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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,919
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,971
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,657
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,751
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. Weird music problem/bug

    Started by Numsefisk, May 13th, 2012 10:38
    bug, complete, dk1, drive, game, heroes, keeperfx, kind, magic, map, music, original, problem, sound
    • Replies: 2
    • Views: 2,360
    May 13th, 2012, 10:59 Go to last post
  2. Mission victory dialogue missing

    Started by prune, May 11th, 2012 15:33
    arts, bugged, complete, confirmed, game, issue, keeperfx, land, latest, made, mission, nightly, play, post, problem, quickly, random, save, screen, showing, stats, time, version, war, work, works
    • Replies: 3
    • Views: 2,243
    May 12th, 2012, 14:13 Go to last post
  3. Question How do i play my editor levels on keeperfx?

    Started by darkrage, May 3rd, 2012 15:04
    dungeon, dungeon keeper, dungeon keeper fx, editor, free, game, keeper, keeper fx, keeperfx, launcher, level, levels, list, made, map, official, play, work
    • Replies: 1
    • Views: 1,781
    May 3rd, 2012, 15:32 Go to last post
  4. Cannot install KeeperFX

    Started by Powtreeman, April 13th, 2012 10:43
    called, change, computer, cool, default, dk1, dosbox, drive, dungeon, dungeon keeper, finally, game, gog, good, guess, keeper, keeper fx, keeperfx, lan, love, multiplayer, play, read, room, server, stuff, system, time, tools, version, work, working
    • Replies: 3
    • Views: 3,382
    April 28th, 2012, 23:06 Go to last post
  5. POWER_HAND and POWER_SLAP

    Started by DragonsLover, April 2nd, 2012 23:35
    color, commands, creatures, forum, good, hand, idea, keeper, keeperfx, level, magic, minions, picking, power, question, spells, things
    • Replies: 2
    • Views: 1,889
    April 5th, 2012, 23:10 Go to last post
  6. campains like undead keeper in keeper fx??

    Started by Endrix, March 30th, 2012 11:25
    campaign, dead, die, dungeons, free, hard, keeper, keeper fx, level, list, play, post, undead
    • Replies: 1
    • Views: 2,151
    March 31st, 2012, 22:44 Go to last post
  7. Should we give names to the multiplayer levels?

    Started by DragonsLover, March 20th, 2012 23:11
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,404
    March 31st, 2012, 22:43 Go to last post
  8. Some issues...

    Started by keeperPSU, March 24th, 2012 16:30
    battle, centre, change, check, crashing, create, created, creatures, damage, debug, gameplay, good, guess, hero, imp, imps, issues, live, log, manufacturing, map, model, moon, palette, problem, problems, rate, setup, speech, title, traps, type, video, workshop
    • Replies: 5
    • Views: 3,042
    March 29th, 2012, 18:32 Go to last post
  9. Lightbulb Control scheme like DK2

    Started by Gytax, March 26th, 2012 09:37
    bad, control, create, creatures, dk1, dk2, dk2 control scheme, dungeon, dungeon keeper, easy, fast, good, guys, keeperfx, link, love, match, mode, mouse, play, possession, reply, rooms, scheme, sounds, square, style, work
    • Replies: 2
    • Views: 2,023
    March 26th, 2012, 18:57 Go to last post
  10. Level editor like ADiKtEd but with modern GUI

    Started by jomalin, March 21st, 2012 23:32
    adding, adikted, code, coding, create, creatures, custom, dungeon, dungeon keeper, editor, extract, files, friend, guy, hand, interested, job, keeper, king, level, levels, map, map editor, modern, mouse, needed, program, project, save, source
    • Replies: 4
    • Views: 2,826
    March 25th, 2012, 20:30 Go to last post
  11. Creatures acting oddly~

    Started by HellsFait, June 27th, 2010 16:20
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 9,071
    March 24th, 2012, 09:32 Go to last post
  12. Why doesn't KeeperFX use the improved AI?

    Started by Lones, March 21st, 2012 23:06
    0.40, bug, challenge, computer, deeper, deeper dungeons, dosbox, dragonslover, dungeons, easy, fail, fast, forum, full, game, improved, issue, keeper, keeperfx, kill, latest, map, maps, problem, problems, question, run, scrolling, spell, square, thread, traps, updating, version
    • Replies: 3
    • Views: 3,174
    March 24th, 2012, 01:20 Go to last post
    • Replies: 3
    • Views: 2,316
    March 24th, 2012, 01:15 Go to last post
  13. Possess\depossess game crash.

    Started by VoidWeaver, March 6th, 2012 14:59
    action, armageddon, bad, bug, bugs, colours, control, crash, created, creature, creatures, cursor, debug, display, dungeon, dungeon keeper fx, exe, full, full moon, game, global, good, group, guess, keeper, keeper fx, keeperfx, latest, log, maps, moon, palette, post, rooms, rules, run, settings, setup, version, wondering, worst
    • Replies: 6
    • Views: 4,936
    March 22nd, 2012, 17:34 Go to last post
  14. twin keepers map 1

    Started by Endrix, March 19th, 2012 20:54
    battle, complete, doors, game, hero, heroes, keeper, map, problem, win
    • Replies: 1
    • Views: 1,739
    March 20th, 2012, 15:54 Go to last post
  15. Question

    Started by Thaos, March 18th, 2012 22:01
    0.40, keeperfx, latest, mac, nightly, question, search, version, vista, win, windows, working, works
    • Replies: 2
    • Views: 2,191
    March 20th, 2012, 06:02 Go to last post
  16. castle campain map 2

    Started by Endrix, March 19th, 2012 20:56
    battle, castle, crashed, game, knight, map, mission, win
    • Replies: 0
    • Views: 1,457
    March 19th, 2012, 20:56 Go to last post
  17. Several questions

    Started by Archer, March 9th, 2012 23:22
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 17,670
    March 19th, 2012, 18:58 Go to last post
    • Replies: 4
    • Views: 3,123
    March 16th, 2012, 12:24 Go to last post
  18. KeeperFX Multiplayer Is Stable Again

    Started by Replica, March 13th, 2012 21:23
    • Replies: 8
    • Views: 6,473
    March 15th, 2012, 23:10 Go to last post

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