View Full Version : Seeking constructive criticism for new map

Keeper Vecna
March 20th, 2017, 04:20
I am new to these forums and Dungeon Keeper 2 map making. Better late than never though. I have created a (version 1.7) map that I am reasonably happy with but would appreciate constructive feedback. My initial playtesting is over and I am currently "playing" it, but since I created it, I am not sure how it will really play for others. There is a readme included with more info if you would like to play it.

March 5th, 2020, 23:14
Great map with a decent level of difficulty. The beginning is a little long, because before you get the bridge you cannot go anywhere.
Not quite obvious how to win this map. Maybe it was worth making the gates of the heroes next to the Horny, so that the player knew which way to move.