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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,636
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,962
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,467
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,574
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

    • Replies: 2
    • Views: 1,927
    October 13th, 2012, 19:49 Go to last post
  1. map editor keeps crashing

    Started by Lanboy, September 12th, 2012 09:10
    campaign, crashes, crashing, custom, default, editor, fixes, form, forums, game, guys, keeperfx, level, load, made, map, map editor, original, post, problem, run, save, thread, vista, windows
    • Replies: 2
    • Views: 2,528
    October 10th, 2012, 22:49 Go to last post
  2. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 22:43
    chinese, code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,892
    October 6th, 2012, 01:15 Go to last post
  3. Evil Keeper camapign

    Started by Hades, September 27th, 2012 21:41
    campaign, evil, heroes, keeper, level, tickle, time, win
    • Replies: 1
    • Views: 1,744
    September 28th, 2012, 18:50 Go to last post
  4. "Natural death kind" parameter

    Started by friscmanseby, September 23rd, 2012 23:05
    creatures, file, imp, kind, read, works
    • Replies: 1
    • Views: 1,403
    September 24th, 2012, 08:25 Go to last post
  5. Sight of Evil "change owner"

    Started by friscmanseby, September 18th, 2012 22:51
    bit, bridge, bug, change, destroy walls, evil, eye, flag, game, good, icon, issue, keeperfx, load, magic, move, play, rarely, report, request, room, sound, spell, strange, time, treasure, works, wow
    • Replies: 4
    • Views: 2,982
    September 21st, 2012, 14:21 Go to last post
  6. Time Bomb spell.

    Started by friscmanseby, September 16th, 2012 16:41
    awesome, beta, chicken, chickens, creature, creature spells, creatures, discussion, disease, editor, explosion, file, found, group, hand, icon, imps, keeper, keeper spells, kind, level, library, made, magic, make, map, map editor, question, research, rigger, spell, spells, strange, time, version, work, works
    • Replies: 2
    • Views: 3,014
    September 19th, 2012, 05:38 Go to last post
  7. Ancient keeper - The Realm of Salaar

    Started by black mistress, September 3rd, 2012 15:11
    2 Pages
    1 2
    ancient keeper, arts, avatars, bridge, building, castle, claim, conquer, cool, creatures, destroy walls, difficult, direction, dragon, dragons, drop, dungeon, early, good, hidden, imps, keeper, kill, killed, lava, level, levels, possession, prison, problem, realm, room, savegame, start, things, trick, tunneller, win, world
    • Replies: 10
    • Views: 7,374
    September 19th, 2012, 05:28 Go to last post
  8. Cheat Menus?

    Started by adamski, September 6th, 2010 13:50
    3 Pages
    1 2 3
    art, beta, code, command, creature, easy, exe, fail, found, game, good, guess, half, heroes, html, keeper, keeper fx, keeperfx, level, lines, make, minion, mode, possession, post, problem, quickly, read, rooms, run, shortcut, source, stuff, the way, version, versions, windows, work, works
    • Replies: 24
    • Views: 23,060
    September 14th, 2012, 22:23 Go to last post
  9. How to remove 20% dmg boost of creature spells?

    Started by HerselfTheElf, September 12th, 2012 19:30
    2 Pages
    1 2
    .exe, attack, campaign, change, code, compile, control, creature, creature spells, creatures, damage, data, deeper dungeons, default, difficult, dragonslover, exe, files, finally, fixes, forums, game, glitch, google, heal, hex, horny, job, keeper, keeper fx, keeper95, keeperfx, level, levels, list, make, melee, missions, official, orcs, original, patch, play, posts, problem, ranged, reply, run, source, spells, spider, strange, the way, trouble, video, watch, work
    • Replies: 11
    • Views: 5,339
    September 14th, 2012, 18:24 Go to last post
  10. Command Line, How to use?

    Started by Xorro, September 13th, 2012 14:29
    bad, command, create, creating, exe, file, forum, fps, game, games, keeperfx, kind, magic, open, order, person, problem, proper, properties, runs, shortcut, slow, windows
    • Replies: 2
    • Views: 2,588
    September 13th, 2012, 16:51 Go to last post
  11. Uberlevel 90 made by godlike308

    Started by Lanboy, September 12th, 2012 13:40
    avatars, creatures, design, found, good, idea, killed, level, list, lvl, made, matter, question, video, watch, youtube
    • Replies: 2
    • Views: 1,698
    September 12th, 2012, 13:45 Go to last post
  12. Message in Dixaroc

    Started by Hades, September 8th, 2012 19:37
    care, edit, feed, hatchery, heroes, keeperfx, land, levels, messages, minions, mod, original, problem, received, released, thread, title, total
    • Replies: 1
    • Views: 2,616
    September 9th, 2012, 04:32 Go to last post
  13. Unused sounds added?

    Started by Spatulade, September 7th, 2012 23:45
    avatar, battle, beta, cool, creature, creatures, difficult, dungeon, dungeon keeper, files, found, future, game, gear, hard, keeper, keeperfx, level, magic, make, mefistotelis, mentor, metal, possibility, sounds, speech, speeches, stuff, things, transfer, transfer creature, unused, versions, win
    • Replies: 4
    • Views: 2,882
    September 8th, 2012, 09:05 Go to last post
  14. Imps work improvement

    Started by jomalin, January 1st, 2011 14:15
    bad, code, control, creature, creatures, day, dragonslover, drop, extract, extracting, icon, improvement, imps, interface, level, levels, movie, order, picking, problem, quickly, record, release, traps, true, work, working, works
    • Replies: 9
    • Views: 5,242
    September 7th, 2012, 14:05 Go to last post
  15. Why Tunnellers don't tunnel Gold?

    Started by friscmanseby, September 6th, 2012 23:24
    bug, campaign, change, design, hero, imps, level, levels, original, question, title, tunneller, tunnellers, work
    • Replies: 3
    • Views: 2,558
    September 7th, 2012, 00:03 Go to last post
  16. Idea for a future patch

    Started by Hades, September 5th, 2012 09:17
    data, default, dragonslover, fix, future, good, idea, king, patch, priestess, set, sort, spell, time
    • Replies: 1
    • Views: 1,886
    September 5th, 2012, 11:44 Go to last post
  17. Nikolai's Castles problem

    Started by Hades, September 2nd, 2012 11:55
    army, cave, dungeon, heroes, level, lvl, problem, the keepers, time
    • Replies: 0
    • Views: 1,450
    September 2nd, 2012, 11:55 Go to last post
  18. Per-campaign rules

    Started by mefistotelis, August 29th, 2012 00:17
    ancient keeper, campaign, change, code, create, creatures, custom, damage, files, future, global, great, keeper, keeperfx, possession, rate, rule, rules, sound, type, values, version, wow
    • Replies: 2
    • Views: 2,609
    August 30th, 2012, 19:22 Go to last post
  19. A question on researchers

    Started by friscmanseby, August 17th, 2012 15:47
    attack, called, change, check, creature, creatures, file, imps, interested, job, jobs, kind, made, make, making, matter, mefistotelis, question, reply, research, section, set, things, time, true, warlock, warlocks, wizards, workshop
    • Replies: 8
    • Views: 3,277
    August 22nd, 2012, 16:16 Go to last post

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