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Forum: DK1 Mapmaking

Questions about making maps for Dungeon Keeper 1

  1.   Sticky Threads  

  2. Sticky Thread Sticky: How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 18:48
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,859
    May 20th, 2021, 00:41 Go to last post
  3. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, maps, mode, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 5
    • Views: 2,280
    May 13th, 2021, 17:07 Go to last post
  4. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 14,221
    April 25th, 2016, 23:32 Go to last post
  5. Sticky Thread Sticky: Research Order Script

    Started by Metal Gear Rex, January 11th, 2010 08:15
    • Replies: 4
    • Views: 8,333
    November 5th, 2010, 18:15 Go to last post
  6. Sticky Thread Sticky: How to upload maps on the Keeper Klan website

    Started by dotted, May 28th, 2010 19:01
    control, forum, future, join, keeper, keeper klan, klan, maps, profile, read, updated, website
    • Replies: 0
    • Views: 9,786
    May 28th, 2010, 19:01 Go to last post
  7.   Normal Threads  

  1. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 486
    June 11th, 2021, 00:04 Go to last post
  2. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 426
    May 20th, 2021, 02:24 Go to last post
  3. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 868
    May 13th, 2021, 09:59 Go to last post
  4. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    2 Pages
    1 2
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 3,194
    May 13th, 2021, 09:41 Go to last post
  5. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 3,390
    May 13th, 2021, 09:02 Go to last post
  6. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 5,996
    November 8th, 2020, 11:56 Go to last post
  7. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 14th, 2020 23:04
    • Replies: 9
    • Views: 5,454
    September 15th, 2020, 02:44 Go to last post
  8. Flag values?

    Started by Argonil, September 14th, 2020 00:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 3,210
    September 14th, 2020, 12:24 Go to last post
  9. Snow tileset?

    Started by Argonil, September 13th, 2020 16:12
    adikted, editor, good, make, map, map editor, official, post, snow, work
    • Replies: 4
    • Views: 1,970
    September 13th, 2020, 21:22 Go to last post
  10. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 6,488
    September 3rd, 2020, 10:27 Go to last post
  11. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 22,288
    July 6th, 2020, 07:46 Go to last post
  12. Hidden realms

    Started by Junkman1217, July 5th, 2020 18:37
    art, called, edit, hidden, keeper, levels, lvl, map, names, realm, realms, secret, start, wiki
    • Replies: 2
    • Views: 2,164
    July 5th, 2020, 22:27 Go to last post
  13. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 1,696
    July 1st, 2020, 22:49 Go to last post
  14. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 1,960
    June 27th, 2020, 16:43 Go to last post
  15. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 616
    June 26th, 2020, 08:09 Go to last post
  16. Scripting

    Started by Edwin, January 31st, 2020 11:46
    code, commands, creature, creatures, dungeon, good, horned, horny, idea, keeperfx, kill, killed, level, party, reapers, set, total, work
    • Replies: 1
    • Views: 6,121
    January 31st, 2020, 14:30 Go to last post
  17. Keeper FX - My Pet Dungeon

    Started by GlaswegianBR, November 5th, 2017 02:30
    • Replies: 9
    • Views: 17,775
    June 13th, 2019, 16:51 Go to last post
  18. SET_MUSIC

    Started by AdamP, May 13th, 2019 01:58
    command, keeperfx, log, matter, music, possibility, set
    • Replies: 0
    • Views: 10,204
    May 13th, 2019, 01:58 Go to last post
  19. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 12,809
    March 13th, 2019, 14:13 Go to last post
  20. Snow or different tiles in the original editor.

    Started by Waltz, January 8th, 2019 04:02
    adikted, bullfrog, campaign, change, dk1, dungeon, editor, evil, game, gear, good, keeper, make, map, metal, original, question, rex, snow, text, textures, unable, work
    • Replies: 3
    • Views: 5,784
    January 8th, 2019, 09:52 Go to last post

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