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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 15,184
    July 28th, 2020, 14:35 Go to last post
  3. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 48,582
    July 27th, 2020, 16:42 Go to last post
  4. Post Sticky Thread Sticky: KeeperFX Unofficial 0.4.7

    Started by YourMaster, October 2nd, 2019 22:51
    2 Pages
    1 2
    bugs, commands, complete, computer, downloads, dungeon, files, fixes, free, full, game, level, link, list, lvl, maps, possession, problems, released, script, skirmish, text, topic, unofficial, wiki
    • Replies: 15
    • Views: 9,231
    May 25th, 2020, 08:41 Go to last post
  5. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 133
    • Views: 86,975
    October 3rd, 2019, 14:31 Go to last post
  6. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, business, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 34,636
    May 18th, 2016, 08:04 Go to last post
  7. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 99,713
    March 5th, 2016, 23:14 Go to last post
  8.   Normal Threads  

  1. keeps crashing

    Started by Junkman1217, June 23rd, 2020 20:34
    2 Pages
    1 2
    bit, crashing, creature, downloads, editing, file, files, fix, fixes, game, ideas, keeperfx, log, love, mode, play, problem, random, run, spells, update, version, wiki, windows, windows 7
    • Replies: 12
    • Views: 348
    June 25th, 2020, 18:51 Go to last post
  2. multiple tiles mod?

    Started by Junkman1217, June 23rd, 2020 23:54
    future, game, great, hold, making, mouse, multiple, pain, room, time, watch, youtube
    • Replies: 2
    • Views: 181
    June 24th, 2020, 09:37 Go to last post
  3. Thumbs up Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 16:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 762
    June 13th, 2020, 14:10 Go to last post
  4. Awesome Mod

    Started by SolKnight, June 3rd, 2020 12:26
    • Replies: 2
    • Views: 296
    June 9th, 2020, 15:05 Go to last post
  5. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 10:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 179
    June 7th, 2020, 10:49 Go to last post
  6. Post Korean language support

    Started by mu mu, April 24th, 2020 07:33
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 1,053
    June 7th, 2020, 07:28 Go to last post
  7. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 901
    June 5th, 2020, 19:47 Go to last post
  8. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 18:49
    2 Pages
    1 2
    abilities, bad, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 416
    June 4th, 2020, 08:10 Go to last post
  9. Need help of advance DK modding

    Started by 624asecret, May 21st, 2020 14:39
    abilities, adding, archer, code, cool, creatures, dear, dungeon, editing, files, game, heros, ideas, keeperfx, lvl, make, maps, matter, modding, monster, original, source, spells, stuff, version
    • Replies: 3
    • Views: 259
    May 22nd, 2020, 07:21 Go to last post
  10. Post Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,895
    April 13th, 2020, 23:07 Go to last post
  11. AI casting Call to Arms beyond LOS

    Started by Hades, April 12th, 2020 19:21
    creatures, dungeon, dungeon keeper, hero, human, keeper, map, original, room, the way, topic, training, training room
    • Replies: 1
    • Views: 292
    April 12th, 2020, 21:12 Go to last post
  12. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 615
    April 2nd, 2020, 15:43 Go to last post
  13. Left and Right Mouse Button scripts for AutoHotkey

    Started by Rhaelyx, March 28th, 2020 19:10
    • Replies: 0
    • Views: 450
    March 28th, 2020, 19:10 Go to last post
  14. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,003
    March 23rd, 2020, 01:20 Go to last post
  15. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, keeperfx, level, make, mentor, mouse, power, problem, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 2,626
    March 18th, 2020, 18:20 Go to last post
  16. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,745
    February 27th, 2020, 21:14 Go to last post
  17. Problem launching game

    Started by Sarevok, February 7th, 2020 23:56
    • Replies: 4
    • Views: 1,894
    February 21st, 2020, 00:58 Go to last post
  18. Question How do I edit creatures .cfg files for the Original Campaign

    Started by sphynx, February 10th, 2020 20:56
    attack, bit, campaign, creatures, custom, edit, files, finally, fun, game, guess, heal, health, keeperfx, love, multiple, not working, original, play, power, reaper, reapers, stats, working
    • Replies: 2
    • Views: 1,710
    February 10th, 2020, 22:09 Go to last post
  19. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,528
    February 2nd, 2020, 09:04 Go to last post
    • Replies: 1
    • Views: 1,157
    January 27th, 2020, 22:08 Go to last post

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