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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,636
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,962
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,467
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,574
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. Graveyard tests request

    Started by mefistotelis, September 6th, 2011 14:05
    bit, corpse, download, file, full, game, issue, latest, load, nightly, nightly builds, original, request, room, search, showing, speed, time, website, works
    • Replies: 2
    • Views: 1,969
    September 10th, 2011, 09:24 Go to last post
  2. New sound effects

    Started by DragonsLover, September 8th, 2011 00:49
    • Replies: 8
    • Views: 17,844
    September 9th, 2011, 03:37 Go to last post
    • Replies: 4
    • Views: 3,291
    September 7th, 2011, 17:06 Go to last post
  3. New sticky post suggestion

    Started by jomalin, September 6th, 2011 11:03
    crash, create, dungeon, dungeon keeper, early, entering, file, fix, forum, game, general, good, idea, keeper, keeperfx, level, mod, mothrayas, multiplayer, original, players, post, problem, read, suggestion, suggestions, thread, time, title, topic, true, wanna, wfto, yeah
    • Replies: 7
    • Views: 3,299
    September 7th, 2011, 06:31 Go to last post
  4. KeeperFX in multiplayer

    Started by jomalin, August 28th, 2011 21:24
    0.40, code, creature, dosbox, dungeon, dungeon keeper fx, fixes, game, gameplay, good, hand, internet, keeper fx, keeperfx, lan, level, made, moon, multiplayer, nightly, original, palette, party, patch, play, players, pro, setup, speech, version, video, work, works
    • Replies: 4
    • Views: 4,445
    September 6th, 2011, 17:19 Go to last post
  5. Keeper FX 0.40 crash at end of lvl 4

    Started by Tikah, September 3rd, 2011 04:45
    0.40, bad, battle, control, crash, created, creating, debug, file, game, keeper, keeper fx, level, log, lvl, model, moon, palette, party, pro, problem, release, run, script, setup, speech, triggers, tunneller, type, values, version, video
    • Replies: 1
    • Views: 1,878
    September 3rd, 2011, 07:56 Go to last post
  6. Deeper Dungeons FX?

    Started by Tami Kovacs, July 15th, 2011 08:43
    2 Pages
    1 2
    • Replies: 16
    • Views: 16,407
    September 1st, 2011, 22:01 Go to last post
  7. Evil Keeper Campaign Level 14 "Hameln"

    Started by JAM35, August 28th, 2011 08:59
    • Replies: 5
    • Views: 3,627
    August 29th, 2011, 00:19 Go to last post
  8. KeeperFX crashes after time in Symbiose

    Started by Randy19, August 27th, 2011 14:04
    bug, closed, crash, crashes, creature, file, keeperfx, latest, nightly, play, post, problem, spell, time, version, works
    • Replies: 1
    • Views: 2,436
    August 27th, 2011, 15:48 Go to last post
  9. DD: Can't save game

    Started by Amnesia, August 25th, 2011 04:53
    bit, black, bug, campaign, change, cool, creature, creatures, dk1, fans, file, game, guess, idea, issue, keeperfx, layout, level, library, live, load, love, map, multiplayer, online, original, post, problem, resolution, save, saving, sdl, set, settings, the way, version, vista, work, working, yeah
    • Replies: 5
    • Views: 4,806
    August 26th, 2011, 04:36 Go to last post
  10. Errors in LbBullFrogMain

    Started by AndehX, July 11th, 2011 08:33
    bit, bullfrog, creature, data, dungeon, dungeon keeper, error, file, files, game, html, ideas, image, information, keeper, keeper fx, keeperfx, latest, launcher, load, log, map, model, moon, movie, needed, order, page, palette, past, play, problem, program, question, read, returned, run, setup, source, texture, type, unable, version, windows, windows 7, work
    • Replies: 6
    • Views: 8,070
    August 17th, 2011, 10:22 Go to last post
  11. comp cant read keeper FX

    Started by Malice_Payne, August 16th, 2011 01:58
    black, computer, download, dungeon, dungeon keeper, dungeon keeper 1, error, extract, files, game, html, important, keeper, keeper fx, keeperfx, link, load, official, open, problem, program, read, run, screen, skill, version, windows, windows 7
    • Replies: 2
    • Views: 2,407
    August 16th, 2011, 15:19 Go to last post
  12. DK FX crash after update

    Started by Orionzorz, August 12th, 2011 13:08
    action, compatibility, crash, crashes, dk fx, dungeon, dungeon keeper, dungeon keeper fx, editor, error, fix, found, ideas, keeper fx, load, log, made, map, map editor, maps, official, open, problem, results, save, screen, set, settings, update, windows, working
    • Replies: 0
    • Views: 2,314
    August 12th, 2011, 13:08 Go to last post
  13. Tunneller party target

    Started by Orionzorz, August 10th, 2011 22:20
    action, art, attack, bit, centre, command, creatures, difficult, direction, door, dungeon, events, fun, good, hang, heroes, ideas, invasion, keeper, keeperfx, knight, level, make, making, map, map making, maps, mode, move, multiple, party, players, problem, random, room, samurai, sort, start, stuff, target, the way, tunneller, wizards
    • Replies: 1
    • Views: 1,960
    August 11th, 2011, 08:55 Go to last post
  14. running dk1 with wine in gentoo

    Started by shorty, July 26th, 2011 16:20
    1.3, command, dk1, dosbox, exe, fix, fps, game, guess, keeperfx, linux, make, mefistotelis, post, problem, resolution, run, slow, sounds, suggestions, trouble, updating, version, video, vista, windows, work, works
    • Replies: 4
    • Views: 4,111
    August 8th, 2011, 14:04 Go to last post
  15. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 13:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, setup, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 2,708
    August 8th, 2011, 07:24 Go to last post
  16. ENSIGN_ZOOM in LOF files doesn't work properly

    Started by DragonsLover, July 25th, 2011 22:24
    campaign, code, eversmile, file, files, game, half, hand, level, levels, map, multiplayer, overworld, post, problem, screen, set, sig, single player, skirmish, values, wondering, work, works, world, zoom
    • Replies: 6
    • Views: 3,278
    August 8th, 2011, 03:29 Go to last post
  17. changing colour

    Started by starmax123, July 23rd, 2011 16:25
    campaign, code, colors, command, custom, default, human, levels, mothrayas, multiplayer, play, red, single player, skirmish, time, wondering, work, works, yeah
    • Replies: 4
    • Views: 2,829
    July 25th, 2011, 22:07 Go to last post
  18. KeeperFX 0.39a Multiplayer TCP/IP game bug

    Started by jomalin, June 11th, 2011 20:08
    • Replies: 5
    • Views: 4,438
    July 21st, 2011, 21:33 Go to last post
  19. Bug found

    Started by nebster, July 16th, 2011 11:35
    action, armageddon, bile, bug, colours, control, creature, creatures, dark, dragon, edit, entrance, exe, fly, found, full moon, game, giant, hand, heal, health, horny, keeper fx, list, maps, multiplayer, palette, prison, rooms, rules, sav, settings, setup, skeleton, speech, spider, temple, thief, treasure, workshop
    • Replies: 4
    • Views: 3,411
    July 17th, 2011, 14:08 Go to last post

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