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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,748
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,964
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,542
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,633
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. About the texts

    Started by DragonsLover, August 23rd, 2011 22:48
    adding, awesome, campaign, change, character, check, clean, creature, cursor, data, deeper dungeons, default, easy, editor, fast, files, finally, format, game, good, idea, keeperfx, make, making, manual, maps, mefistotelis, mouse, multiplayer, official, online, order, pain, patch, problem, project, reference, software, spells, suggestion, text, translate, translation, unofficial, web, wfto, world, yeah
    • Replies: 6
    • Views: 3,553
    February 27th, 2012, 19:41 Go to last post
  2. KeeperFX 0.38a BUG: Morkardar (Deeper Dungeons)

    Started by jomalin, February 14th, 2011 19:26
    • Replies: 5
    • Views: 3,934
    February 24th, 2012, 02:41 Go to last post
  3. Problem: Workshop taking focus

    Started by iotor, February 16th, 2012 20:02
    art, camera, change, dungeon, dungeon keeper, found, game, great, idiot, issue, keeper, keeperfx, matter, problem, proper, res, room, run, start, time, windows, windows 7, workshop
    • Replies: 1
    • Views: 1,644
    February 23rd, 2012, 14:03 Go to last post
  4. The Deeper Dungeons

    Started by Hirishiolo, February 20th, 2012 17:46
    0.40, campaign, deeper, deeper dungeons, dungeon, dungeons, keeperfx, levels, original, present, realm, reply, text
    • Replies: 2
    • Views: 2,372
    February 20th, 2012, 22:16 Go to last post
  5. Unhappy Low in-game volume

    Started by Clarissa, February 17th, 2012 22:57
    bug, command, computer, crashed, day, downloaded, dragonslover, dungeon, dungeon keeper, found, game, idea, keeper, keeperfx, latest, low, low volume, map, month, problem, problems, res, sound, stuff, system, things, time, version
    • Replies: 4
    • Views: 2,541
    February 18th, 2012, 12:53 Go to last post
  6. Exclamation New here, KeeperFX keeps crashing D=

    Started by Dec5952, February 16th, 2012 12:16
    art, colours, crash, crashed, crashing, creature, creatures, debug, display, downloaded, drive, favourite, found, game, information, keeper, keeper fx, keeperfx, mefistotelis, multiplayer, not working, original, palette, play, post, sav, settings, setup, speech, start, today, version, yay
    • Replies: 3
    • Views: 3,078
    February 17th, 2012, 16:43 Go to last post
  7. Changing creatures available at start

    Started by cactus53, February 12th, 2012 17:05
    art, arts, bile, bug, code, command, creature, creatures, dark, demon, dk1, dragon, dragons, dungeon, fly, information, keeper, level, make, map, maps, money, players, pool, question, skirmish, speed, spider, start, wondering
    • Replies: 2
    • Views: 2,337
    February 12th, 2012, 19:20 Go to last post
  8. Crash during game

    Started by ARMofORION, January 27th, 2012 01:46
    2 Pages
    1 2
    173, check, code, computer, control, crash, crashes, created, creature, dragonslover, dungeon, editor, error, files, game, heroes, idea, important, imps, keeperfx, land, level, log, machine, model, multiple, neutral, open, problem, room, square, suggestion, trap, traps, version, windows, work
    • Replies: 13
    • Views: 5,046
    February 9th, 2012, 15:33 Go to last post
  9. "GUIEDIT.TAB" and "GUIEDIT.DAT".

    Started by cactus53, January 29th, 2012 13:19
    • Replies: 4
    • Views: 2,437
    February 6th, 2012, 18:39 Go to last post
  10. Skip a level?

    Started by yongke, January 23rd, 2012 21:21
    art, campaign, command, dragonslover, editing, file, game, keeperfx, level, load, map, mode, play, question, run, savegame, script, skip, start, win, xxx
    • Replies: 4
    • Views: 5,339
    January 26th, 2012, 06:04 Go to last post
  11. keeperfx dosbox

    Started by ryan889xx, January 16th, 2012 13:31
    awesome, dk1, dosbox, dungeon, dungeon keeper, games, idea, keeper, keeperfx, made, mod, moment, run, windows, work
    • Replies: 2
    • Views: 2,987
    January 19th, 2012, 07:02 Go to last post
  12. Unhappy dk1 level 9 - problem

    Started by demon-spawn, January 13th, 2012 00:42
    0.40, art, called, command, demon, dk1, file, game, gear, keeperfx, kill, killed, knight, land, level, levels, lord, map, maps, metal, metal gear rex, moon, play, post, problem, res, rex, script, specials, win
    • Replies: 6
    • Views: 3,133
    January 18th, 2012, 01:47 Go to last post
  13. keeperfx

    Started by ryan889xx, January 16th, 2012 12:04
    dosbox, keeperfx, made, mod, run, thread, title
    • Replies: 0
    • Views: 1,346
    January 16th, 2012, 12:04 Go to last post
  14. Not told about Prisoners dying

    Started by shortmicky, January 8th, 2012 12:33
    bug, check, dragonslover, forum, good, keeper, keeper fx, keeperfx, mentor, past, posts, problem, skeletons, time, wondering
    • Replies: 4
    • Views: 2,396
    January 10th, 2012, 09:15 Go to last post
  15. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 09:54
    bugs, code, development, files, happy, keeperfx, multiple, post, question, source, svn, year
    • Replies: 1
    • Views: 21,039
    January 7th, 2012, 18:06 Go to last post
  16. Crash from menu

    Started by Dylan Kidd, December 29th, 2011 23:10
    awesome, bad, bit, complete, crash, crashing, created, creating, debug, dungeon, dungeon keeper, dungeon keeper fx, error, exe, game, happy, idiot, image, keeper, keeper fx, keeperfx, kill, list, model, moon, palette, play, problem, release, run, setup, speech, start, text, time, type, version, vista, working, yay
    • Replies: 3
    • Views: 2,866
    December 31st, 2011, 04:12 Go to last post
  17. Running KeeperFX on old machines

    Started by LouisdeFuines, December 26th, 2011 11:49
    change, color, command, computer, control, creatures, default, effects, fps, game, hard, keeperfx, machine, make, mode, possession, post, run, silver, slow, speed, time
    • Replies: 5
    • Views: 4,216
    December 28th, 2011, 19:31 Go to last post
  18. keeperfx crash

    Started by blooddrunkreaper, December 23rd, 2011 22:19
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,733
    December 26th, 2011, 01:00 Go to last post
  19. Problem with the gamespeed.

    Started by Keeper_Infernal, December 15th, 2011 11:21
    arts, computer, game, problem, run, speed, things, time, work
    • Replies: 2
    • Views: 1,857
    December 19th, 2011, 20:50 Go to last post
  20. Larger map support

    Started by Hyzoran, November 24th, 2011 03:33
    awesome, bad, balance, clean, computer, crash, crashed, data, dungeon, dungeon keeper, editing, game, gameplay, hard, hex, human, improved, keeper, lan, latest, make, map, mapping, maps, meant, modern, multiplayer, needed, online, patch, person, play, players, reverse, rpg, support, the way, things, total, trouble, unreal, update, war, wondering, work, working
    • Replies: 7
    • Views: 4,022
    November 25th, 2011, 20:38 Go to last post

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