poly models and the wall deformation, I think the lighting is what made DK2 so ugly.

tonihele
June 22nd, 2016, 06:47
We're going to try to use real light. But let's see, I hope someone with graphics skills joins our team. My skills in that department aren't that great.