Hapuga
December 28th, 2009, 11:04
Many of you have probably noticed that ranged spells and shots do not do the damage that is set in the editor.
For example, if you set warlock's fireball to 1500 you will get about 1000-1200 of real damage that a creature will get. Same with elf's bolts/arrows.
Why does it happen? Any suggestions on how to calculate exact damage?
For example, if you set warlock's fireball to 1500 you will get about 1000-1200 of real damage that a creature will get. Same with elf's bolts/arrows.
Why does it happen? Any suggestions on how to calculate exact damage?