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Endrix
May 19th, 2018, 16:26
Hi.

Maybe it will be one day. The dream of Dungeon Keeper 3.
How do you imagine? Mainly the creatures that should exist.

I imagine a mixture from Dungeon Keeper 1, Dungeon Keeper 2, War for the Overworld, Dungeons 3 and Empires of the Undergrowth.
An overworld aspect must have it, as it was originally planned.
Also a nature race was planned.

http://dungeonkeeper.wikia.com/wiki/Dungeon_Keeper_3





creatures:

Imp


I imagine 3 fractions:


Upper Titan: Horny


neutral Creatures: Sorceror



Beasts:

Titan: Furnace, the golden dragon (unlike the elite Salamander Furnace, more a dragon)

Lord: Arachnobia, the elite Spiderwoman

Creatures:
Ant (support Imp)
Bee (Overworld Scout)
Oculus (Dungeon Scout)
Demon Bullfrog
Scorpio
Werewolf (Fighter/ Scout)


Horde:

Titan: Almeric, the elite Warlock

Lord: Bloz, the elite Bile Demon

Creatures:
Goblin
Ork
Oger
Bile demon
Dark misstress


Undead:

Titan: Zachariah, the elite Dark Angel

Lord: Kaleb, the elite Black Knight

Creatures:
Necromancer
Zombie
Skeleton
Ghost
Vampire



Heroes:

neutral: Wizard

Human:
Peasant
Light cavalry*
Crossbowman
Knight
Knight (mounted)*
Monk
Priestess
Giant
Catapult*

Elves:
Longbowman
High elf warrior with sword (armored)
Fairy
Butterfly (the first good giant insect, little health + damage, weakens and slows down the enemy with area of effect)
Lightning mouse
Tree human*

Dwarves:
Builder
Ax Fighter (heavily armored)
Halberdier
Easy hand gunner
Druid
Gunner*



* only in the Upper world

damedog
June 4th, 2018, 23:27
I just want to know why the Mentor used Horny and the Dungeon Keeper to gain access to the surface world and wage war on it. Is he the spirit of a powerful yet long dead dungeon keeper? A representative of the dark gods? Guess we'll never know.

Noanechu
June 7th, 2018, 22:23
I´d rather have a real DK2 first, with removing the garbage game from 1999 from the canon :cool: .
This game should be as dark and atmospheric as the first one.
I wouldn´t mind to have an overworld part when it´s well done.
The creatures should be the old ones. Maybe we could add giant snakes with poison spitting ability to it, and a more advanced imp version that must be researched and costs more money.

segadorastado
January 3rd, 2019, 22:39
I really like how the DK1 FX looks like. I would keep it like that.

My only additions would be this things from DK2:

Rooms:
- Combat pit
- Casino
- Stone Bridge (Lava destroys the wooden one)
Creatures:
- The Spider-Lady
- Dark Angel
- Salamanders (they're cool)

Endrix
January 21st, 2019, 10:15
I have revised it.