Downloads: Becoming of Nemesis (DK1)

Becoming of Nemesis (DK1)

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Uploaded by impboy4 - August 8th, 2017
Author Author Impboy
File Size File Size 1.35 MB
Downloads Downloads 34
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The first big campaign that I made that is a remake of all of DK1. Not everything is exact in terms of gameplay but the maps themselves are 1:1 remade.

This is the base 20 version.

Update 08/18/17 - Fixed Lushmeadow-on-down and Wishvale script errors.

Update 09/05/17 - Made the CTA radius the level sized and made the AI only dig gold if they run of money for rooms (exception for this is Elves' Dance because blue keeper will need to dig for gold earlier than green keeper).

Hotfix Update 09/05/17 - Heroes will now fight another keeper if they breach the water on Woodly Rhyme as intended.

Update 09/12/17 - Fixed a script error in Woodly Rhyme when they are attacked by blue or green keeper.

Update 09/21/17 - For people who use 1.51+ versions of the game this is for you: AI will train creatures in the pit on levels that have it available. You have to restart the level once loaded in order for them to use it though. Also changed the AI's behavior on attacking a bit as well.

Update 09/26/17 - Tunneling Dwarfs now work as intended on any level they are featured in.

Update 10/05/17 - MAJOR UPDATE! Horny can be attracted through levels where you own a temple (you need at least a 3x3 Temple to attract them). Reverted the fear mechanics back to DK2 default. Created skeletons will now not pick up gold from the creature that died inside a prison.

Update 10/12/17 - Prince Felix (AKA The Avatar) got reverted back to default stats during the major update. He has now been fixed. Also, The raiding hero parties in Waterdream Warm will not go around the entire perimeter of the level to get to you (they now go into the water and then have a straight shot towards your dungeon).

Update 10/23/17 - Wishvale's win conditions have been fixed so it won't soft-lock anymore. Horny wasn't given a lair bed on levels 17-20 but now he can make one.

Update 10/26/17 - Accuracy fix update on how DK1's progressed. Also added missing Hatchery in Blaise End.

Hotfix Update 10/26/17 - More accuracy fixes.

Hotfix Update 10/26/17 #2 - Even more accuracy fixes.

Update 10/30/17 - Blaise End problems have been fixed.

Images

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Comments

DensonJ
September 18th, 2017 at 14:59
Good job on the maps. I am running the DK2 1.8 unofficial patch and seems to work OK except that the messages are coming up blank. Apparently the Demo1.str is not being read correctly. I did unpack it to see what the contents are, but it comes up as 'gibberish' after converting with the strtool. Am I missing something?