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Forum: DK2 Mapmaking

Questions about making maps for Dungeon Keeper 2

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 17,669
    September 14th, 2014, 11:46 Go to last post
  3. Sticky Thread Sticky: Hero Party Script Quirks in DKII

    Started by Metal Gear Rex, August 16th, 2014 16:02
    commands, created, dki, dungeon keeper 2, fix, game, group, hero, information, issues, killed, kind, level, make, map, maps, party, patch, run, script, set, stuff, timing, triggers, true, work
    • Replies: 0
    • Views: 2,190
    August 16th, 2014, 16:02 Go to last post
  4. Sticky Thread Sticky: How to Fix the Terrain Problem in 1.3 Editor

    Started by Metal Gear Rex, July 3rd, 2010 09:16
    1.3, data, editor, fix, global, graphics, icon, map, problem, rooms, terrain, usage, working
    • Replies: 0
    • Views: 3,834
    July 3rd, 2010, 09:16 Go to last post
  5. Sticky Thread Sticky: How to upload maps on the Keeper Klan website

    Started by dotted, May 28th, 2010 19:01
    control, forum, future, join, keeper, keeper klan, klan, maps, profile, read, updated, website
    • Replies: 0
    • Views: 2,973
    May 28th, 2010, 19:01 Go to last post
  6. Sticky Thread Sticky: Editing official levels

    Started by Hapuga, December 22nd, 2009 12:32
    adding, advanced, art, beta, campaign, crashes, create, created, creature, dk2, dk2 campaign, dungeon keeper 2, edit, editing, editor, fail, files, game, guide, level, levels, list, map, maps, official, open, original, rc3, read, release, room, trick, triggers, version
    • Replies: 2
    • Views: 6,386
    December 23rd, 2009, 12:04 Go to last post
  7. Sticky Thread Sticky: Converting from 1.7 to 1.3

    Started by Hapuga, November 9th, 2009 11:36
    1.3, 1.7, color, converting, create, data, dk2, dungeon, dungeon keeper 2, easy, editor, file, files, forum, gear, graphics, html, include, maps, matter, metal, metal gear rex, official, open, rex, save, tips, version
    • Replies: 0
    • Views: 5,262
    November 9th, 2009, 11:36 Go to last post
  8.   Normal Threads  

  1. Inlcuding Elites into Campaign

    Started by Black Emperor, July 29th, 2012 10:54
    2 Pages
    1 2
    1.3, 1.7, 10k, balance, bile demon, bit, black, campaign, creatures, data, editing, editor, elite, files, finally, forum, gear, global, goblin, guide, helping, included, knight, level, levels, make, map, maps, max, meant, metal, metal gear rex, patch, play, portals, present, question, questions, research, rex, rooms, saving, settings, skirmish, speech, speeches, stupid, things, vampire, works
    • Replies: 15
    • Views: 6,362
    August 28th, 2013, 19:11 Go to last post
  2. MPD Map - Level Score an Win Game

    Started by HyperStorm, August 17th, 2013 14:17
    action, create, flag, game, level, make, map, maps, problem, script, section, set, tree, triggers, win
    • Replies: 1
    • Views: 1,698
    August 17th, 2013, 14:24 Go to last post
  3. Creatures are tired of my casino?

    Started by Keeper_Infernal, August 10th, 2013 08:44
    1.7, bit, bug, bugged, code, creatures, day, effect, free, game, guys, happy, idea, keeper, level, levels, make, money, order, pit, question, room, rooms, sacrifice, section, strange, things, time, training, training room, unused, values, version
    • Replies: 5
    • Views: 3,851
    August 10th, 2013, 19:36 Go to last post
  4. Making the training room worthwhile

    Started by Keeper_Infernal, August 8th, 2013 16:05
    bit, change, creatures, eye, fan, file, level, making, pro, rex, room, rooms, set, settings, training, training room, values
    • Replies: 2
    • Views: 2,542
    August 8th, 2013, 17:24 Go to last post
  5. Question game not showing my maps dk2

    Started by danumon, February 13th, 2010 11:11
    bullfrog, data, dk2, dungeon, dungeon keeper, dungeon keeper 2, editor, favorite, files, game, games, guide, keeper, level, list, made, map, map editor, maps, multiplayer, open, program, showing, skirmish, time
    • Replies: 7
    • Views: 8,415
    May 5th, 2013, 10:04 Go to last post
  6. How to reset timer?

    Started by Pawnbroker, May 29th, 2010 16:37
    action, default, editor, flag, good, hero, hero gate, heroes, idea, invasion, job, land, level, made, manual, map, onslaught, open, party, question, rigger, set, skirmish, switch, the keepers, triggers, types, works
    • Replies: 3
    • Views: 2,466
    March 15th, 2013, 16:56 Go to last post
  7. How to make map thumbnails?

    Started by Beeb, July 23rd, 2011 08:42
    1.3, 1.7, black, colors, colours, create, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, found, game, keeper, made, make, map, present, suggestions, version
    • Replies: 4
    • Views: 2,810
    March 9th, 2013, 14:35 Go to last post
  8. Problem with playing created maps

    Started by Majik, September 8th, 2010 15:02
    2 Pages
    1 2
    .exe, bad, check, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 7,664
    February 22nd, 2013, 12:43 Go to last post
  9. Question How to change name and description on custom maps?

    Started by xSlacker, January 14th, 2013 20:38
    bad, called, change, custom, dear, dk2, dragonslover, dungeon, edit, editing, god, level, made, map, maps, official, order, question, res, screen, sig, title, wow
    • Replies: 3
    • Views: 1,860
    January 14th, 2013, 21:03 Go to last post
  10. Can allies share vision and then how to do so ?

    Started by LotA, September 10th, 2012 20:09
    action, allies, art, creatures, debug, dk2, drop, dungeon, form, made, making, map, question, resources, script, set, start, thought, thread, time, title, transfer, war, works
    • Replies: 2
    • Views: 2,144
    September 27th, 2012, 14:47 Go to last post
  11. Hero lair refuses to change his owner..

    Started by Keeper_Infernal, August 3rd, 2012 09:51
    action, change, debug, hero, keeper, lair, made, make, map, problem, rigger, room, terrain, type, types, work, works
    • Replies: 2
    • Views: 2,013
    September 18th, 2012, 10:24 Go to last post
  12. Hero Party & order troubles

    Started by LotA, September 6th, 2012 11:27
    balance, campaign, community, control, create, created, creatures, default, game, hero, heroes, horny, idea, kill, make, making, manual, maps, party, patch, play, problem, release, rooms, script, set, tree, trouble, version, works
    • Replies: 5
    • Views: 2,455
    September 6th, 2012, 13:55 Go to last post
  13. Portal question

    Started by Smradikovski, August 26th, 2012 17:39
    1.7, bit, creature, default, dk2, dragon, drop, editor, game, hero, heros, icon, ideas, made, make, maps, play, portal, portals, problem, question, read, res, rooms, skirmish, success, things, version, work
    • Replies: 7
    • Views: 2,612
    August 26th, 2012, 22:49 Go to last post
  14. Resistance tab on the pro editor wont work?

    Started by Keeper_Infernal, August 7th, 2012 18:19
    create, creatures, damage, devs, edit, editor, kind, make, pro, questions, things, type, work
    • Replies: 1
    • Views: 1,509
    August 8th, 2012, 18:40 Go to last post
  15. Level balancing questions.

    Started by Keeper_Infernal, August 5th, 2012 10:06
    balance, battle, bile, bile demon, block, called, cheap, create, creature, creatures, default, demon, dk2, dungeon, early, forum, found, fun, goblin, good, great, job, keeper, level, levels, make, making, minion, monster, needed, pool, portal, post, questions, rooms, skeleton, skeletons, sort, spells, stun, things, time, today
    • Replies: 8
    • Views: 2,278
    August 8th, 2012, 18:38 Go to last post
  16. Instant death creatures,and Dying skeletons.

    Started by Keeper_Infernal, August 4th, 2012 17:25
    • Replies: 8
    • Views: 2,349
    August 5th, 2012, 20:09 Go to last post
    • Replies: 2
    • Views: 1,758
    July 28th, 2012, 09:07 Go to last post
  17. AI disobaying orders

    Started by Keeper_Infernal, July 26th, 2012 12:55
    art, command, create, created, creatures, dungeon, found, free, levels, lock, open, order, rooms, single player, start, works
    • Replies: 2
    • Views: 1,428
    July 27th, 2012, 08:42 Go to last post
    • Replies: 2
    • Views: 2,062
    July 26th, 2012, 05:59 Go to last post
  18. Effect Generator?

    Started by Telsyii, July 22nd, 2012 16:07
    effect, killed, make, possession, rigger, room, website
    • Replies: 0
    • Views: 1,026
    July 22nd, 2012, 16:07 Go to last post

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