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Forum: KeeperFX

Dungeon Keeper Fan Expansion, the Dungeon Keeper 1 remake by Mefistotelis

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  1. GitHub issue tracker for KeeperFX

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 127,759
    January 24th, 2024, 10:43 Go to last post
  3. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,964
    May 3rd, 2022, 17:48 Go to last post
  4. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 10:22
    9 Pages
    1 2 3 ... 9
    action, alpha, attack, bridge, building, business, cave, challenge, characters, chicken, clean, code, command, commands, cool, creature, creatures, deeper dungeons, default, destroy walls, difficult, display, dungeon, dungeon keeper, edit, fancy, game, gear, good, hero, human, idea, ideas, jobs, latest, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, unlock, warlocks, work, works
    • Replies: 89
    • Views: 50,555
    May 18th, 2016, 09:04 Go to last post
  5. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,640
    March 5th, 2016, 23:14 Go to last post
  6.   Normal Threads  

  1. Missing some files...apparently

    Started by Tami Kovacs, July 12th, 2011 17:45
    bit, creature, drive, dungeon, edition, file, files, found, game, html, image, keeper, keeperfx, load, log, map, meant, model, moon, page, patch, problems, proper, red, run, screen, sort, sound, texture, type, unable, windows, work, yeah
    • Replies: 1
    • Views: 2,237
    July 12th, 2011, 20:50 Go to last post
  2. AI creature imprison bug

    Started by `ETCH, June 29th, 2011 13:29
    attack, bile, bug, cave, creature, creatures, damage, dragon, drop, exploit, free, game, games, good, guard, guess, heal, heroes, human, information, keeper, lava, level, minions, multiplayer, original, players, post, present, prison, room, rooms, ruin, scream, set, spell, test, time, timing, torture chamber
    • Replies: 9
    • Views: 4,906
    July 2nd, 2011, 21:30 Go to last post
  3. FX daily build

    Started by Георгий Платонов, June 29th, 2011 09:26
    2 Pages
    1 2
    bug, building, called, code, commands, compile, creatures, default, developer, dragon, exe, fixes, found, good, google, happy, hard, heal, ideas, issues, job, keeperfx, latest, linux, mac, made, make, mefistotelis, mingw, moment, needed, project, res, script, server, set, source, suggestion, svn, target, test, time, topic, video, win, work, works
    • Replies: 11
    • Views: 6,365
    July 2nd, 2011, 14:20 Go to last post
  4. Creatures Limit

    Started by Replica, June 29th, 2011 10:27
    2 Pages
    1 2
    armageddon, asset, block, building, cheap, chicken, code, create, creature, creatures, dark, destroy walls, dungeon, edit, effects, game, games, glitch, heroes, horned, horned reaper, idea, improvement, imps, internet, keeperfx, lava, level, make, maps, max, mod, multiplayer, orcs, original, players, portal, portals, prison, rate, reaper, reinforce, room, rooms, sacrifice, set, single player, skeletons, spells, temple, the way, things, unlimited
    • Replies: 11
    • Views: 11,285
    June 30th, 2011, 14:39 Go to last post
  5. Problem with Prison room

    Started by Replica, June 27th, 2011 12:18
    2 Pages
    1 2
    0.40, animation, bit, bug, cave, cheap, compiling, creature, creatures, data, dead, die, dungeon, exe, fix, game, good, heal, health, human, idea, imp, imps, information, issue, keeper, keeperfx, latest, launcher, make, mode, multiplayer, orcs, person, prison, problem, room, set, single player, skeleton, skirmish, start, stun, the way, things, unknown, version, water
    • Replies: 11
    • Views: 5,530
    June 28th, 2011, 13:38 Go to last post
    • Replies: 1
    • Views: 3,419
    June 25th, 2011, 11:38 Go to last post
    • Replies: 2
    • Views: 2,420
    June 24th, 2011, 22:02 Go to last post
  6. installation problem with Gog Version.

    Started by Ross89, June 22nd, 2011 23:09
    0.40, care, change, code, data, error, files, gog, good, guess, image, keeper, keeperfx, mefistotelis, problem, sound, tools, version, work
    • Replies: 7
    • Views: 3,582
    June 24th, 2011, 13:55 Go to last post
  7. KeeperFX 0.40: Selecting blocks to dig

    Started by jomalin, June 18th, 2011 15:54
    0.40, code, curiosity, keeperfx, latest, made, make, mefistotelis, mouse, resolution, speed, svn, work
    • Replies: 3
    • Views: 2,431
    June 24th, 2011, 06:10 Go to last post
  8. KeeperFX 0.40 bug: green box don't appear

    Started by jomalin, June 19th, 2011 01:20
    • Replies: 5
    • Views: 3,168
    June 22nd, 2011, 08:56 Go to last post
    • Replies: 5
    • Views: 2,740
    June 21st, 2011, 08:47 Go to last post
  9. Unhappy Serios Bugs..

    Started by Keeper_Infernal, June 16th, 2011 15:15
    2 Pages
    1 2
    bit, block, bugs, building, check, code, commands, crashing, create, creatures, demon, destroy walls, doors, drop, dungeon, easy, fast, form, game, general, good, guard, guys, heal, heros, keeper, keeperfx, land, latest, lava, levels, post, posts, pro, programming, random, room, rooms, script, source, stupid, the way, update, version, versions, water
    • Replies: 13
    • Views: 5,591
    June 18th, 2011, 10:13 Go to last post
  10. horend reapers+boringness

    Started by Keeper_Infernal, June 10th, 2011 12:36
    4 Pages
    1 2 3 ... 4
    angry, army, avatar, bile, bile demon, castle, cheap, creature, creature spell, creatures, dark, deeper dungeons, demon, demons, developer, dexterity, dk1, dungeon, edit, fun, game, guys, heal, heroes, horned, horned reaper, horny, issue, keeper, keeperfx, lair, level, list, lord of the land, made, make, map, mod, pool, reaper, reapers, reverse, ruin, stuff, temple, the way, time, top, topic, training, transfer creature, trick, watch
    • Replies: 34
    • Views: 11,688
    June 18th, 2011, 10:07 Go to last post
    • Replies: 2
    • Views: 2,696
    June 18th, 2011, 04:00 Go to last post
  11. KeeperFX 0.39a

    Started by `ETCH, June 8th, 2011 23:28
    art, bit, claim, code, create, created, default, door, full, guess, happy, hero, idea, imps, include, jobs, keeper fx, keeperfx, land, latest, lava, machine, made, map, matter, players, room, run, set, spell, square, start, thought, wondering
    • Replies: 9
    • Views: 4,382
    June 17th, 2011, 09:44 Go to last post
  12. BugzillaFX

    Started by Георгий Платонов, June 5th, 2011 08:55
    bugs, code, create, day, forum, good, google, idea, issues, keeperfx, latest, link, list, post, problem, project, top
    • Replies: 6
    • Views: 2,739
    June 16th, 2011, 11:12 Go to last post
  13. KeeperFX Bug

    Started by Wyatt, June 16th, 2011 05:15
    bug, create, imp, imps, issue, keeperfx, latest, problem, roc, sort, updated, version, vista, watch, work, youtube
    • Replies: 3
    • Views: 2,470
    June 16th, 2011, 09:12 Go to last post
  14. LOG file improvement

    Started by jomalin, December 17th, 2010 09:30
    2 Pages
    1 2
    campaign, code, debug, error, file, free, game, good, guy, important, improvement, information, keeperfx, level, load, log, messages, problems, read, save, savegame, script, sdl, things, time, true, type, update, version, vista, war, win, windows, works, yup
    • Replies: 10
    • Views: 4,630
    June 15th, 2011, 22:54 Go to last post
  15. Launcher using wxWidgets

    Started by mefistotelis, June 12th, 2011 12:34
    code, compile, files, found, ideas, improve, included, keeperfx, launcher, made, make, original, releases, run, svn, updated, user, version
    • Replies: 2
    • Views: 2,639
    June 13th, 2011, 15:35 Go to last post
  16. Direct3D support, advantages of D3D

    Started by Klinsk, June 10th, 2011 11:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,551
    June 12th, 2011, 18:55 Go to last post

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